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Sensor.h
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Sensor.h
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/*
* Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*
* Contact: rdimitrov@nvidia.com
*
*/
#pragma once
#include <Windows.h>
enum ELatencyType
{
LatencyType_WaitForClick,
LatencyType_AutoClick,
LatencyType_Immediate
};
class Sensor
{
public:
Sensor();
~Sensor();
bool ConnectSensor();
void StartLatencyMeasurement(ELatencyType type);
float ReadLatency();
float ReadLuminance();
void SetActivationThreshold(float nits);
void Disconnect();
private:
void SendCommand(int cmd);
bool Connect(int com);
void SetTimeOuts(int v = 3);
// void UpdateFirmware(int hwVer);
bool QueryVersion();
HANDLE hFile;
int devId;
int hwVer;
int fwVer;
float adcToNits;
};