From 465b263da6f880a11b1dd5b355b435205dc4235e Mon Sep 17 00:00:00 2001 From: Alexander Stavitsky Date: Sat, 23 Sep 2023 16:56:25 -0400 Subject: [PATCH] DB: Added the spell ID for Engineering This fixes the LOOT_READY event handling for scavenging mechanicals. --- DB/Spells.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/DB/Spells.lua b/DB/Spells.lua index c9f0cf13..6f556710 100644 --- a/DB/Spells.lua +++ b/DB/Spells.lua @@ -76,6 +76,7 @@ Rarity.relevantSpells = { [74522] = "Skinning", [102216] = "Skinning", [158756] = "Skinning", + [49383] = "Engineering - Scavenging", -- Not tested (and disabled until they are needed) -- [1804] = "Pick Lock",