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walker-2.py
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import random
import os
cmd = 'mode 75,36'
os.system(cmd)
win = '''
██╗░░░██╗░█████╗░██╗░░░██╗ ░██╗░░░░░░░██╗██╗███╗░░██╗██╗██╗
╚██╗░██╔╝██╔══██╗██║░░░██║ ░██║░░██╗░░██║██║████╗░██║██║██║
░╚████╔╝░██║░░██║██║░░░██║ ░╚██╗████╗██╔╝██║██╔██╗██║██║██║
░░╚██╔╝░░██║░░██║██║░░░██║ ░░████╔═████║░██║██║╚████║╚═╝╚═╝
░░░██║░░░╚█████╔╝╚██████╔╝ ░░╚██╔╝░╚██╔╝░██║██║░╚███║██╗██╗
░░░╚═╝░░░░╚════╝░░╚═════╝░ ░░░╚═╝░░░╚═╝░░╚═╝╚═╝░░╚══╝╚═╝╚═╝'''
lose = '''
██╗░░░██╗░█████╗░██╗░░░██╗ ██╗░░░░░░█████╗░░██████╗███████╗
╚██╗░██╔╝██╔══██╗██║░░░██║ ██║░░░░░██╔══██╗██╔════╝██╔════╝
░╚████╔╝░██║░░██║██║░░░██║ ██║░░░░░██║░░██║╚█████╗░█████╗░░
░░╚██╔╝░░██║░░██║██║░░░██║ ██║░░░░░██║░░██║░╚═══██╗██╔══╝░░
░░░██║░░░╚█████╔╝╚██████╔╝ ███████╗╚█████╔╝██████╔╝███████╗
░░░╚═╝░░░░╚════╝░░╚═════╝░ ╚══════╝░╚════╝░╚═════╝░╚══════╝'''
n = 0
while True:
try:
n = int(input("введите размер поля:"))
break
except:
print("только цифры")
m = [[0 for i in range(n)] for i in range(n)]
aicord = [random.randint(0, n-1), random.randint(0, n-1)]
trapcords1 = [random.randint(0, n-1) for i in range(n*n//5)]
trapcords2 = [random.randint(0, n-1) for i in range(n*n//5)]
targetcord = [random.randint(0, n-1), random.randint(0, n-1)]
playercord = [random.randint(0, n-1), random.randint(0, n-1)]
for i in range(len(trapcords1)):
m[trapcords1[0+i]][trapcords2[0+i]] = 1
if trapcords1 or trapcords2 == targetcord[0] or targetcord[1]:
while targetcord[0] == targetcord[1]:
targetcord = [random.randint(0, n-1), random.randint(0, n-1)]
if playercord[0] == playercord[1]:
while playercord[0] == playercord[1]:
playercord = [random.randint(0, n-1), random.randint(0, n-1)]
if playercord[0] or playercord[1] in trapcords1 or trapcords2:
while playercord[0] == playercord[1]:
playercord = [random.randint(0, n-1), random.randint(0, n-1)]
if aicord[0] == aicord[1]:
while aicord[0] == aicord[1]:
aicord = [random.randint(0, n-1), random.randint(0, n-1)]
if aicord[0] or aicord[1] in trapcords1 or trapcords2:
while aicord[0] == aicord[1]:
aicord = [random.randint(0, n-1), random.randint(0, n-1)]
m[targetcord[0]][targetcord[1]] = 2
m[playercord[0]][playercord[1]] = 3
m[aicord[0]][aicord[1]] = 4
def Checker(fc):
if fc == 0:
return "░"
if fc == 1:
return '▒'
if fc == 2:
return '▓'
if fc == 3:
return '█'
if fc == 4:
return '@'
def matrix():
global m
for i in range(n):
for j in range(n):
print(Checker(m[i][j]), end = " ")
print()
print("цель - ▓, ты - █ а мины - ▒\n")
matrix()
game = True
print('перемещение на wasd(после каждого ввода нужно нажимать enter)')
def AI():
global n, playercord, trapcord
#если по горизонтали корды одинаковы
if aicord[1] == playercord[1]:
print(1)
if playercord[0] > aicord[0]:
if m[aicord[0]+1][aicord[1]] == 0 or m[aicord[0]+1][aicord[1]] == 3:
m[aicord[0]][aicord[1]] = 0
aicord[0] = aicord[0] + 1
m[aicord[0]][aicord[1]] = 4
elif playercord[0] < aicord[0]:
if m[aicord[0]-1][aicord[1]] == 0 or m[aicord[0]-1][aicord[1]] == 3:
m[aicord[0]][aicord[1]] = 0
aicord[0] = aicord[0] - 1
m[aicord[0]][aicord[1]] = 4
elif aicord[0] == playercord[0]:
print(2)
if playercord[0] > aicord[0]:
if m[aicord[0]][aicord[1]+1] == 0 or m[aicord[0]][aicord[1]+1] == 3:
m[aicord[0]][aicord[1]] = 0
aicord[1] = aicord[1] + 1
m[aicord[0]][aicord[1]] = 4
elif playercord[0] < aicord[0]:
if m[aicord[0]][aicord[1]-1] == 0 or m[aicord[0]][aicord[1]-1] == 3:
m[aicord[0]][aicord[1]] = 0
aicord[1] = aicord[1] - 1
m[aicord[0]][aicord[1]] = 4
elif playercord[1] > aicord[1]:
print(3)
if aicord[1] == n-1:
m[aicord[0]][aicord[1]] = 0
aicord[1] = 0
m[aicord[0]][aicord[1]] = 4
else:
m[aicord[0]][aicord[1]] = 0
aicord[1] = aicord[1] + 1
m[aicord[0]][aicord[1]] = 4
elif playercord[1] < aicord[1]:
print(4)
if aicord[1] == 0:
m[aicord[0]][aicord[1]] = 0
aicord[1] = n-1
m[aicord[0]][aicord[1]] = 4
else:
m[aicord[0]][aicord[1]] = 0
aicord[1] = aicord[1] - 1
m[aicord[0]][aicord[1]] = 4
elif playercord[0] < aicord[0]:
print(5)
if aicord[0] == n-1:
m[aicord[0]][aicord[1]] = 0
aicord[0] = 0
m[aicord[0]][aicord[1]] = 4
else:
m[aicord[0]][aicord[1]] = 0
aicord[0] = aicord[0] + 1
m[aicord[0]][aicord[1]] = 4
elif playercord[0] > aicord[0]:
print(6)
if aicord[0] == n-1:
m[aicord[0]][aicord[1]] = 0
aicord[0] = 0
m[aicord[0]][aicord[1]] = 4
else:
m[aicord[0]][aicord[1]] = 0
aicord[0] = aicord[0] + 1
m[aicord[0]][aicord[1]] = 4
while game:
# playercord[0] playercord[1]
pm = input()
if pm == 'w':
if playercord[0] == 0:
m[playercord[0]][playercord[1]] = 0
playercord[0] = n-1
m[playercord[0]][playercord[1]] = 3
else:
m[playercord[0]][playercord[1]] = 0
playercord[0] = playercord[0] - 1
m[playercord[0]][playercord[1]] = 3
AI()
matrix()
elif pm == 'a':
if playercord[1] == 0:
m[playercord[0]][playercord[1]] = 0
playercord[1] = n-1
m[playercord[0]][playercord[1]] = 3
else:
m[playercord[0]][playercord[1]] = 0
playercord[1] = playercord[1] - 1
m[playercord[0]][playercord[1]] = 3
AI()
matrix()
elif pm == 's':
if playercord[0] == n-1:
m[playercord[0]][playercord[1]] = 0
playercord[0] = 0
m[playercord[0]][playercord[1]] = 3
else:
m[playercord[0]][playercord[1]] = 0
playercord[0] = playercord[0] + 1
m[playercord[0]][playercord[1]] = 3
AI()
matrix()
elif pm == 'd':
if playercord[1] == n-1:
m[playercord[0]][playercord[1]] = 0
playercord[1] = 0
m[playercord[0]][playercord[1]] = 3
else:
m[playercord[0]][playercord[1]] = 0
playercord[1] = playercord[1] + 1
m[playercord[0]][playercord[1]] = 3
AI()
matrix()
else:
matrix()
print('для передвижения используй wasd(после каждого ввода нужно нажимать enter)')
if m[playercord[0]][playercord[1]] == m[targetcord[0]][targetcord[1]]:
print(win)
break
input()
for i in range(len(trapcords1)):
if m[playercord[0]][playercord[1]] == m[trapcords1[0+i]][trapcords2[0+i]] or m[playercord[0]][playercord[1]] == m[aicord[0]][aicord[1]]:
print(lose)
input()
game = False
break
input()