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Releases: ValorantAppDevelopers/Valorant-NET

Valorant .NET v1.6.2

12 Jul 08:05
10e01a0
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Update Regions enum
GetStatsAsync - Obsolete
GetPUUIDAsync - Obsolete
GetMacthesAsync - Obsolete

GetMatchInfoAsync update to V2
GetMatchesAsync update to V3

Add GetSelfLeaderboardAsync
Add GetMMRByPUUID
Add GetMatchesByPUUID
Add GetAccount

Valorant .NET v1.5.0

28 Feb 19:57
e16accb
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New Endpoints

GetMMR() - Retrieve the history rank of a player of previous season. You can filter it

GetPlayerMatchStatus() - Get current player status game

Example
{"status":"500","message":"User offline, can't track live game data"}

Valorant .NET v1.4.1

16 Feb 19:33
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New Endpoint

GetHistoryMMR() - Retrieve the history rank of a player

Heres an example

{
	"status": "200",
	"data": [
		{
			"currenttier": 7,
			"currenttierpatched": "Bronze 2",
			"ranking_in_tier": 0,
			"mmr_change_to_last_game": 0,
			"elo": 400,
			"date": "Thursday, August 27, 2020 10:03 PM",
			"date_raw": 1598558590611
		},
		{
			"currenttier": 7,
			"currenttierpatched": "Bronze 2",
			"ranking_in_tier": 0,
			"mmr_change_to_last_game": 0,
			"elo": 400,
			"date": "Tuesday, August 25, 2020 12:34 AM",
			"date_raw": 1598308474437
		},
		{
			"currenttier": 7,
			"currenttierpatched": "Bronze 2",
			"ranking_in_tier": 0,
			"mmr_change_to_last_game": 0,
			"elo": 400,
			"date": "Monday, August 24, 2020 9:33 PM",
			"date_raw": 1598297588013
		},
		{
			"currenttier": 6,
			"currenttierpatched": "Bronze 1",
			"ranking_in_tier": 0,
			"mmr_change_to_last_game": 0,
			"elo": 300,
			"date": "Sunday, August 23, 2020 10:08 PM",
			"date_raw": 1598213301097
		}
	]
}

Added 2 attributes to MMR model

  • date
  • date_raw

Valorant .NET v1.4.0

08 Feb 18:19
b279ccd
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New Feature

Filter for /valorant/v1/matches
Following filter available: competitive, spikerush, deathmatch, unrated

Includes agent and map data overview
Includes following filters for episode and act: e2a1, e1a3, e1a2, e1a1
[IMPORTANT] Higher loading times due to more resources that have to be fetched and processed