After the End - Wild Wild Wasteland 1.3.0
Save compatibility with 1.2.0 not guaranteed.
- Updated Canada Expanded to v0.3.
- Reworked the Confederated Church of Canada - it is now a kingdom level title, uses Papal mechanics, gets access to new crusades, and has an in-depth formation.
- Added Batenburger Nomads and Albertan Tribals in the north.
- Consumerists and Monetarists get a unique government type - Corporate Feudal, that allows holding Cities as well as Castles - with some caveats.
- Extra flavor for Consumerists.
- Chrome Cultists can now go on scavenge expeditions, but it costs them piety.
- Chrome Cultists can now choose to remove their limbs if they have a prosthetic in order to recieve piety and opinion bonuses.
- Removed disinheritance from Cursed by Atom trait, buffed it and Blessed by Atom.
- If the Kingdom of Dixieland is created/usurped by a non-South Anglo ruler, it splits into Alabama and Georgia. A Southorn or Dixie character can then meld it back together.
- Fixed being able to adopt way too many kids than intended.
- Evangelicals can't have saints - may change it later, unsure.
- Hopefully fixed Rust Cultist scavenging locking up.
- Refactored gender equality for the N-th time.
- Some icons reworked.