UdonSharp prefab ecosystem for VRChat worlds
Package | Description | Status |
---|---|---|
Array Extensions | Collection of array extension methods compatible with UdonSharp 1.x which adds partial feature set from List | 🔓 |
Noclip | Noclip for worlds | 🔓 |
Logger | Runtime logger for UdonSharp, includes console window prefab for viewing the logs in world | 🔓 |
Seats | Self-calibrating synced abstract seats with callbacks and API | 🔓 |
Simple Player Settings | Simple, but more advanced replacement for the original "VRCWorldSettings" UdonBehaviour that ships with VRCSDK | 🔓 |
Quick Menu | HUD quick menu prefab for VRChat worlds | 🔓 |
Visibility Sensors | Various sensors for detecting a renderer's visibility state and relaying it to e.g. GameObject's active state, UdonBehaviour variables, etc. | 🔓 |
Depth Buffer Toolkit | A toolkit for configuring the depth buffer in VRChat worlds with Udon | 🔓 |
Common | Common resources for the VUdon ecosystem | 🔓 |
Event Dispatcher | Dispatcher for allowing UdonSharpBehaviours to receive delegated update events | 🔓 |
Vehicle Controls | A collection of experimental physically interactable controls for vehicles | 🖥️ |
Player Tracker | Centralized tracker for providing tracked transforms on the local player's TrackingData or bones | 🖥️ |
Vehicles-Base | Common vehicle assets, prefabs and editor scripts for VUdon - Vehicles (Lite & Standard) | 🖥️ |
Layermask Dropdown | Custom component for modifying standard UI Dropdown's behaviour to replicate a Layermask dropdown's behaviour from Unity Editor in VRChat | 🖥️ |
Music Player | Music player that allows world creators to create playlists for their worlds for everyone to listen to | 🖥️ |
Menus | Menu framework for creating abstract menus | 🔓 |
Udonity | Runtime Unity Editor made with Udon | 🔒 |
Playerlist | List that shows all players in the instance, player count, player join times, instance lifetime and master | 🖥️ |
Groups | UdonBehaviour for establishing in-game groups which can be accessed from other UdonBehaviours | 🖥️ |
Raycast Monitor | Runtime utility for shooting fully customizable raycasts and monitoring the results | 🖥️ |
Notifications | Notification framework for creating abstract notifications | 🖥️ |
Vehicles-Lite | Lightweight vehicle prefab | 🔒 |
Vehicles | UdonVehicles SDK | 🖥️ |
Tween | Tweening library for Udon | 🖥️ |
Arcade | Arcade machines for worlds | 💡 |
Economy | In-world economy framework | 💡 |
Cinematix | Cinematic "director mode" for worlds | 💡 |
Status | Icon | Explanation |
---|---|---|
In Planning |
💡 | The package is currently in the planning phase |
In Development |
🖥️ | The package is currently in development |
In Closed Alpha / Beta |
🔒 | The package is currently in close alpha / beta testing |
In Open Alpha / Beta |
🔓 | The package is currently in open alpha / beta testing |
Released |
✅ | The package has been released and is publicly available |