GZDoom 1.8.6
alexey-lysiuk
released this
14 Jan 07:54
·
17845 commits
to master
since this release
This is just a bugfix release that addresses one critical issue with loading of 7z files.
The complete list of changes from 1.8.5:
- 7z loader could crash on some files due to memory corruption while converting lump names
- fixed a problem with using Thing_Raise on monsters using the 'canraise' state flag.
- made interpolation of angle changes via ACS and DECORATE an opt-in feature instead of forcing it unconditionally, restoring default behavior to what it was before 1.8.5.