hero idea #10861
MortonKenos
started this conversation in
Ideas
hero idea
#10861
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
hello i would like a debuff oriented hero that has some staying power, that works as support or midlane with spells that interact with the enemy by debilitating them entirely and the terrain around them similar to blight or creep. having spells that do drastically different things depending from game to game from their talents so if its casters you are worried about you can select blank slate a debuff instead of b debuff at level 5. it would be cool if there was more fears in the game :) or like a combination of debuffs enacts different effects making a decision on debuffing alot of enemies or a few of them to a significant amount or getting a combo of hexes that deals damage if they attack or are being attacked. the idea of having a hero that ramps up over time the longer the game goes on with the blight mechanic is interesting, i havent seen any hero in a moba behave in this manner besides zagara, but the vision is op imo.
Beta Was this translation helpful? Give feedback.
All reactions