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GZDoom 1.8.6

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@alexey-lysiuk alexey-lysiuk released this 14 Jan 07:54
· 17845 commits to master since this release

This is just a bugfix release that addresses one critical issue with loading of 7z files.

The complete list of changes from 1.8.5:

  • 7z loader could crash on some files due to memory corruption while converting lump names
  • fixed a problem with using Thing_Raise on monsters using the 'canraise' state flag.
  • made interpolation of angle changes via ACS and DECORATE an opt-in feature instead of forcing it unconditionally, restoring default behavior to what it was before 1.8.5.