-
Notifications
You must be signed in to change notification settings - Fork 0
/
PurePlayer.c
2149 lines (1956 loc) · 64.2 KB
/
PurePlayer.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
* A simple video player with stepless (in theory) playing speed change ability.
* Author: Wang Yingnan
* Github: Viennan
* Email: wangynine@163.com
* Complete at 2022.05.03
*/
#include <stdio.h>
#include <math.h>
#include <unistd.h>
#include <getopt.h>
#include <libavutil/imgutils.h>
#include <libavutil/time.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswresample/swresample.h>
#include <libswscale/swscale.h>
#include <SDL2/SDL.h>
#define SYSTEM_TIME_BASE 1000000.0
#define REFRESH_RATE 0.01
#define CURSOR_HIDE_DELAY 1000000 // in microsecond
#define MAX_PLAY_SPEED 2
#define MIN_PLAY_SPEED 0.5
#define SDL_AUDIO_BUFFER_SIZE 2048
#define MAX_AUDIO_FRAME_SIZE 192000
#define AUDIO_QUEUE_SIZE 5 * 1024 * 1024
#define VIDEO_QUEUE_SIZE 15 * 1024 * 1024
#define VIDEO_PICTURE_QUEUE_SIZE 50 * 1024 * 1024
#define MAX_ARRAY_QUEUE_SIZE 64 // Must be power of 2
#define MAX_CACHED_PICTURE 3 // Pictures to be shown will not exceeded MAX_CACHED_PICTURE
#define MAX_CACHED_AUDIO_SLICE 5
#define SYNC_THRESHOLD 0.05
#define SYNC_VIDEO_STEP 0.01
#define SYNC_AUDIO_THRESHOLD 0.01
#define SYNC_AUDIO_RESET_THRESHOLD 0.05
#define SYNC_AUDIO_MAX_COMPENSATE 0.1
#define SYNC_AUDIO_DIFF_POOLING_SIZE 10
#define QUEUE_INDEX(x, size) ((x) & ((size)-1))
#define FF_REFRESH_EVENT (SDL_USEREVENT)
#define FF_QUIT_EVENT (SDL_USEREVENT + 1)
#define FF_RESET_SPEED_EVENT (SDL_USEREVENT +2)
extern char *optarg;
extern int optind, opterr, optopt;
static int64_t cursor_last_shown_pts;
static int64_t cursor_hidden;
static const struct TextureFormatEntry {
enum AVPixelFormat format;
int texture_fmt;
} sdl_texture_format_map[] = {
{ AV_PIX_FMT_RGB8, SDL_PIXELFORMAT_RGB332 },
{ AV_PIX_FMT_RGB444, SDL_PIXELFORMAT_RGB444 },
{ AV_PIX_FMT_RGB555, SDL_PIXELFORMAT_RGB555 },
{ AV_PIX_FMT_BGR555, SDL_PIXELFORMAT_BGR555 },
{ AV_PIX_FMT_RGB565, SDL_PIXELFORMAT_RGB565 },
{ AV_PIX_FMT_BGR565, SDL_PIXELFORMAT_BGR565 },
{ AV_PIX_FMT_RGB24, SDL_PIXELFORMAT_RGB24 },
{ AV_PIX_FMT_BGR24, SDL_PIXELFORMAT_BGR24 },
{ AV_PIX_FMT_0RGB32, SDL_PIXELFORMAT_RGB888 },
{ AV_PIX_FMT_0BGR32, SDL_PIXELFORMAT_BGR888 },
{ AV_PIX_FMT_NE(RGB0, 0BGR), SDL_PIXELFORMAT_RGBX8888 },
{ AV_PIX_FMT_NE(BGR0, 0RGB), SDL_PIXELFORMAT_BGRX8888 },
{ AV_PIX_FMT_RGB32, SDL_PIXELFORMAT_ARGB8888 },
{ AV_PIX_FMT_RGB32_1, SDL_PIXELFORMAT_RGBA8888 },
{ AV_PIX_FMT_BGR32, SDL_PIXELFORMAT_ABGR8888 },
{ AV_PIX_FMT_BGR32_1, SDL_PIXELFORMAT_BGRA8888 },
{ AV_PIX_FMT_YUV420P, SDL_PIXELFORMAT_IYUV },
{ AV_PIX_FMT_YUYV422, SDL_PIXELFORMAT_YUY2 },
{ AV_PIX_FMT_UYVY422, SDL_PIXELFORMAT_UYVY },
{ AV_PIX_FMT_NONE, SDL_PIXELFORMAT_UNKNOWN }, // This entry must be placed at the end
};
typedef void (*Destructor)(void **);
typedef void (*Filter)(void **);
typedef enum ClockType
{
AUDIO_CLOCK,
EXTERNAL_CLOCK,
AUTO_CLOCK
} ClockType;
typedef struct MediaPacket
{
AVPacket *p;
uint seq_id;
} MediaPacket;
// Support YUV420P
typedef struct VideoPicture
{
AVFrame *pFrame;
Uint8 *data[8];
int linesize[8];
AVRational sar;
int width;
int height;
uint64_t size;
double sync_pts; // the lastest presentation time in ms
double sync_duration;
double pts;
double duration;
int seq_id;
double speed;
} VideoPicture;
typedef struct AudioSlice
{
Uint16 *data;
int len;
int offset;
int sample_num;
double sync_pts; // the lastest presentation time in ms
double pts;
int seq_id;
double speed;
} AudioSlice;
typedef struct SyncClock
{
double pts_diff;
double pts;
int paused;
int seq_id;
} SyncClock;
typedef struct MediaClock
{
double media_pts;
double scaled_pts;
double speed;
} MediaClock;
typedef struct AvgPool
{
int pool_sz;
int sz;
int r_ind;
int w_ind;
double data[MAX_ARRAY_QUEUE_SIZE];
double sum;
double coeff;
double coeff_high;
} AvgPool;
typedef struct ListNode
{
void *dptr;
uint64_t size;
struct ListNode *next;
} ListNode;
typedef struct BlockingQueue
{
ListNode *head;
ListNode *tail;
int closed;
uint64_t size;
uint64_t max_size;
SDL_mutex *mutex;
SDL_cond *get_cond;
SDL_cond *put_cond;
} BlockingQueue;
typedef struct ArrayBlockingQueue
{
int r_ind, w_ind;
void *dptrs[MAX_ARRAY_QUEUE_SIZE];
int max_size;
int size;
int closed;
SDL_mutex *mutex;
SDL_cond *get_cond;
SDL_cond *put_cond;
} ArrayBlockingQueue;
typedef struct MediaDecodeContext
{
AVStream *pStream;
AVCodec *pCodec;
AVCodecContext *pCodecCtx;
BlockingQueue input_queue;
MediaPacket *pPacketCache;
AVFrame *pFrame;
MediaClock clk;
int codec_ready;
int frame_avalible;
int seq_id;
int eof;
double start_pts;
double tb;
enum AVMediaType media_type;
} MediaDecodeContext;
typedef enum PlayerStatus
{
PAUSE = 0,
Play = 1,
QUIT = 2
} PlayerStatus;
typedef struct PlayerContext
{
char filename[512];
AVFormatContext *pFormatCtx;
int audio_stream_id, video_stream_id;
SwrContext *pASwrCtx;
ArrayBlockingQueue a_play_queue, v_play_queue;
AudioSlice *pAudioBuf;
AvgPool audio_diff_pool;
MediaDecodeContext video_decode_ctx, audio_decode_ctx;
double speed, min_speed, max_speed;
int seek_req;
int64_t seek_pos;
int64_t seek_flag;
int screen_width, screen_height;
SDL_Window *screen;
int full_screen;
SDL_Renderer *renderer;
int texture_fmt;
SDL_Texture *texture;
SDL_AudioSpec audio_spec;
double volume;
int sdl_mix_volume;
SDL_Thread *demux_tid, *v_decode_tid, *a_decode_tid;
SDL_mutex *mutex;
enum ClockType clock_type;
SyncClock sync_clock;
double video_sync_r_speed;
double audio_lastest_pts, video_lastest_pts, video_latest_sys_pts, video_speed;
double duration;
int quit_flag;
int force_refresh_video;
int seq_id;
} PlayerContext;
static MediaPacket *create_media_packet(int seq_id)
{
MediaPacket *mp = av_mallocz(sizeof(MediaPacket));
mp->p = av_packet_alloc();
mp->seq_id = seq_id;
return mp;
}
static MediaPacket *create_flushing_media_packet(int seq_id)
{
MediaPacket *mp = av_mallocz(sizeof(MediaPacket));
mp->seq_id = seq_id;
return mp;
}
static void free_media_packet(MediaPacket **mps)
{
if (!mps || !(*mps))
return;
MediaPacket *mp = *mps;
av_packet_free(&mp->p);
*mps = NULL;
}
static void free_video_picture(VideoPicture **ps)
{
if (!ps || !(*ps))
return;
VideoPicture *p = *ps;
if (p->pFrame) {
av_frame_free(&p->pFrame);
} else {
if (p->data[0])
av_freep(&p->data[0]);
}
av_free(p);
*ps = NULL;
}
static AudioSlice *create_audio_slice()
{
return av_mallocz(sizeof(AudioSlice));
}
static void free_audio_slice(AudioSlice **ps)
{
if (!ps || !(*ps))
return;
AudioSlice *p = *ps;
if (p->data)
av_free(p->data);
av_free(p);
*ps = NULL;
}
static inline void set_sync_clock(SyncClock *clk, double pts)
{
clk->pts_diff = pts - av_gettime_relative() / SYSTEM_TIME_BASE;
clk->pts = pts;
}
static void init_sync_clock(SyncClock *clk, double pts, int seq_id)
{
clk->paused = 0;
clk->seq_id = seq_id;
set_sync_clock(clk, pts);
}
static inline double get_sync_clock(SyncClock *clk)
{
if (clk->paused)
return clk->pts;
else
return clk->pts_diff + av_gettime_relative() / SYSTEM_TIME_BASE;
}
static inline double update_media_clock_pts(MediaClock *clk, double pts, double *speed)
{
double curr_speed = clk->speed;
clk->scaled_pts += (pts - clk->media_pts) / curr_speed;
clk->media_pts = pts;
*speed = curr_speed;
return clk->scaled_pts;
}
static inline void init_media_clock(MediaClock *clk, double pts, double speed)
{
clk->speed = speed;
clk->scaled_pts = pts;
clk->media_pts = pts;
}
static inline void set_media_clock_speed(MediaClock *clk, double speed)
{
clk->speed = speed;
}
static inline void reset_media_clock_pts(MediaClock *clk, double pts)
{
clk->scaled_pts = pts;
clk->media_pts = pts;
}
static inline double get_video_pts(PlayerContext *ctx)
{
double video_pts;
if (ctx->sync_clock.paused)
video_pts = ctx->video_lastest_pts;
else
video_pts = ctx->video_lastest_pts + (av_gettime_relative() - ctx->video_latest_sys_pts) / SYSTEM_TIME_BASE * ctx->video_speed;
return FFMIN(video_pts, ctx->duration);
}
static inline void set_video_pts(PlayerContext *ctx, double pts, double speed)
{
ctx->video_lastest_pts = pts;
ctx->video_latest_sys_pts = av_gettime_relative();
ctx->video_speed = speed;
}
static inline double get_media_pts(PlayerContext *ctx)
{
return FFMIN((FFMAX(get_video_pts(ctx), ctx->audio_lastest_pts)), ctx->duration);
}
static void reset_pool(AvgPool *pool, int pool_sz, double coeff, double coeff_high)
{
pool->pool_sz = FFMIN(pool_sz, MAX_ARRAY_QUEUE_SIZE - 1);
pool->r_ind = 0;
pool->w_ind = pool->pool_sz;
pool->sum = 0;
pool->sz = 0;
pool->coeff = coeff;
pool->coeff_high = coeff_high;
memset(&pool->data[0], 0, sizeof(pool->data));
}
static void clear_pool(AvgPool *pool)
{
pool->sz = 0;
pool->r_ind = 0;
pool->w_ind = 0;
pool->sum = 0;
memset(&pool->data[0], 0, sizeof(pool->data));
}
static inline double set_pooling_data(AvgPool *pool, double data)
{
pool->sz = FFMIN(pool->pool_sz, pool->sz + 1);
pool->sum = data + pool->coeff * pool->sum - pool->coeff_high * pool->data[pool->r_ind];
pool->data[pool->w_ind] = data;
pool->r_ind = QUEUE_INDEX(pool->r_ind + 1, MAX_ARRAY_QUEUE_SIZE);
pool->w_ind = QUEUE_INDEX(pool->w_ind + 1, MAX_ARRAY_QUEUE_SIZE);
return pool->sum * (1.0 - pool->coeff);
}
static ListNode *create_list_node(void *dptr, uint64_t sz)
{
ListNode *node = av_mallocz(sizeof(ListNode));
node->dptr = dptr;
node->size = sz;
return node;
}
static void init_blocking_queue(BlockingQueue *q, uint64_t max_size)
{
q->mutex = SDL_CreateMutex();
q->put_cond = SDL_CreateCond();
q->get_cond = SDL_CreateCond();
q->closed = 0;
q->head = create_list_node(NULL, 0); // dummy node
q->tail = q->head;
q->size = 0;
q->max_size = max_size;
}
static void _week_up_queue(SDL_mutex *mutex, SDL_cond *put_cond, SDL_cond *get_cond)
{
SDL_LockMutex(mutex);
if (put_cond)
{
SDL_CondSignal(put_cond);
}
if (get_cond)
{
SDL_CondSignal(get_cond);
}
SDL_UnlockMutex(mutex);
}
static void week_up_blocking_queue(BlockingQueue *q, int put, int get)
{
_week_up_queue(q->mutex, put ? q->put_cond : NULL, get ? q->get_cond : NULL);
}
static void close_blocking_queue(BlockingQueue *q)
{
SDL_LockMutex(q->mutex);
q->closed = 1;
SDL_CondSignal(q->put_cond);
SDL_CondSignal(q->get_cond);
SDL_UnlockMutex(q->mutex);
}
static void clear_data_in_blocking_queue(BlockingQueue *q, Destructor desturctor)
{
while (q->head != NULL)
{
ListNode *node = q->head;
desturctor(&node->dptr);
q->head = q->head->next;
av_free(node);
}
q->tail = NULL;
}
static void clear_blocking_queue(BlockingQueue *q, Destructor desturctor)
{
SDL_LockMutex(q->mutex);
clear_data_in_blocking_queue(q, desturctor);
q->head = create_list_node(NULL, 0); // dummy node
q->tail = q->head;
q->size = 0;
SDL_CondSignal(q->put_cond);
SDL_UnlockMutex(q->mutex);
}
static void free_blocking_queue(BlockingQueue *q, Destructor desturctor)
{
SDL_DestroyMutex(q->mutex);
SDL_DestroyCond(q->put_cond);
SDL_DestroyCond(q->get_cond);
clear_data_in_blocking_queue(q, desturctor);
}
static int queue_put_node(BlockingQueue *q, ListNode *node)
{
int ret = 0;
SDL_LockMutex(q->mutex);
if (q->size + node->size > q->max_size && !q->closed)
SDL_CondWait(q->put_cond, q->mutex);
if (q->closed)
ret = AVERROR(EACCES);
else if (q->size + node->size > q->max_size > q->max_size)
ret = AVERROR(EAGAIN);
else
{
q->tail->next = node;
q->tail = node;
q->size += node->size;
SDL_CondSignal(q->get_cond);
}
SDL_UnlockMutex(q->mutex);
return ret;
}
static int queue_put(BlockingQueue *q, void *dptr, uint64_t sz)
{
ListNode *node = create_list_node(dptr, sz);
return queue_put_node(q, node);
}
static int queue_get(BlockingQueue *q, void **dptr)
{
int ret = 0;
SDL_LockMutex(q->mutex);
if (q->head == q->tail && !q->closed)
SDL_CondWait(q->get_cond, q->mutex);
if (q->head == q->tail)
{
ret = q->closed ? AVERROR(EACCES) : AVERROR(EAGAIN);
}
else
{
ListNode *node = q->head->next;
*dptr = node->dptr;
node->dptr = NULL;
q->size -= node->size;
av_free(q->head);
q->head = node;
SDL_CondSignal(q->put_cond);
}
SDL_UnlockMutex(q->mutex);
return ret;
}
static inline int queue_size(BlockingQueue *q)
{
return q->size;
}
static void init_array_blocking_queue(ArrayBlockingQueue *q, int max_size)
{
SDL_assert(max_size <= MAX_ARRAY_QUEUE_SIZE);
q->mutex = SDL_CreateMutex();
q->get_cond = SDL_CreateCond();
q->put_cond = SDL_CreateCond();
memset(q->dptrs, 0, sizeof(q->dptrs));
q->closed = 0;
q->size = 0;
q->max_size = max_size;
}
static void close_array_blocking_queue(ArrayBlockingQueue *q)
{
SDL_LockMutex(q->mutex);
q->closed = 1;
SDL_CondSignal(q->get_cond);
SDL_CondSignal(q->put_cond);
SDL_UnlockMutex(q->mutex);
}
static void week_up_array_blocking_queue(ArrayBlockingQueue *q, int put, int get)
{
_week_up_queue(q->mutex, put ? q->put_cond : NULL, get ? q->get_cond : NULL);
}
static void clear_data_in_array_blocking_queue(ArrayBlockingQueue *q, Destructor destructor)
{
int idx = q->r_ind;
while (QUEUE_INDEX(idx, MAX_ARRAY_QUEUE_SIZE) != q->w_ind)
{
destructor(&q->dptrs[idx]);
idx = QUEUE_INDEX(idx + 1, MAX_ARRAY_QUEUE_SIZE);
}
q->r_ind = 0;
q->w_ind = 0;
q->size = 0;
}
static void free_array_blocking_queue(ArrayBlockingQueue *q, Destructor destructor)
{
SDL_DestroyMutex(q->mutex);
SDL_DestroyCond(q->put_cond);
SDL_DestroyCond(q->get_cond);
clear_data_in_array_blocking_queue(q, destructor);
}
static int array_queue_put(ArrayBlockingQueue *q, void *dptr)
{
int ret = 0;
SDL_LockMutex(q->mutex);
if (q->size >= q->max_size && !q->closed)
SDL_CondWait(q->put_cond, q->mutex);
if (q->closed)
ret = AVERROR(EACCES);
else if (q->size >= q->max_size)
ret = AVERROR(EAGAIN);
else
{
q->dptrs[q->w_ind] = dptr;
q->w_ind = QUEUE_INDEX(q->w_ind + 1, MAX_ARRAY_QUEUE_SIZE);
++q->size;
SDL_CondSignal(q->get_cond);
}
SDL_UnlockMutex(q->mutex);
return ret;
}
static int array_queue_get(ArrayBlockingQueue *q, void **dptrs, int block)
{
int ret = 0;
SDL_LockMutex(q->mutex);
if (q->r_ind == q->w_ind && !q->closed && block)
SDL_CondWait(q->get_cond, q->mutex);
if (q->r_ind != q->w_ind)
{
*dptrs = q->dptrs[q->r_ind];
q->dptrs[q->r_ind] = NULL;
q->r_ind = QUEUE_INDEX(q->r_ind + 1, MAX_ARRAY_QUEUE_SIZE);
--q->size;
SDL_CondSignal(q->put_cond);
}
else
{
if (q->closed)
ret = AVERROR(EACCES);
else
ret = AVERROR(EAGAIN);
}
SDL_UnlockMutex(q->mutex);
return ret;
}
static inline int array_queue_size(ArrayBlockingQueue *q)
{
return q->size;
}
// only use it in consumer thread when the queue is single in single out
// do not use in multi out situation
static inline void *array_queue_peek(ArrayBlockingQueue *q)
{
return q->dptrs[q->r_ind];
}
static inline void *array_queue_next(ArrayBlockingQueue *q)
{
return q->dptrs[QUEUE_INDEX(q->r_ind + 1, MAX_ARRAY_QUEUE_SIZE)];
}
static void init_media_decode_context(MediaDecodeContext *p, int queue_sz)
{
if (!p)
return;
p->pFrame = av_frame_alloc();
init_blocking_queue(&p->input_queue, queue_sz);
}
static void close_media_decode_context(MediaDecodeContext *p)
{
if (!p)
return;
free_blocking_queue(&p->input_queue, (Destructor)free_media_packet);
avcodec_free_context(&p->pCodecCtx);
av_frame_free(&p->pFrame);
free_media_packet(&p->pPacketCache);
}
static inline int throw_event(Uint32 event_type, void *user_data)
{
SDL_Event e;
e.type = event_type;
e.user.data1 = user_data;
return SDL_PushEvent(&e);
}
static int retrive_frame(MediaDecodeContext *ctx, AVFrame **ps)
{
if (!ctx->frame_avalible)
return AVERROR(EAGAIN);
*ps = av_frame_clone(ctx->pFrame);
ctx->frame_avalible = 0;
return 0;
}
static int stream_decode(PlayerContext *player_ctx, MediaDecodeContext *ctx)
{
int ret = 0;
if (ctx->frame_avalible)
return AVERROR(EAGAIN);
else if (ctx->codec_ready)
{
ret = avcodec_receive_frame(ctx->pCodecCtx, ctx->pFrame);
ctx->codec_ready = (ret >= 0);
if (ret >= 0)
ctx->frame_avalible = 1;
ctx->eof = ret == AVERROR_EOF;
}
else if (ctx->pPacketCache)
{
if (ctx->pPacketCache->seq_id != player_ctx->seq_id)
{
free_media_packet(&ctx->pPacketCache);
return AVERROR(EAGAIN);
}
ret = avcodec_send_packet(ctx->pCodecCtx, ctx->pPacketCache->p);
if (ret >= 0 || ret != AVERROR(EAGAIN))
{
free_media_packet(&ctx->pPacketCache);
if (ret < 0)
av_log(NULL, AV_LOG_ERROR, "Send Packet Error: %s\n", av_err2str(ret));
}
else
{
ctx->codec_ready = 1;
}
}
else
{
ret = queue_get(&ctx->input_queue, (void **)&ctx->pPacketCache);
if (ret >= 0 && ctx->seq_id != ctx->pPacketCache->seq_id)
{
ctx->seq_id = ctx->pPacketCache->seq_id;
avcodec_flush_buffers(ctx->pCodecCtx);
double reset_pts = ctx->start_pts;
if (reset_pts < 0)
{
ctx->tb = av_q2d(ctx->pStream->time_base);
reset_pts = ctx->pPacketCache->p->pts * ctx->tb;
}
reset_media_clock_pts(&ctx->clk, reset_pts);
}
}
return ret;
}
static int _play_queue_put(PlayerContext *ctx, ArrayBlockingQueue *play_queue, void **ps, int seq_id, Destructor destructor)
{
if (seq_id != ctx->seq_id)
{
destructor(ps);
return AVERROR(EAGAIN);
}
int ret = array_queue_put(play_queue, *ps);
if (ret < 0)
{
if (ret != AVERROR(EAGAIN))
{
throw_event(SDL_QUIT, ctx);
}
return ret;
}
*ps = NULL;
return 0;
}
static int reset_auido_sample_ctx(PlayerContext* ctx, int dst_sample_rate) {
MediaDecodeContext *pACtx = &ctx->audio_decode_ctx;
struct SwrContext *sw_ctx = swr_alloc_set_opts(NULL, AV_CH_LAYOUT_STEREO, AV_SAMPLE_FMT_S16, dst_sample_rate,
pACtx->pCodecCtx->channel_layout, pACtx->pCodecCtx->sample_fmt, pACtx->pCodecCtx->sample_rate,
0, NULL);
struct SwrContext *tmp_ctx = sw_ctx;
int ret = swr_init(sw_ctx);
if (ret < 0)
{
av_log(NULL, AV_LOG_WARNING, "Couldn't set audio convert context: %s\n", av_err2str(ret));
goto clear_swr_ctx;
}
tmp_ctx = ctx->pASwrCtx;
ctx->pASwrCtx = sw_ctx;
clear_swr_ctx:
if (tmp_ctx) {
swr_close(tmp_ctx);
swr_free(&tmp_ctx);
}
return ret;
}
static int reset_auido_speed(PlayerContext* ctx, double speed) {
int new_sample_rate = ctx->audio_decode_ctx.pCodecCtx->sample_rate / speed;
int ret = reset_auido_sample_ctx(ctx, new_sample_rate);
if (ret >= 0) {
set_media_clock_speed(&ctx->audio_decode_ctx.clk, speed);
}
return ret;
}
typedef struct AudioDecodeCache {
Uint8 **data;
double pts;
double speed;
enum AVSampleFormat fmt;
int channels;
int nb_samples;
int threshold;
int seq_id;
int max_sample_num;
int linesize;
int per_sample_sz;
} AudioDecodeCache;
static inline int audio_cache_get_cached_size(AudioDecodeCache *cache) {
return cache->channels * cache->nb_samples * cache->per_sample_sz;
}
static inline int audio_cache_get_max_size(AudioDecodeCache *cache) {
return cache->max_sample_num * cache->per_sample_sz;
}
static void audio_cache_free_buf(AudioDecodeCache* cache) {
if (cache->data) {
av_freep(cache->data);
}
}
static AudioSlice* create_audio_slice_from_cache(PlayerContext *ctx, MediaDecodeContext* pACtx, AudioDecodeCache* cache) {
if (cache->nb_samples <= 0) {
return NULL;
}
AudioSlice *p = create_audio_slice();
int buf_size = audio_cache_get_cached_size(cache) / cache->speed;
int sdl_per_sample_sz = SDL_AUDIO_BITSIZE(AUDIO_S16SYS)>>3;
int channels = av_get_channel_layout_nb_channels(AV_CH_LAYOUT_STEREO);
int full_sample_sz = channels * sdl_per_sample_sz;
buf_size = ceil(((double)buf_size) / full_sample_sz) * full_sample_sz;
int samples_per_channel = buf_size / full_sample_sz;
p->data = av_malloc(buf_size);
p->offset = 0;
int output_samples = swr_convert(
ctx->pASwrCtx, (uint8_t **)&p->data, samples_per_channel,
(const uint8_t **)cache->data, cache->nb_samples
);
if (output_samples < 0) {
av_log(NULL, AV_LOG_ERROR, "Failed to convert audio samples: %s\n", av_err2str(output_samples));
free_audio_slice(&p);
throw_event(SDL_QUIT, ctx);
return NULL;
}
p->len = output_samples * full_sample_sz;
p->sample_num = output_samples;
p->pts = cache->pts;
p->sync_pts = update_media_clock_pts(&pACtx->clk, p->pts, &p->speed);
p->seq_id = cache->seq_id;
// mark empty
cache->nb_samples = 0;
return p;
}
static void audio_cache_realloc_buf(AudioDecodeCache* cache, int linesize) {
Uint8 **data = cache->data;
int max_sample_num = linesize / cache->per_sample_sz;
cache->max_sample_num = max_sample_num;
cache->linesize = linesize;
av_samples_alloc_array_and_samples(&cache->data, &linesize, cache->channels, max_sample_num, cache->fmt, 0);
if (cache->nb_samples > 0) {
for (int i=0;i<cache->channels;++i) {
memcpy((void*)cache->data[i], (void*)data[i], cache->nb_samples * cache->per_sample_sz);
}
}
if (data) {
av_freep(&data[0]);
}
}
static void audio_cache_append_data(AudioDecodeCache* cache, Uint8 **data, int nb_samples, int linesize) {
if (nb_samples + cache->nb_samples > cache->max_sample_num) {
audio_cache_realloc_buf(cache, cache->linesize + linesize * 2);
}
int offset = cache->nb_samples * cache->per_sample_sz;
int sample_sz_per_ch = nb_samples * cache->per_sample_sz;
for (int i=0;i<cache->channels;++i) {
memcpy((void*)(cache->data[i]+offset), (void*)data[i], sample_sz_per_ch);
}
cache->nb_samples += nb_samples;
}
static int audio_decode_thread(void *arg)
{
PlayerContext *ctx = (PlayerContext *)arg;
MediaDecodeContext *pADecodetx = &ctx->audio_decode_ctx;
AudioSlice *pAudioSlice = NULL;
init_media_clock(&pADecodetx->clk, 0, ctx->speed);
int slice_ready = 0;
AudioDecodeCache cache;
cache.channels = pADecodetx->pCodecCtx->channels;
cache.fmt = pADecodetx->pCodecCtx->sample_fmt;
cache.per_sample_sz = av_get_bytes_per_sample(cache.fmt);
cache.linesize = 0;
cache.nb_samples = 0;
cache.data = NULL;
cache.seq_id = pADecodetx->seq_id;
cache.max_sample_num = 0;
cache.speed = pADecodetx->clk.speed;
while(!ctx->quit_flag)
{
if (ctx->speed != pADecodetx->clk.speed) {
if (reset_auido_speed(ctx, ctx->speed) < 0) {
ctx->speed = pADecodetx->clk.speed;
}
if (cache.nb_samples == 0) {
cache.seq_id = pADecodetx->clk.speed;
}
}
int cache_sz = audio_cache_get_cached_size(&cache);
if (cache_sz > 0) {
if (cache_sz >= cache.threshold ||
pADecodetx->seq_id != cache.seq_id ||
pADecodetx->eof ||
cache.seq_id != pADecodetx->seq_id)
{
pAudioSlice = create_audio_slice_from_cache(ctx, pADecodetx, &cache);
}
}
if (pAudioSlice) {
int ret = _play_queue_put(ctx, &ctx->a_play_queue, (void **)&pAudioSlice, pAudioSlice->seq_id, (Destructor)free_audio_slice);
if (ret >= 0 || !pAudioSlice) {
slice_ready = 0;
}
if (ret < 0 && ret != AVERROR(EAGAIN))
break;
}
AVFrame *pFrame = NULL;
if (retrive_frame(pADecodetx, &pFrame) >= 0)
{
// Check buffer size
if (cache.nb_samples <= 0) {
cache.pts = pFrame->best_effort_timestamp * pADecodetx->tb;
cache.speed = pADecodetx->clk.speed;
cache.seq_id = pADecodetx->seq_id;
cache.threshold = ctx->audio_spec.size * pADecodetx->clk.speed;
cache.nb_samples = 0;
int curr_max_size = audio_cache_get_cached_size(&cache);
size_t buf_size = FFMAX(curr_max_size, cache.threshold * 2);
int sample_sz = av_get_bytes_per_sample(pFrame->format);
buf_size = FFMAX(buf_size, pFrame->linesize[0] * pFrame->channels * 2);
buf_size = ceil(((double)buf_size) / (pFrame->channels * sample_sz)) * pFrame->channels * sample_sz;
if (curr_max_size < buf_size) {
audio_cache_realloc_buf(&cache, buf_size / cache.channels);
}
}
audio_cache_append_data(&cache, pFrame->extended_data, pFrame->nb_samples, pFrame->linesize[0]);
av_frame_free(&pFrame);
}
else
{
int ret = stream_decode(ctx, pADecodetx);
if (ret < 0)
{
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
continue;
throw_event(SDL_QUIT, ctx);
break;
}
}
}
audio_cache_free_buf(&cache);
if (pAudioSlice)
free_audio_slice(&pAudioSlice);
close_array_blocking_queue(&ctx->a_play_queue);
return 0;
}
static int decode_video_thread(void *arg)
{
PlayerContext *ctx = (PlayerContext *)arg;
MediaDecodeContext *pVDecodetx = &ctx->video_decode_ctx;
VideoPicture *pVideoPic = NULL;
AVRational fps = pVDecodetx->pStream->r_frame_rate;
double r_fps = 1.0 / av_q2d(fps);
init_media_clock(&pVDecodetx->clk, 0, ctx->speed);
while (!ctx->quit_flag)
{
if (pVideoPic)
{
int ret = _play_queue_put(ctx, &ctx->v_play_queue, (void **)&pVideoPic, pVideoPic->seq_id, (Destructor)free_video_picture);
if (ret < 0 && ret != AVERROR(EAGAIN))
break;
}
AVFrame *pFrame = NULL;
if (retrive_frame(pVDecodetx, &pFrame) >= 0)
{
if (ctx->speed != pVDecodetx->clk.speed) {
set_media_clock_speed(&pVDecodetx->clk, ctx->speed);
}