The latest release can be found here.
- Replaced Japanese text with English translations.
- Added a default controls option in the Keyboard/Gamepad config.
- This option was added due to it not being possible to configure the gamepad controls on the Steam Deck.
- Removed the ability to resize the launcher window.
- Removed leftover Steamworks integration for Pharaoh Rebirth.
- Due to issues with virus scanners flagging the newly compiled executables as malicious, the launcher has been compiled to load an external data file and modules to combat this issue.
- Rebased on Clickteam Fusion 2.5+ Build R294.14 (Originally based on Build 287).
- Replaced all Japanese text (Names, Quests, Lists, Textures, Ect.) with English translations.
- Rebased on Clickteam Fusion 2.5+ Build R294.14 (Originally based on Build 287).
- Updated the title screen to differentiate this version of the game from the original.
- Set the game to be displayed with a forced aspect ratio of 16:9.
- This fixes the game stretching to fill the screen on non-16:9 aspect ratio displays like the Steam Deck or ultrawide monitors.
- Fixed various bugs found in the original release.
- Fixed: Aqua's magic attacks freezing when Aqua is frozen as it was inconsistent with other bosses.
- Fixed: A certain boss's flames not disappearing when frozen.
- Fixed: On the weapon receiving screen and the credits "S" would have garbled pixels appearing next to it.
- Updated the name/dialogue font to ABeeZee. Replacing nukamiso_2004_beta08 as the default font.
- Added an apostrophe and an underscore to the pixel art font.
- Removed the tutorial signs from Aqua, Megumin, and Darkness's stages and moved them to the Opening Stage.
- Slight tweaks were made to the first and final cutscenes.
- The opening cutscene was changed to have three sprites change off screen instead of just before.
- Timing changes were made to the opening cutscene for a newly added line.
- The final cutscene has a character's sprite change one line earlier.
- Slightly adjusted the level design of the Opening Stage to teach the player how to use the dash jump.
- Updated Notzan ACT tracks with higher quality versions from AudioStock on the stages listed below.
- Aqua's stage - Submarine.
- Stage 5 - Confrontation.
- Stage 6 - Closed Room, Escape, Confrontation, Behind the Truth.
- Stage 6's boss fight has a new track added.
- Added Discord Rich Presence.
- Due to issues with virus scanners flagging the newly compiled executables as malicious, the game has been compiled to load an external data file and modules to combat this issue.
- Changed the window header to "KonoSuba: Verdia of the Resurrection".
Decompiled/converted with CTFAK 2.2: The Definitive Update
- Fixed a typo.
- Fixed an issue in "Cabbage Subjugation" where the timer did not pause when time is added.
- Thanks for reporting this xBlazeCubedx!
- Fixed an issue in the Opening Stage where the game did not transition to the Game Over screen upon Kazuma's untimely demise.
- Thanks for reporting this Diesper!
- There is a possibility to damage the Giant Toads with Create Water. (Original Release Bug)
- Skill text may disappear when pressing Attack to consume an HP or MP restoring item while in the selection menu. (Original Release Bug)
- "Nature's Wonders" may do slightly more damage than the original release.
- In the launcher, the "Use D-pad Input" option does not function properly on the Steam Deck, use controller remapping or keyboard input to use the d-pad.
- On the Steam Deck, the font used for the parts of the copyright text and level difficulty text is not available/does not function properly under W.I.N.E./Proton and will not display certain Unicode characters.
- Utilizing other translations' dial.dat files will result in a few timing issues with cutscenes, while not game-breaking this mod was made with our own translation in mind.
Deux_Mechina
- Project Leader
- Translator
Shaggy_Thecat
- Bug Fixing
Striker
- Proofreading
- This program allowed us to convert or "decompile" the game back to a .MFA file to load into Fusion.
- Has a variety of stock audio form Japanese composers such as Notzan ACT, which has various tracks licensed for the game.
- A resource of open source fonts. ABeeZee-Regular was used in this mod.
- Licensed under the Open Font License. Can be found in the "font" folder.
Team Ladybug
- For developing such a wonderfully high quality game!
- Check out their other games on Steam!
Natsume Akatsuki, Kurone Mishima, and The KONOSUBA Animation Staff
- For all their passionate work for this wonderful series!