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FreyaFennec_Funkers

(aka Friday Night Funkin': Vs. Freya)

logo

fat open issues

About Vs. Freya

A kitsune version of BF was walking in the kit world when he stumbles upon FreyaFennec_foxes and her crew. Turns out this version of BF is actually a Freya hater and simps for Mika_kit. He rap battles them under one condition: if he wins, he kills her.

Kitsune Engine

Kitsune Engine is a fork of Friday Night Funkin' (v0.5.x+) made to fix some problems the base game had while keeping the casual aspect of said game.

Kitsune Engine is an engine that's basically like those old engines from 2021-2022, only refactoring some of FNF's code and serving as an option for people who want more settings and customizability while keeping up with the latest base FNF updates.


Note

Kitsune Engine has not been finished just yet! Though yes, you can port your V-Slice mods over, you may have to just make some changes to make your mod compatible to KSE.


Supported Platforms

  • Windows (32-bit & 64-bit!)
  • MacOS (x86_64 and arm64 only)
  • Linux
  • HTML5
  • Android (arm64, armv7a, x86, and x86_64 only)
  • iOS (arm64 and simulator only)
  • Hashlink(?)

Note

NEKO AND FLASH ISNT SUPPORTED BITCHASS

Friday Night Funkin'

Friday Night Funkin' is a rhythm game. Built using HaxeFlixel for Ludum Dare 47.

This game was made with love to Newgrounds and its community. Extra love to Tom Fulp.


Getting Started

Note

PLEASE USE THE LINKS ABOVE IF YOU JUST WANT TO PLAY THE GAME!!!


To learn how to install the necessary dependencies and compile the game from source, please check out our building the game guide.

Contributing

Please check out our Contributor's guide on how you can actively participate in the development of Friday Night Funkin'.

Modding

Feel free to start learning to mod the game by reading our documentation and guide to modding.

Credits & Special Thanks

Full credits can be found in-game, or in the credits.json file which is located here.

Programming

Art / Animation / UI

Music

Special Thanks