- Rewrite in TypeScript
- Auto use MediaPlayer or SoundPool
- Support multiplayer
- Changed API initialization method
- Recalc sound for left/right channel
- Mutable in solid block
- Stop sync players when entering/exiting the world
v2.3 (07.01.2019)
- Fix shared.
- The volume of the player depends on the volume in the game settings.
v2.2 (23.12.2018)
- Fix a bug due to which the sound did not change its volume regardless of what it is attached to.
- The previous volume formula was returned due to the incorrect operation of the previous one.
v2.1 (14.11.2018)
- Add method destroy
- Add methods isPlaying and isLooping for class Sound
- Fix bug when creating an empty Sound Player
- Fix formula for dependence of sound volume on distance
v2.0 (26.01.2018)
- Add class MultiSound
- Add methods setInEntity and setVolume for class Sound