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Windows Utils.csproj
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Windows Utils.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0-windows</TargetFramework>
<RootNamespace>SuchByte.WindowsUtils</RootNamespace>
<UseWindowsForms>true</UseWindowsForms>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<Authors>Macro Deck</Authors>
<Company>Macro Deck</Company>
<AssemblyVersion>1.5.0.0</AssemblyVersion>
<FileVersion>1.5.0.0</FileVersion>
<Version>1.5.0</Version>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<Platforms>AnyCPU;x64</Platforms>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\Languages\*" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Languages\*" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="H.InputSimulator" Version="1.4.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="System.Drawing.Common" Version="7.0.0" />
</ItemGroup>
<ItemGroup>
<Reference Include="Macro Deck 2">
<HintPath>C:\Program Files\Macro Deck\Macro Deck 2.dll</HintPath>
<Private>false</Private>
<EmbedInteropTypes>false</EmbedInteropTypes>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Folder Include="GUI\CustomControls\" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="copy /Y "$(TargetDir)$(TargetName).dll" "C:\Users\Manuel\AppData\Roaming\Macro Deck\plugins\SuchByte.WindowsUtils\$(TargetName).dll"" />
</Target>
</Project>