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Small package for running multiple displays with Looking Glass Holoplay

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WearableComputerLab/MultiDisplayHoloplay

 
 

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MultiDisplayHoloplay

Requirements

Tested on Unity version 2021.3.6f1

Use the latest version of Holoplay

How to use

  • Add a DisplayManager to your scene.
  • Add a DisplayHelper to the components you want to seperate into different displays (UserInterface, Camera, Holoplay).
  • Add the DisplayHelper to the ExternalDisplays field in the DisplayManager and assign the display number you want.
  • Build and run.

Known Issues

  • Sometimes the displays are reversed (Holoplay Capture display doesn't appear on Looking Glass) just swap the display numbers around in the DisplayManager to fix this issue.

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Small package for running multiple displays with Looking Glass Holoplay

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  • C# 67.4%
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