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Releases: WeakAuras/WeakAuras2

2.7.9

15 Sep 22:57
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2.7.9 (2018-09-16)

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Highlights

  • Bugfix update for last release

  • NOTE: Update requires a game restart!

Commits

Infus (2):

  • Fix regression in remain time check
  • Fix fallback creation

2.7.8

15 Sep 16:34
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2.7.8 (2018-09-14)

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Highlights

  • New batch creation mode for auras from templates

  • You can now drag multiple auras at once in the options screen

  • The options now remember the last aura you looked at when you open them again

  • You can now directly create auras inside of groups

Commits

Allen Faure (14):

  • revert back to lazy aura environment creation
  • Create an Aura Environment for group regions as well.
  • remove extra newline
  • move aura_env initialization flag out of aura data
  • move helperfunctions and aura_env support into 1 file
  • replace %DATE% placeholder with the actual date
  • remove WeakAuras.Copy
  • convert is-elseif chain to table access
  • simplify LibButtonGlow integration
  • blame next stack level for bad args to RegisterRegionOptions/Type
  • remove unnecessary computation
  • remove many upvalues
  • split profile support into separate file
  • delete conditions for trigger before changing optiontriggerchoices

Benjamin Staneck (9):

  • add a reminder to the toc
  • add new files to the locale scraper
  • remove unused code
  • add FindBaseSpellByID to luacheck
  • move data fields to the correct place
  • print profiling data to frame
  • simply printPrefix
  • make prints prettier
  • add a highlights section to the changelog

Buds (13):

  • fix DBM trigger
  • templates: add some spells for druid
  • options re-open with last selection(s) fix error in WeakAuras.Setdragging() called with no parameters and more than one button selected
  • moved iteration on selected items in WeakAuras.SetDragging
  • multi-select dragging show WA logo as icon
  • multi-selection dragging changed to show 1 button "x auras selected" fix "expand button" update of source group
  • updated tooltip for multi-selection
  • while dragging don't show more than 3 buttons added have alpha effect on third button
  • fix picking of single aura drag&drop rename "data" in "children" purge commented code
  • multi-selection drag & drop
  • fix spirit bomb template
  • fix templates with auras buffed/debuffed
  • Templates Batch creation + make new auras in a group (#680)

Infus (19):

  • Fix BigWigs trigger
  • Guard against base spell being nil
  • Workaround another Blizzard bug with text handling
  • Adjust the alpha of nearly invisible regons while the Options show
  • Fix a few bugs
  • Modernize Buffed/Debuffed conditions to Active
  • Fix Count not zero error for Combat log triggers
  • Fix Cooldown Progress for Void Eruption/Void Bolt
  • Fix imports of pre version 7 auras
  • Check IsSpellKnown for Cooldown Progress (Spell) and Action Usable
  • Fix custom texts showing up on the wrong aura
  • BuffTrigger: Show "Buffed/Debuffed" condition only for ShowOn: Always
  • Fix Overlay Cost of Cast interaction with SetMaxProgress
  • Ensure that Modernize never decreases the internalVersion
  • Fix regression in Conditions
  • Revert back to lazy aura generation
  • Fix TriggerTemplates with triggers from template data
  • Fix running of conditions functions for fallback states in another case
  • Fix regressions in profiling code

Leon Solis III (1):

  • Remove the minus one from GetNumSubgroupMembers() during WA_IterateGroupMembers() since it now returns a 4 (max) in a party.

2.7.7

07 Sep 00:18
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2.7.7 (2018-09-06)

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Infus (5):

  • Use both columns for multiselect's multiselect widget
  • Fix SetMaxProgress of 0
  • Fix incorrect conditions deactivation for fallback states
  • Remove outdated TODO
  • Fix regression in Range Check condition

2.7.6

05 Sep 18:05
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2.7.6 (2018-09-05)

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Benjamin Staneck (4):

  • fix a typo
  • fix extra space in error string
  • replace GetHeight with GetStringHeight
  • localize forbidden() print

Buds (4):

  • update hunter spells
  • merge with #666
  • Templates: rename "Cooldowns" to "Abilities" & fixed warrior spellids
  • Templates fixes > fix totem glow > typo in a description > new "overlayGlow" subType for spells with procs > added and fixed a few spells

Infus (10):

  • Don't schedule a CooldownScan if the remaingtime can't decrease anymore
  • Fix another regression in condition test functions
  • Fix conditions ui
  • Fix regression in condition checks
  • Fix BuffTrigger conditions for Buffed/Debuffed
  • Make conditionTests test functions
  • Fix hybrid sort mode with cloning auras
  • Tweak SetTextOnText to not set the text if the text is already set
  • Add UnitOnTaxi to vehicel load option
  • Conditions: Change what we do for hidden auras

emptyrivers (1):

  • cleanup trigger data (#666)

2.7.5

30 Aug 21:01
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2.7.5 (2018-08-29)

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Allen Faure (1):

  • block xpcall as well as pcall

Causese (1):

  • adds worlddrop trinkets to templates

Infus (5):

  • Add default values to Condition properties and fix a few nil errors
  • Overlays: Only use up to 7 drawlayers for overlays
  • Fix Cooldown Ready trigger
  • Unit Characteristics: Fix UnitIsUnit condition
  • Tweak Spell widget a bit more

2.7.4

28 Aug 17:27
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2.7.4 (2018-08-28)

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Benjamin Staneck (1):

  • decrease "new" category label size

Infus (1):

  • Fix PvP Load condition for Characters without a PvP talent selected

2.7.3

26 Aug 23:21
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2.7.3 (2018-08-26)

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Allen Faure (2):

  • add (external) version to metadata category
  • Ensure that Options Frame exists before commiting to an import job

Benjamin Staneck (10):

  • point out new features
  • make the new category labels full width
  • replace FRIZQT everywhere
  • use the STANDARD_TEXT_FONT instead of FRIZQT for the new aura frame
  • add a little more spacing to the new category labels
  • change new labels from yellow to WoW gold
  • more wording changes to template descriptions
  • a few wording changes for templates
  • add a few nil checks to icon picker
  • add talent checking to inputs

Buds (4):

  • templates: use a more generic term for glow => highlight (#669)
  • Templates Fixes (#664)
  • Fix templates for all regionTypes (#661)
  • add conditions to templates (#587)

Infus (13):

  • Fix crop for Circular Progress Textures
  • Fix regression in Copy Conditions to All
  • Fix PvP Talent Load condition
  • Add conditions to normal custom and tsu triggers
  • Add a tooltip to the "Set Parent to Anchor" option
  • Apply Smooth Progress also to time based progress
  • Fix Copy Settings not closing the context menu
  • Add a "exact match" for spell ids option to a few triggers
  • Fix whitespace
  • Simplify code
  • Hide Copy Url Box on hiding, so that it is hidden when clicking on items
  • Fix typo in icon
  • Fix focus for "Copy Url"

InfusOnWoW (1):

  • Conditions: Add AND/OR combinations to conditions (#663)

2.7.2

13 Aug 20:55
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2.7.2 (2018-08-13)

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Infus (5):

  • Don't run the tsu trigger function to decide CanHaveTooltip
  • Fix fallback code for disabled region plugins
  • Fix Conditions being unable to set width/height
  • Fix for masque skinning of buttons not in a group
  • Fix framelevel of first aura in a group

Zinoh (1):

  • Let Masque Skin the Glow (#645)

2.7.1

13 Aug 17:51
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2.7.1 (2018-08-13)

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Allen Faure (1):

  • revert a bad change to an earlier modernization

2.7.0

12 Aug 19:35
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2.7.0 (2018-08-12)

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Alex Marcotte (1):

  • Fixing the Luminous Barrier CD template that uses the wrong talent loading condition

Allen Faure (40):

  • Hide child thumbnail regions when they're no longer useful
  • tweak some phrases for the update tooltip
  • drop an unused library
  • Use 'Import as Copy' phrase for identical import
  • reorder update categories
  • UI tweaks for update tooltip
  • Fix nil errors due to AddMany
  • Fix false negative on sortHybridTable change
  • add dynamic group control settings to arrangement category
  • categorize regionType as a display property
  • Pass the region into getrect, to ensure the correct bounding box
  • Save internalVersion when compressing
  • remove tableAdd and DecompressDisplay
  • Back out of DeleteOption if the data has already been deleted.
  • add metadata update category
  • if mode is 1, then we should ignore hybrid sorting on old data
  • Use UpdateGroupOrders instead of iterating twice on installedData
  • only preserve old order when Group arrangement is not checked
  • Don't ignore ID changes in WeakAuras.diff.
  • use the correct translation phrase for diabled import
  • Don't add the newid to sorthybrid table if the oldid wasn't there
  • Fallback to region.height/width if data.height/width don't exist
  • use an if block to special case arrangement instead of and/or chain
  • auras from chat links must be sent through the PreAdd process too
  • Combine child anchor category with child order category
  • fix options frame moversizer and child anchoring on import
  • fix some false positives in WeakAuras.diff
  • hide radio buttons when they're not needed
  • tweaks to DisplayToTableString
  • Fix templates after renaming show on
  • fix migration
  • Fix regression on tableSubtract
  • ensure activeCategories exists
  • index the cache before iterating
  • hello this is the tab police
  • stringify tables into an array of lines, instead of using .. 100x times
  • simplify FindBestMatch
  • customHiden is not a word
  • remove unused default value
  • remove an unnecessary loop

Benjamin Staneck (7):

  • add a few new APIs to luacheckrc
  • fix a typo
  • increase git clone depth to 150
  • remove old aura name from the single diff tooltip as well
  • adjust readme text
  • tconcat => table.concat
  • showActiveOrMissing => show Always

Buds (5):

  • fix autoHide for custom event w/ custom duration
  • fix rangecheck condition threat nil as false #598
  • aura trigger with fullscan support remainingTime
  • fix nil error with use tooltip size instead of stacks
  • range check condition for spell and item cooldown

Causese (1):

  • Templates: Fixes specified unit for Lingering Sporepods trinket

Infus (34):

  • Move setting of db.displays a bit earlier
  • Guard the multi-selection trigger code against different trigger counts
  • Fix schedule ConditionsTimers
  • Chat Trigger: Add the CHAT_EMOTE event
  • Fix another bug in the animation function loading
  • Fix regression in Item Cooldown tracking caused by 82208fb
  • BuffTrigger: Reorder some group options
  • Only run scamCheck once over the new data
  • Fix internalVersion handling and fix importing certain group settings
  • Add a dynamic hide duration for event triggers
  • Fix nil error in Animation code
  • Rewrite SetFrameLevel code to be more robust for clones
  • Add a "WarMode Active" load condition
  • Fix a problem in updating group clones
  • Fix logic in recurseDiff for values that are newly false
  • Icon: Workaround the SetTextOnText workaround...
  • Fix error on adding a buff template
  • Add another And Talent selected load condition
  • Fix Conditions remaining time check
  • Condition Options: Remove DELETE condition from combobox
  • Fix importing not positing childs correctly
  • Tweak FrameChooser to choose child auras over groups
  • Fix MoverResizer not getting the right size after import
  • Fix error in CreatePvpTalentCache if the player has no spec
  • Use WeakAuras.data_stub for New From Templates auras
  • Be more consistent about icons in templates
  • Setup various bits, e.g. init scripts before SetRegion
  • Add a "Insufficient Resources" condition
  • BuffTrigger: Only set state if we are showing the state
  • Fix recheck timers for conditions
  • Add the ability to have spell/item tooltips via TSU
  • Icon: Fix several typos for Color setting
  • Fix interaction of new Alpha property and Animations
  • Fix a bug where || would duplicate

Janick Gerstenberger (1):

  • Register "ACTIONBAR_UPDATE_COOLDOWN" in cdReadyFrame to extend coverage

Lothrik (1):

  • Fix text shaking animation bug

asakawa-k (2):

  • Further integration of group role options
  • Add group unit options (#578)

emptyrivers (1):

  • Basic aura update support (#450)

lqnrd (1):

  • add securecall to blocked functions, remove ForceQuit