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CHANGELOG.md

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Changelog

The builds described in this file can be downloaded here. A full list of implemented functions can be found by following the link in the version number.

  • Added getSmallFriendAvatar, getMediumFriendAvatar and requestEncryptedAppTicket - implemented by Ilya Diev (#43).
  • Added README.txt to builds describing what SDKs it was built against.
  • Don't compile SWFs in debug mode.
  • Added support for 64-bit version of Adobe AIR (20+) on Mac OS X .
  • Make code compile with VS2015 (PR #27, thanks jonongjs!).
  • Added setEnv to allow setting environment variables.
  • Fixed enumerateUserPublishedFilesResult to correctly return all results (issue #13).
  • Implemented indicateAchievementProgress.
  • Removed the deprecated (and broken) useCrashHandler.
  • Fixed microTxnResult to properly return null if no results available, and correctly initialize the authorized property for returned objects.
  • Implemented setOverlayNotificationPosition
  • Added a callback for microtransaction authorizations (thanks to @Unsanctioned)
  • Added restartAppIfNecessary (again, thanks to @Unsanctioned)
  • Exposed startProcess(path:String) on Linux, which has to be called before any other API function if the API wrapper binary is in a non-standard location
  • Deprecated the (undocumented) path argument to init on Linux and useCrashHandler
  • Implemented global stats
  • Fixed getStat{Int,Float} on Linux (which would previously always return 0)
  • Added support for basic authentication & ownership checks
  • Added findOrCreateLeaderboard
  • Implemented basic friends API
  • Handle certain cases of API failures more gracefully
  • Implemented getEnv
  • Work around a bug in Flash Builder where certain classes from the ANE would be ignored.
  • Added Steam Workshop support
  • Various leaderboards related functions added
  • Added support for some DLC related functions
  • Implemented several activateGameOverlayTo___ functions