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FrogDetectiveClient.csproj
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FrogDetectiveClient.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>FrogDetectiveAP</AssemblyName>
<Product>Randomizer for Frog Detective 1!</Product>
<Version>0.0.1</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>MyCroakinBod</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Archipelago.MultiClient.Net" Version="6.3.1" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>/mnt/GameCollectionDos/SteamLibrary/steamapps/common/Frog_Detective_1/BepInEx/unhollowed/Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>