From 9f140364882984d8920ec2b0c85a4b441a962b3d Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 29 Apr 2017 13:06:52 +0200 Subject: [PATCH] - version bump. --- src/version.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/version.h b/src/version.h index 5fa0e532c8a..eb98d795429 100644 --- a/src/version.h +++ b/src/version.h @@ -48,22 +48,22 @@ const char *GetVersionString(); #ifdef GIT_DESCRIPTION #define VERSIONSTR GIT_DESCRIPTION #else -#define VERSIONSTR "2.5pre" +#define VERSIONSTR "3.0.0" #endif // The version as seen in the Windows resource -#define RC_FILEVERSION 2,4,9999,0 -#define RC_PRODUCTVERSION 2,4,9999,0 +#define RC_FILEVERSION 3,0,0,0 +#define RC_PRODUCTVERSION 3,0,0,0 #define RC_PRODUCTVERSION2 VERSIONSTR -// These are for content versioning. The current state is '2.4'. -#define VER_MAJOR 2 -#define VER_MINOR 5 +// These are for content versioning. +#define VER_MAJOR 3 +#define VER_MINOR 0 #define VER_REVISION 0 // Version identifier for network games. // Bump it every time you do a release unless you're certain you // didn't change anything that will affect sync. -#define NETGAMEVERSION 234 +#define NETGAMEVERSION 235 // Version stored in the ini's [LastRun] section. // Bump it if you made some configuration change that you want to