This section of code is designed specifically for procedural generation. It contains methods for color palletes, random names, etc.
// Create the Color Palette
ColorPalette logoColors = new ColorPalette(PaletteGenerationOptions.Values);
// Log the Colors
Console.Log(logoColors[0]);
Console.Log(logoColors[1]);
Console.Log(logoColors[2]);
Console.Log(logoColors[3]);
Console.Log(logoColors[4]);