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Nick Olenz edited this page Nov 6, 2020 · 1 revision

PMat

Gamemode Minimum Instances Maximum Instances
Sandbox 0 (Optional) Unlimited
Take and Hold 0 (Optional) Unlimited

Description

PMat describes the material properties of an object. Both impact FX and actual ballistic properties.

Field Breakdown

  • def: Describes the impact FX.
  • matDef: Describes ballistic properties.

Usage

Place PMat instances on any and all level geometry, no further setup required.