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Audio and numbered module scripts not loading properly #12
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It probably was malware, it's gone now. Did some more digging around, this is actually happening with official roblox servers too, audio files will not download unless the creator owns the files. Would there be a way for servers to download a MP3 file instead? |
If an audio clip is private, it shouldn't be loadable on servers where it
doesn't belong.
XiXi archived a lot of asset hashes prior to the audio downgrade. I've
repackaged them here:
https://archive.org/details/roblox-asset-hash-archive
El sáb, 31 ago 2024 a las 23:03, Connorcivi ***@***.***>)
escribió:
… It probably was malware, it's gone now.
Did some more digging around, this is actually happening with official
roblox servers too, audio files will not download unless the creator owns
the files.
Would there be a way for servers to download a MP3 file instead?
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I might add a feature to allow server hosters to choose which hostname that Rōblox assets come from. Rōproxy or normal Rōblox.com? |
Most likely roproxy, as it masks the IP address before reaching to Roblox.
|
New version of RFD.exe is broken, getting message ModuleNotFoundError: No module named 'assets' |
Poopy! |
From what I see, it depends on who your provider is, for me I used both AT&T Business and Digital Ocean.
AT&T responded to both requests from assetdelivery.roblox.com and assetdelivery.roproxy.com
But with Digital Ocean, it's different, assetdelivery.roblox.com is blocked and will not allow any IPs from that ISP. Since roproxy uses a rotating IP, they use a bunch of servers instead of one. So this causes Digital ocean to be able to read roblox through roproxy because of their rotating IPs.
In this case, try using the assetdelivery.roproxy.com services. It's not 100% reliable at times but it does the job it needs to do. Last time I heard it went down was like 2 months ago.
Originally posted by @Connorcivi in #11 (comment)
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