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After the End - Wild Wild Wasteland 1.3.0

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@Yard1 Yard1 released this 25 Sep 23:34
· 106 commits to master since this release

Save compatibility with 1.2.0 not guaranteed.

  • Updated Canada Expanded to v0.3.
  • Reworked the Confederated Church of Canada - it is now a kingdom level title, uses Papal mechanics, gets access to new crusades, and has an in-depth formation.
  • Added Batenburger Nomads and Albertan Tribals in the north.
  • Consumerists and Monetarists get a unique government type - Corporate Feudal, that allows holding Cities as well as Castles - with some caveats.
  • Extra flavor for Consumerists.
  • Chrome Cultists can now go on scavenge expeditions, but it costs them piety.
  • Chrome Cultists can now choose to remove their limbs if they have a prosthetic in order to recieve piety and opinion bonuses.
  • Removed disinheritance from Cursed by Atom trait, buffed it and Blessed by Atom.
  • If the Kingdom of Dixieland is created/usurped by a non-South Anglo ruler, it splits into Alabama and Georgia. A Southorn or Dixie character can then meld it back together.
  • Fixed being able to adopt way too many kids than intended.
  • Evangelicals can't have saints - may change it later, unsure.
  • Hopefully fixed Rust Cultist scavenging locking up.
  • Refactored gender equality for the N-th time.
  • Some icons reworked.