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Mote-SelfCommands.lua
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Mote-SelfCommands.lua
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-------------------------------------------------------------------------------------------------------------------
-- General functions for manipulating state values via self-commands.
-- Only handles certain specific states that we've defined, though it
-- allows the user to hook into the cycle command.
-------------------------------------------------------------------------------------------------------------------
-- Routing function for general known self_commands. Mappings are at the bottom of the file.
-- Handles splitting the provided command line up into discrete words, for the other functions to use.
function self_command(commandArgs)
local commandArgs = commandArgs
if type(commandArgs) == 'string' then
commandArgs = T(commandArgs:split(' '))
if #commandArgs == 0 then
return
end
end
-- init a new eventArgs
local eventArgs = {handled = false}
-- Allow jobs to override this code
if job_self_command then
job_self_command(commandArgs, eventArgs)
end
if not eventArgs.handled then
-- Of the original command message passed in, remove the first word from
-- the list (it will be used to determine which function to call), and
-- send the remaining words as parameters for the function.
local handleCmd = table.remove(commandArgs, 1)
if selfCommandMaps[handleCmd] then
selfCommandMaps[handleCmd](commandArgs)
end
end
end
-------------------------------------------------------------------------------------------------------------------
-- Functions for manipulating state vars.
-------------------------------------------------------------------------------------------------------------------
-- Function to set various states to specific values directly.
-- User command format: gs c set [field] [value]
-- If a boolean [field] is used, but not given a [value], it will be set to true.
function handle_set(cmdParams)
if #cmdParams == 0 then
add_to_chat(123,'Mote-Libs: Set parameter failure: field not specified.')
return
end
local state_var = get_state(cmdParams[1])
if state_var then
local oldVal = state_var.value
state_var:set(T(cmdParams):slice(2):concat(' '))
local newVal = state_var.value
local descrip = state_var.description or cmdParams[1]
if job_state_change then
job_state_change(descrip, newVal, oldVal)
end
local msg = descrip..' is now '..state_var.current
if state_var == state.DefenseMode and newVal ~= 'None' then
msg = msg .. ' (' .. state[newVal .. 'DefenseMode'].current .. ')'
end
msg = msg .. '.'
add_to_chat(122, msg)
handle_update({'auto'})
else
add_to_chat(123,'Mote-Libs: Set: Unknown field ['..cmdParams[1]..']')
end
-- handle string states: CombatForm, CombatWeapon, etc
end
-- Function to reset values to their defaults.
-- User command format: gs c reset [field]
-- Or: gs c reset all
function handle_reset(cmdParams)
if #cmdParams == 0 then
if _global.debug_mode then add_to_chat(123,'handle_reset: parameter failure: reset type not specified') end
return
end
local state_var = get_state(cmdParams[1])
local oldVal
local newVal
local descrip
if state_var then
oldVal = state_var.value
state_var:reset()
newVal = state_var.value
local descrip = state_var.description or cmdParams[1]
if job_state_change then
job_state_change(descrip, newVal, oldVal)
end
add_to_chat(122,descrip..' is now '..state_var.current..'.')
handle_update({'auto'})
elseif cmdParams[1]:lower() == 'all' then
for k,v in pairs(state) do
if v._type == 'mode' then
oldVal = v.value
v:reset()
newVal = v.value
descrip = state_var.description
if descrip and job_state_change then
job_state_change(descrip, newVal, oldVal)
end
end
end
if job_reset_state then
job_reset_state('all')
end
if job_state_change then
job_state_change('Reset All')
end
add_to_chat(122,"All state vars have been reset.")
handle_update({'auto'})
elseif job_reset_state then
job_reset_state(cmdParams[1])
else
add_to_chat(123,'Mote-Libs: Reset: Unknown field ['..cmdParams[1]..']')
end
end
-- Handle cycling through the options list of a state var.
-- User command format: gs c cycle [field]
function handle_cycle(cmdParams)
if #cmdParams == 0 then
add_to_chat(123,'Mote-Libs: Cycle parameter failure: field not specified.')
return
end
local state_var = get_state(cmdParams[1])
if state_var then
local oldVal = state_var.value
if cmdParams[2] and S{'reverse', 'backwards', 'r'}:contains(cmdParams[2]:lower()) then
state_var:cycleback()
else
state_var:cycle()
end
local newVal = state_var.value
local descrip = state_var.description or cmdParams[1]
if job_state_change then
job_state_change(descrip, newVal, oldVal)
end
add_to_chat(122,descrip..' is now '..state_var.current..'.')
handle_update({'auto'})
else
add_to_chat(123,'Mote-Libs: Cycle: Unknown field ['..cmdParams[1]..']')
end
end
-- Handle cycling backwards through the options list of a state var.
-- User command format: gs c cycleback [field]
function handle_cycleback(cmdParams)
cmdParams[2] = 'reverse'
handle_cycle(cmdParams)
end
-- Handle toggling of boolean mode vars.
-- User command format: gs c toggle [field]
function handle_toggle(cmdParams)
if #cmdParams == 0 then
add_to_chat(123,'Mote-Libs: Toggle parameter failure: field not specified.')
return
end
local state_var = get_state(cmdParams[1])
if state_var then
local oldVal = state_var.value
state_var:toggle()
local newVal = state_var.value
local descrip = state_var.description or cmdParams[1]
if job_state_change then
job_state_change(descrip, newVal, oldVal)
end
add_to_chat(122,descrip..' is now '..state_var.current..'.')
handle_update({'auto'})
else
add_to_chat(123,'Mote-Libs: Toggle: Unknown field ['..cmdParams[1]..']')
end
end
-- Function to force a boolean field to false.
-- User command format: gs c unset [field]
function handle_unset(cmdParams)
if #cmdParams == 0 then
add_to_chat(123,'Mote-Libs: Unset parameter failure: field not specified.')
return
end
local state_var = get_state(cmdParams[1])
if state_var then
local oldVal = state_var.value
state_var:unset()
local newVal = state_var.value
local descrip = state_var.description or cmdParams[1]
if job_state_change then
job_state_change(descrip, newVal, oldVal)
end
add_to_chat(122,descrip..' is now '..state_var.current..'.')
handle_update({'auto'})
else
add_to_chat(123,'Mote-Libs: Toggle: Unknown field ['..cmdParams[1]..']')
end
end
-------------------------------------------------------------------------------------------------------------------
-- User command format: gs c update [option]
-- Where [option] can be 'user' to display current state.
-- Otherwise, generally refreshes current gear used.
function handle_update(cmdParams)
-- init a new eventArgs
local eventArgs = {handled = false}
reset_buff_states()
-- Allow jobs to override this code
if job_update then
job_update(cmdParams, eventArgs)
end
if not eventArgs.handled then
if handle_equipping_gear then
handle_equipping_gear(player.status)
end
end
if cmdParams[1] == 'user' then
display_current_state()
end
end
-- showtp: equip the current TP set for examination.
function handle_showtp(cmdParams)
local msg = 'Showing current TP set: ['.. state.OffenseMode.value
if state.HybridMode.value ~= 'Normal' then
msg = msg .. '/' .. state.HybridMode.value
end
msg = msg .. ']'
if #classes.CustomMeleeGroups > 0 then
msg = msg .. ' ['
for i = 1,#classes.CustomMeleeGroups do
msg = msg .. classes.CustomMeleeGroups[i]
if i < #classes.CustomMeleeGroups then
msg = msg .. ', '
end
end
msg = msg .. ']'
end
add_to_chat(122, msg)
equip(get_melee_set())
end
-- Minor variation on the GearSwap "gs equip naked" command, that ensures that
-- all slots are enabled before removing gear.
-- Command: "gs c naked"
function handle_naked(cmdParams)
enable('main','sub','range','ammo','head','neck','lear','rear','body','hands','lring','rring','back','waist','legs','feet')
equip(sets.naked)
end
-------------------------------------------------------------------------------------------------------------------
-- Get the state var that matches the requested name.
-- Only returns mode vars.
function get_state(name)
if state[name] then
return state[name]._class == 'mode' and state[name] or nil
else
local l_name = name:lower()
for key,var in pairs(state) do
if key:lower() == l_name then
return var._class == 'mode' and var or nil
end
end
end
end
-- Function to reset state.Buff values (called from update).
function reset_buff_states()
if state.Buff then
for buff,present in pairs(state.Buff) do
if mote_vars.res_buffs:contains(buff) then
state.Buff[buff] = buffactive[buff] or false
end
end
end
end
-- Function to display the current relevant user state when doing an update.
-- Uses display_current_job_state instead if that is defined in the job lua.
function display_current_state()
local eventArgs = {handled = false}
if display_current_job_state then
display_current_job_state(eventArgs)
end
if not eventArgs.handled then
local msg = 'Melee'
if state.CombatForm.has_value then
msg = msg .. ' (' .. state.CombatForm.value .. ')'
end
msg = msg .. ': '
msg = msg .. state.OffenseMode.value
if state.HybridMode.value ~= 'Normal' then
msg = msg .. '/' .. state.HybridMode.value
end
msg = msg .. ', WS: ' .. state.WeaponskillMode.value
if state.DefenseMode.value ~= 'None' then
msg = msg .. ', Defense: ' .. state.DefenseMode.value .. ' (' .. state[state.DefenseMode.value .. 'DefenseMode'].value .. ')'
end
if state.Kiting.value == true then
msg = msg .. ', Kiting'
end
if state.PCTargetMode.value ~= 'default' then
msg = msg .. ', Target PC: '..state.PCTargetMode.value
end
if state.SelectNPCTargets.value == true then
msg = msg .. ', Target NPCs'
end
add_to_chat(122, msg)
end
if state.EquipStop.value ~= 'off' then
add_to_chat(122,'Gear equips are blocked after ['..state.EquipStop.value..']. Use "//gs c reset equipstop" to turn it off.')
end
end
-- Generic version of this for casters
function display_current_caster_state()
local msg = ''
if state.OffenseMode.value ~= 'None' then
msg = msg .. 'Melee'
if state.CombatForm.has_value then
msg = msg .. ' (' .. state.CombatForm.value .. ')'
end
msg = msg .. ', '
end
msg = msg .. 'Casting ['..state.CastingMode.value..'], Idle ['..state.IdleMode.value..']'
if state.DefenseMode.value ~= 'None' then
msg = msg .. ', ' .. 'Defense: ' .. state.DefenseMode.value .. ' (' .. state[state.DefenseMode.value .. 'DefenseMode'].value .. ')'
end
if state.Kiting.value == true then
msg = msg .. ', Kiting'
end
if state.PCTargetMode.value ~= 'default' then
msg = msg .. ', Target PC: '..state.PCTargetMode.value
end
if state.SelectNPCTargets.value == true then
msg = msg .. ', Target NPCs'
end
add_to_chat(122, msg)
end
-------------------------------------------------------------------------------------------------------------------
-- Function to show what commands are available, and their syntax.
-- Syntax: gs c help
-- Or: gs c
function handle_help(cmdParams)
if cmdParams[1] and cmdParams[1]:lower():startswith('field') then
print('Predefined Library Fields:')
print('--------------------------')
print('OffenseMode, HybridMode, RangedMode, WeaponskillMode')
print('CastingMode, IdleMode, RestingMode, Kiting')
print('DefenseMode, PhysicalDefenseMode, MagicalDefenseMode')
print('SelectNPCTargets, PCTargetMode')
print('EquipStop (precast, midcast, pet_midcast)')
else
print('Custom Library Self-commands:')
print('-----------------------------')
print('Show TP Set: gs c showtp')
print('Toggle bool: gs c toggle [field]')
print('Cycle list: gs c cycle [field] [(r)everse]')
print('Cycle list back: gs c cycleback [field]')
print('Reset a state: gs c reset [field]')
print('Reset all states: gs c reset all')
print('Set state var: gs c set [field] [value]')
print('Set bool true: gs c set [field]')
print('Set bool false: gs c unset [field]')
print('Remove gear: gs c naked')
print('Show TP Set: gs c showtp')
print('State vars: gs c help field')
end
end
-- A function for testing lua code. Called via "gs c test".
function handle_test(cmdParams)
if user_test then
user_test(cmdParams)
elseif job_test then
job_test(cmdParams)
end
end
-------------------------------------------------------------------------------------------------------------------
-- The below table maps text commands to the above handler functions.
-------------------------------------------------------------------------------------------------------------------
selfCommandMaps = {
['toggle'] = handle_toggle,
['cycle'] = handle_cycle,
['cycleback']= handle_cycleback,
['set'] = handle_set,
['reset'] = handle_reset,
['unset'] = handle_unset,
['update'] = handle_update,
['showtp'] = handle_showtp,
['naked'] = handle_naked,
['help'] = handle_help,
['test'] = handle_test}