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<?xml version="1.0" encoding="utf-8" ?> | ||
<!DOCTYPE html> | ||
<html xmlns="http://www.w3.org/1999/xhtml"> | ||
<head> | ||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> | ||
<meta name="generator" content="Adobe RoboHelp 2022" /> | ||
<meta name="topic-comment" content="" /> | ||
<title>GML_Not_real_array</title> | ||
<link rel="stylesheet" type="text/css" href="../css/default.css" /> | ||
</head> | ||
<body> | ||
<p class="note"><span data-conref="Tag_note.hts"> </span> This variable does not hold a real GML array, so you cannot run any <a href="../../GameMaker_Language/GML_Reference/Variable_Functions/Array_Functions.htm">array functions</a> on it or serialise it (convert it to a string). The only operation you can run on it is returning a value at an index, with the <span class="inline2"><span data-field="title" data-format="default">GML_Not_real_array</span>[index]</span> syntax.</p> | ||
</body> | ||
</html> |
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