the simulation of lol matching mechanism and marking system in sql this is a project required by my mandatory course professor, as the end task of Database Course. It is seriously my first program about database,focusing primarily on analyses of LOL (one popular computer game) matching mechanism and marking system such as players' performance in gaming or players' degree of proficiency for certain roles such as position and hero. Of course , There are certainly some defects compared with the existing perfect lol matching mechanism.you can firstly open the details.ppt file ,which helps better understand this project lol匹配机制与sql标记系统的仿真 这是我的必修课教授要求的一个项目,是数据库课程的最终任务。 这是我的第一个关于数据库的程序,主要分析了LOL(一款流行的电脑游戏)的匹配机制 以及评分系统,如球员在游戏中的表现或球员对某些角色的熟练程度。当然, 与现有完善的lol匹配机制相比,确实存在一定的缺陷 先打开details.ppt文件,这帮助你更好的理解这个项目
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