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Merge remote-tracking branch 'upstream/develop' into develop
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github-actions committed Feb 16, 2024
2 parents 50fc8ae + 479255d commit 3d2bed8
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<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta name="generator" content="Adobe RoboHelp 2020" />
<meta name="generator" content="Adobe RoboHelp 2022" />
<title>White-space Characters</title>
<meta name="topic-status" content="Draft" />
<link rel="stylesheet" type="text/css" href="../assets/css/default.css" />
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<body>
<h1><span data-field="title" data-format="default">White-space Characters</span></h1>
<p>The following table lists the character codes and escape sequences that <span data-keyref="GameMaker Name">GameMaker</span> considers to be white-space characters. An empty cell in the table indicates there is no escape sequence for that character code.</p>
<p>For a detailed list of all these characters, see <a href="https://en.wikipedia.org/wiki/Whitespace_character#Unicode">Whitespace_character</a>.</p>
<p>For a detailed list of all these characters, see <a href="https://en.wikipedia.org/wiki/Whitespace_character#Unicode">Whitespace character</a>.</p>
<table border="1" cellpadding="1" cellspacing="1" id="table" style="caption-side: top">
<caption>Whitespace Characters</caption>
<colgroup>
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</tr>
<tr>
<td> </td>
<td>&quot;\u000A&quot;</td>
<td>&quot;\<span>u00A0</span>&quot;</td>
<td>no-break space</td>
</tr>
<tr>
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<div>Next: <a data-xref="{title}" href="Vectors.htm">Vectors</a></div>
</div>
</div>
<h5><span data-keyref="Copyright Notice">© Copyright YoYo Games Ltd. 2022 All Rights Reserved</span></h5>
<h5><span data-keyref="Copyright Notice">© Copyright YoYo Games Ltd. 2023 All Rights Reserved</span></h5>
</div>
</body>
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<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>instance_change</title>
<meta name="generator" content="Adobe RoboHelp 2020" />
<meta name="generator" content="Adobe RoboHelp 2022" />
<link rel="stylesheet" href="../../../../assets/css/default.css" type="text/css" />
<script src="../../../../assets/scripts/main_script.js"></script>
<meta name="rh-authors" content="Mark Alexander" />
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>instance_number</title>
<meta name="generator" content="Adobe RoboHelp 2020" />
<meta name="generator" content="Adobe RoboHelp 2022" />
<link rel="stylesheet" href="../../../../assets/css/default.css" type="text/css" />
<script src="../../../../assets/scripts/main_script.js"></script>
<meta name="rh-authors" content="Mark Alexander" />
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<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>ds_grid_copy</title>
<meta name="generator" content="Adobe RoboHelp 2020" />
<meta name="generator" content="Adobe RoboHelp 2022" />
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<meta name="rh-authors" content="Mark Alexander" />
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14 changes: 14 additions & 0 deletions Manual/contents/assets/snippets/GML_Not_real_array.hts
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<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta name="generator" content="Adobe RoboHelp 2022" />
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<title>GML_Not_real_array</title>
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<body>
<p class="note"><span data-conref="Tag_note.hts"> </span> This variable does not hold a real GML array, so you cannot run any <a href="../../GameMaker_Language/GML_Reference/Variable_Functions/Array_Functions.htm">array functions</a> on it or serialise it (convert it to a string). The only operation you can run on it is returning a value at an index, with the <span class="inline2"><span data-field="title" data-format="default">GML_Not_real_array</span>[index]</span> syntax.</p>
</body>
</html>
1 change: 1 addition & 0 deletions Manual/toc/Default.toc
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<page href="../contents/Additional_Information/Best_Practices_When_Programming.htm" format="html" processing-role="normal"></page>
<page href="../contents/Additional_Information/Bitwise_Operators.htm" format="html" processing-role="normal"></page>
<page href="../contents/Additional_Information/Type_Tables.htm" format="html" processing-role="normal"></page>
<page href="../contents/Additional_Information/Whitespace_Characters.htm" format="html" processing-role="normal"></page>
<page href="../contents/Additional_Information/Vectors.htm" format="html" processing-role="normal"></page>
<page navtitle="버퍼 사용 안내" href="../contents/Additional_Information/Guide_To_Using_Buffers.htm" format="html" processing-role="normal"></page>
<page href="../contents/Additional_Information/Guide_To_Using_Particles.htm" format="html" processing-role="normal"></page>
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