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CONTRIBUTING.md

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Contributing to this project

Please take a moment to review this document in order to make the contribution process easy and effective for everyone involved.

Following these guidelines helps to communicate that you respect the time of the developers managing and developing this open source project. In return, they should reciprocate that respect in addressing your issue or assessing patches and features.

Using the issue tracker

The issue tracker is the preferred channel for bug reports, features requests and submitting pull requests, but please respect the following restrictions:

  • Please do not use the issue tracker for personal support requests (use our igraph support forum).

  • Please do not derail or troll issues. Keep the discussion on topic and respect the opinions of others.

Please also take a look at our tips on writing igraph code before getting your hands dirty.

Bug reports

A bug is a demonstrable problem that is caused by the code in the repository. Good bug reports are extremely helpful - thank you!

Guidelines for bug reports:

  1. Make sure that the bug is in the C code of igraph and not in one of the higher level interfaces — if you are using igraph from R, Python or Mathematica, consider submitting your issue in igraph/rigraph, igraph/python-igraph or szhorvat/IGraphM instead. If you are unsure whether your issue is in the C layer, submit a bug report in the repository of the higher level interface — we will transfer the issue here if it indeed affects the C layer.

  2. Use the GitHub issue search — check if the issue has already been reported.

  3. Check if the issue has been fixed — try to reproduce it using the latest master or development branch in the repository.

  4. Isolate the problem — create a short, self-contained, correct example.

A good bug report shouldn't leave others needing to chase you up for more information. Please try to be as detailed as possible in your report. What is your environment? What steps will reproduce the issue? What would you expect to be the outcome? All these details will help people to fix any potential bugs.

Example:

Short and descriptive example bug report title

A summary of the issue and the compiler/OS environment in which it occurs. If suitable, include the steps required to reproduce the bug.

  1. This is the first step
  2. This is the second step
  3. Further steps, etc.

<url> - a link to the reduced test case

Any other information you want to share that is relevant to the issue being reported. This might include the lines of code that you have identified as causing the bug, and potential solutions (and your opinions on their merits).

Feature requests

Feature requests are welcome. But take a moment to find out whether your idea fits with the scope and aims of the project. It's up to you to make a strong case to convince the project's developers of the merits of this feature. Please provide as much detail and context as possible.

Pull requests

Good pull requests - patches, improvements, new features - are a fantastic help. They should remain focused in scope and avoid containing unrelated commits.

Please ask first before embarking on any significant pull request (e.g. implementing features, refactoring code, porting to a different language), otherwise you risk spending a lot of time working on something that the project's developers might not want to merge into the project.

Please adhere to the coding conventions used throughout a project (indentation, accurate comments, etc.) and any other requirements (such as test coverage).

Follow this process if you'd like your work considered for inclusion in the project:

  1. Fork the project, clone your fork, and configure the remotes:

    # Clone your fork of the repo into the current directory
    git clone https://github.com/<your-username>/<repo-name>
    # Navigate to the newly cloned directory
    cd <repo-name>
    # Assign the original repo to a remote called "upstream"
    git remote add upstream https://github.com/<upstream-owner>/<repo-name>
  2. If you cloned a while ago, get the latest changes from upstream:

    git checkout <dev-branch>
    git pull upstream <dev-branch>
  3. Create a new topic branch (off the main project development branch) to contain your feature, change, or fix:

    git checkout -b <topic-branch-name>
  4. Commit your changes in logical chunks. Please adhere to these git commit message guidelines or your code is unlikely be merged into the main project. Use Git's interactive rebase feature to tidy up your commits before making them public.

  5. We have a handy checklist for new igraph functions. If you have added any new functions to igraph, please go through the checklist to ensure that your functions play nicely with the rest of the library.

  6. Locally merge (or rebase) the upstream development branch into your topic branch:

    git pull [--rebase] upstream <dev-branch>
  7. Push your topic branch up to your fork:

    git push origin <topic-branch-name>
  8. Open a Pull Request with a clear title and description.

IMPORTANT: By submitting a patch, you agree to allow the project owner to license your work under the same license as that used by the project.

Writing igraph Code

Some tips on writing igraph code. In general, look at how things are done, and try to do them similarly. (Unless you think they are not done well, in which case please tell us.)

Code Formatting

We use UNIX line endings and we prefer four spaces for indentation. Otherwise we are not too picky about code style; the general advice is that you should look at the style of some recently committed bigger change around the parts that you intend to change, and try to mimic that. The code style within igraph is not stricly the same, but we want to keep it reasonably similar.

C vs. C++

Try to use C, unless you are updating already existing C++ code, or you have other good reason for C++ (but then maybe ask us first).

Data types

Please try to use igraph's data types for vectors, matrices, stacks, etc. If they lack some functionality you need, please tell us.

Memory Allocation, Error Handling

Please use igraph's memory allocation functions. Please also use the FINALLY stack: IGRAPH_FINALLY, IGRAPH_FINALLY_CLEAN, etc. See examples in the C code.

Random Numbers

Please look at how random numbers are generated in any function in src/games.c. Do the same. I.e. use RNG_BEGIN, RNG_END, and igraph's RNG calls. Do not use the libc RNGs or other RNGs.

Documentation

Please document your new functions. The C documentation is included in the C source code.

Test Cases

Unless you change something trivial, please consider adding test cases. This is important! See the tests, examples/simple and examples/tests directories for existing tests that you can use as examples.

Whenever possible, make sure that the tests are determistic. If you are using random numbers or a random graph generator in the tests, seed the random number generator with a constant in the main function of the test to make sure that every run generates the same set of random numbers.

Ask Us!

In general, if you are not sure about something, please ask! You can open an issue on GitHub, open a thread in our igraph support forum, or write to @ntamas, @vtraag, @szhorvat or @gaborcsardi. We prefer the igraph support forum, because then others can learn from it too.

Legal Stuff

This is a pain to deal with, but we can't avoid it, unfortunately.

So, igraph is licensed under the "General Public License (GPL) version 2, or later". The igraph manual is licensed under the "GNU Free Documentation License". By submitting a patch or PR, you agree to allow the project owner to license your work under the same license as that used by the project.