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CMakeLists.txt
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
# cmake needs this line
cmake_minimum_required(VERSION 2.8)
set (CMAKE_CXX_STANDARD 11)
# Define project name
project(game_video)
# Find OpenCV, you may need to set OpenCV_DIR variable
# to the absolute path to the directory containing OpenCVConfig.cmake file
# via the command line or GUI
find_package(OpenCV REQUIRED)
# If the package has been found, several variables will
# be set, you can find the full list with descriptions
# in the OpenCVConfig.cmake file.
# Print some message showing some of them
message(STATUS "OpenCV library status:")
message(STATUS " version: ${OpenCV_VERSION}")
message(STATUS " libraries: ${OpenCV_LIBS}")
message(STATUS " include path: ${OpenCV_INCLUDE_DIRS}")
if(CMAKE_VERSION VERSION_LESS "2.8.11")
# Add OpenCV headers location to your include paths
include_directories(${OpenCV_INCLUDE_DIRS})
endif()
# Declare the executable target built from your sources
add_executable(game_video game_video.cpp)
# Link your application with OpenCV libraries
target_link_libraries(game_video ${OpenCV_LIBS})