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🏷️ Version 0.7.15.1
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percyqaz committed Jan 1, 2024
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31 changes: 13 additions & 18 deletions docs/changelog-latest.md
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0.7.15
0.7.15.1
====

Feature update 1 of a few in a short span of time
Feature update 2 of a few in a short span of time!

# Bug fixes
- You can no longer switch presets or reload noteskins while playing
- Note colors now update correctly when swapping presets outside the options menu
- Newly installed tables stay "selected" instead of requiring a manual re-select upon game restart
- Fixed a bug when seeking to before the start of audio files in replay and practice mode
- Fixed a minor graphical glitch in score screen graph (hangover from 0.7.15's changes)
- Fixed some errors in chart loading under rare conditions
- Fixed scoreboard and leaderboard not updating until a chart fully and successfully loads
- Fixed visual offset not being factored into input overlay on replay mode

# Improvements
- LN percentage indicator on level select switches to a plain count of LNs if they make up <0.5% of the chart, requested by Jup

# New features
- You can set a mode on your presets so when it is selected, all changes are automatically saved to it and you don't need to manually save before switching to another preset
- You can set your presets to automatically switch depending on the keymode of the chart you are looking at in level select
Example use: To use a different scroll speed, hit position and noteskin for 4k and 7k

How the render engine loads textures has been improved to make this possible, swapping noteskins should be seamless due to preloading the noteskins used by your presets

This also lifts the technical limitations on a couple of other features coming soon :)

Because some parts of the engine have changed, please report any unusual bugs in the Discord - Everything should look and perform exactly the same as before (or marginally better) but keep an eye out
# New replay mode features
- You can pause replays (with space)
- You can speed up and slow down replays to get a better look (with the normal rate changing keybinds)
- New hit overlay in replay mode that highlights what judgements and ms deviations every input was awarded
Particularly useful for reading off release timings even on weird skins
- Playfield dimming effect is now an adjustable slider so you can get the right contrast for the overlay over your notes

19 changes: 19 additions & 0 deletions docs/changelog.md
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0.7.15.1
====

Feature update 2 of a few in a short span of time!

# Bug fixes
- Fixed a bug when seeking to before the start of audio files in replay and practice mode
- Fixed a minor graphical glitch in score screen graph (hangover from 0.7.15's changes)
- Fixed some errors in chart loading under rare conditions
- Fixed scoreboard and leaderboard not updating until a chart fully and successfully loads
- Fixed visual offset not being factored into input overlay on replay mode

# New replay mode features
- You can pause replays (with space)
- You can speed up and slow down replays to get a better look (with the normal rate changing keybinds)
- New hit overlay in replay mode that highlights what judgements and ms deviations every input was awarded
Particularly useful for reading off release timings even on weird skins
- Playfield dimming effect is now an adjustable slider so you can get the right contrast for the overlay over your notes

0.7.15
====

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4 changes: 2 additions & 2 deletions src/Interlude.fsproj
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<TargetFramework>net7.0</TargetFramework>
<RepositoryUrl>https://github.com/YAVSRG/Interlude</RepositoryUrl>
<Version>$([System.DateTime]::Now.tostring("yyyyMMdd"))</Version>
<AssemblyVersion>0.7.15</AssemblyVersion>
<FileVersion>0.7.15</FileVersion>
<AssemblyVersion>0.7.15.1</AssemblyVersion>
<FileVersion>0.7.15.1</FileVersion>
<Authors>Percyqaz</Authors>
<RunPostBuildEvent>1</RunPostBuildEvent>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
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