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terrain.cfg
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terrain.cfg
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#textdomain wesnoth-Shadows_of_Deception
[editor_group]
id=wesnoth-UMC-Shadows_Of_Deception
name= _ "Shadows of Deception (custom terrains)"
icon=group_custom3
[/editor_group]
######### SE LOCKED GATES #########
[terrain_type]
symbol_image="gate-locked-se"
name= _ "Locked Gate (se)"
id=gate_locked_se
string=^Ngl/
aliasof=-, _bas, Xt
editor_group=wesnoth-UMC-Shadows_Of_Deception
[/terrain_type]
######### SW LOCKED GATES #########
[terrain_type]
symbol_image="gate-locked-sw"
name= _ "Locked Gate (sw)"
id=gate_locked_sw
string=^Ngl\
aliasof=-, _bas, Xt
editor_group=wesnoth-UMC-Shadows_Of_Deception
[/terrain_type]
######### VOLCANIC ABYSS #########
[terrain_type]
symbol_image="volcanic-abyss"
name= _ "Volcanic Abyss"
id=abyss-volcanic
string=Qxl
aliasof=Qt
editor_group=wesnoth-UMC-Shadows_Of_Deception
[/terrain_type]
######### CARPET #########
# [terrain_type]
# id=nx_carpet
# name= _ "Carpet"
# symbol_image=interior/carpet
# string=Ycp
# aliasof=Gt
# editor_group=wesnoth-UMC-Shadows_Of_Deception
# [/terrain_type]
######### EARTHY ROCKBOUND CAVE #########
[terrain_type]
symbol_image=cave/earthy-hills-variation
id=earthy_rocky_cave
name={TSTR_TERRAIN_NAME_ROCKBOUND_CAVE}
editor_name= _ "Earthy Rockbound Cave"
string=Uhe
aliasof=Ut, Ht
mvt_alias=-,Ut, Ht
editor_group=wesnoth-UMC-Shadows_Of_Deception
[/terrain_type]
######### CITY #########
[terrain_type]
symbol_image=tile-icons/city-regular-tile
id=residential
name= _ "City Area"
string=^Rhx
default_base=Rr
aliasof=_bas, Vt
heals=8
editor_group=wesnoth-UMC-Shadows_Of_Deception
[/terrain_type]
[terrain_type]
symbol_image=tile-icons/city-arsenal-tile
id=residential-village
name= _ "Arsenal"
string=^Vhx
default_base=Rr
aliasof=_bas, Vt
heals=8
editor_group=wesnoth-UMC-Shadows_Of_Deception
[/terrain_type]
######### LAMPPOST #########
[terrain_type]
symbol_image=tile-icons/lamppost-tile
name= _ "Lamppost"
id=lamp
string=^Zlm
aliasof=_bas
editor_group=wesnoth-UMC-Shadows_Of_Deception
[/terrain_type]
######### ROUGH OVERLAY #########
[terrain_type]
id=overlay-rough
editor_name= _ "Rough Overlay"
symbol_image=void/void
editor_image=tile-icons/overlay-rough
string=^Uov
aliasof=Ut
editor_group=wesnoth-UMC-Shadows_Of_Deception
hide_help=yes
[/terrain_type]