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@github-actions github-actions released this 01 May 03:29
· 464 commits to master since this release
5a89686

r715:

Additions:

Added tracking for various collectibles obtained in Zereth Mortis

Changes:

Adjusted the difficulty settings for certain legacy collectibles

Fixes:

Fixed the attempts detection for Skull of Corruption

Contributors (in alphabetical order):

Tommy Godejord


r714:

Additions:

Added tracking for Shaded Judgement Stone (Korthia/The Maw)

Added tracking for the various 'dice' toys obtainable only via pickpocketing

Changes:

Adjusted the drop rate of several Shadowlands collectibles to more accurately reflect wowhead's data

Fixes:

Attempts for the Infinite Timereaver mount should now correctly be detected in the recently-added Timewalking dungeons

Collectibles that require being affiliated with a different covenant should now correctly be marked as 'unavailable' in the addon's main window

Contributors (in alphabetical order):

ithappenedagain

Tommy Godejord


r713:

Additions:

Attempts for Reins of the Infinite Timereaver should now also accumulate in Legion Timewalking dungeons

REVERTED: Added tracking for Illidari Doomhawk and Doomwalker Trophy Stand (17th anniversary)

Added tracking for the convenant-specific toys added in patch 9.1.5 (obtained from Callings)

Fixes:

Fixed an error in the spell detection that caused attempts for custom items using Pick Pocket to not be detected

Developer Notes:

Blizzard hotfixed the anniversary drops to be guaranteed. As such they've been removed from Rarity again.

Contributors (in alphabetical order):

Tommy Godejord


r712:

Additions:

Added tracking for Gilded Darknight

Fixes:

The main window should again be rendered properly (previously broken by patch 9.1.5 API changes)

Contributors (in alphabetical order):

Tommy Godejord


r711:

Additions:

Added tracking for Adamant Vaults Cell

Changes:

The mini map button is now displayed by default, to hopefully improve the experience for first-time users

Fixes:

Fixed an issue that prevented item information being displayed in the game tooltip for items using the ZONE (zonewide) detection method

Contributors (in alphabetical order):

Tommy Godejord