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FormImportImageAsSHP_.pas
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FormImportImageAsSHP_.pas
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unit FormImportImageAsSHP;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ExtCtrls, StdCtrls, ExtDlgs, FileCtrl, shp_file, shp_engine, palette,
Shp_Engine_Image, ComCtrls, Math;
type
TFrmImportImageAsSHP = class(TForm)
Label1: TLabel;
Image_Location: TEdit;
Button1: TButton;
Button2: TButton;
Button3: TButton;
Bevel1: TBevel;
OpenPictureDialog: TOpenPictureDialog;
FileListBox: TFileListBox;
ProgressBar: TProgressBar;
Label2: TLabel;
RadioButton1: TRadioButton;
RadioButton2: TRadioButton;
OpenPictureDialog1: TOpenPictureDialog;
bcColourEdit: TPanel;
procedure Button3Click(Sender: TObject);
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
procedure FormShow(Sender: TObject);
procedure SingleLoadImage;
procedure MassLoadImage;
private
{ Private declarations }
public
{ Public declarations }
bgcolour: Tcolor;
mode: integer;
end;
var
FrmImportImageAsSHP: TFrmImportImageAsSHP;
implementation
uses FormMain, FormPreview{, FormManualColourMatch};
{$R *.dfm}
procedure TFrmImportImageAsSHP.Button3Click(Sender: TObject);
begin
Close;
end;
procedure TFrmImportImageAsSHP.Button1Click(Sender: TObject);
begin
if mode = 1 then
if OpenPictureDialog.Execute then
Image_Location.Text := OpenPictureDialog.FileName;
if mode = 0 then
if OpenPictureDialog1.Execute then
Image_Location.Text := OpenPictureDialog1.FileName;
end;
function colourtogray(colour: cardinal): cardinal;
var
temp: char;
begin
temp := char((GetBValue(colour) * 29 + GetGValue(colour) * 150 +
GetRValue(colour) * 77) div 256);
Result := RGB(Ord(temp), Ord(temp), Ord(temp));
end;
function GrayBitmap(var Bitmap: TBitmap; const x, y: integer): Tbitmap;
var
Temp: Tbitmap;
xx, yy: integer;
begin
Temp := TBitmap.Create;
Temp.Width := Bitmap.Width;
Temp.Height := Bitmap.Height;
for xx := 0 to Bitmap.Width - 1 do
for yy := 0 to Bitmap.Height - 1 do
if ((xx <> x) and (yy <> y)) or ((xx = x) and (yy = y)) then
Temp.Canvas.Pixels[xx, yy] := Bitmap.Canvas.Pixels[xx, yy]
else
Temp.Canvas.Pixels[xx, yy] := colourtogray(Bitmap.Canvas.Pixels[xx, yy]);
Result := Temp;
end;
procedure TFrmImportImageAsSHP.Button2Click(Sender: TObject);
begin
//FrmManualColourMatch.backdoor := false;
// If file doesnt exist, it gives an error message.
if not fileexists(Image_Location.Text) then
begin
MessageBox(0, 'Error: No Image Location Specifyed', 'Import Error', 0);
Exit;
end;
// this will convert the image.
if (mode = 1) then
MassLoadImage
else
SingleLoadImage;
// Below is code copyed from FrmMain, File -> New
// Locks FormMain until it's set to the new file
FrmMain.SetIsEditable(False);
FrmMain.Filename := '';
// New file must have blank filename to be recognised as a new file
FrmMain.Caption := FrmMain.GetCaption + ' - [Untitled.shp]';
FrmMain.StatusBar1.Panels[3].Text :=
'Width: ' + IntToStr(FrmMain.SHP.Header.Width) + ' Height: ' +
IntToStr(FrmMain.SHP.Header.Height);
FrmMain.SetShadowMode(HasShadows(FrmMain.SHP));
FrmMain.lbl_total_frames.Caption := IntToStr(FrmMain.SHP.Header.NumImages);
FrmPreview.TrackBar1.Position := 1;
if FrmMain.Shadowmode then
FrmPreview.TrackBar1.Max := FrmMain.SHP.Header.NumImages div 2
else
FrmPreview.TrackBar1.Max := FrmMain.SHP.Header.NumImages;
FrmMain.StatusBar1.Panels[1].Text := 'SHP Type: ' + GetSHPType(FrmMain.SHP);
FrmMain.SetIsEditable(True);
FrmMain.Current_Frame.Value := 1;
FrmMain.Current_FrameChange(Sender);
FrmPreview.TrackBar1Change(Sender);
// if ProgressBar.Visible = true then
ProgressBar.Visible := False;
Close;
end;
procedure TFrmImportImageAsSHP.MassLoadImage;
var
x: integer;
temp, filename: string;
ImageList: TStringList;
Bitmap: TBitmap;
begin
ImageList := TStringList.Create;
// these files all files in the dir image*.bmp (so, it gets 0000, to XXXX)
FileListBox.Directory := ExtractFileDir(Image_Location.Text);
FileListBox.mask := copy(Image_Location.Text, 0, length(Image_Location.Text) -
length('0000' + ExtractFileExt(Image_Location.Text))) + '*' +
ExtractFileExt(Image_Location.Text);
// removes the 0000 from filename, so, you can load 0000 to XXXX (check below)
filename := copy(extractfilename(Image_Location.Text), 0, length(
extractfilename(Image_Location.Text)) - length('0000' + ExtractFileExt(
Image_Location.Text)));
// this is probably a hack to avoid problems on loading
// on root like C:\image 0000.bmp, D:\image 0000.bmp, etc...
if not (copy(FileListBox.Directory, length(FileListBox.Directory), 1) = '\') then
filename := '\' + filename;
// create bitmap part...
Bitmap := TBitmap.Create;
Bitmap := GetBMPFromImageFile(Image_Location.Text);
// Load first Frame so we can get width and height
// auto gets background colour, by checking first element.
// This is dangerous for cameos.
bgcolour := Bitmap.Canvas.Pixels[0, 0];
// initialize a new SHP file.
NewSHP(FrmMain.SHP, FileListBox.Items.Count, Bitmap.Width, Bitmap.Height);
ImageList.Clear;
// Fixes prob with mask system finding wrong files.
for x := 0 to FileListBox.Items.Count - 1 do
begin
temp := IntToStr(x);
if length(temp) < 4 then
repeat
Temp := '0' + Temp;
until length(temp) = 4;
if fileexists(FileListBox.Directory + filename + temp + ExtractFileExt(
Image_Location.Text)) then
ImageList.Add(FileListBox.Directory + filename + temp + ExtractFileExt(
Image_Location.Text));
end;
// Incase they were set wrong, reset them.
FrmMain.SHP.Header.NumImages := ImageList.Count;
SetLength(FrmMain.SHP.Data, FrmMain.SHP.Header.NumImages + 1);
// shows and set Progress bar to user
ProgressBar.Visible := True;
ProgressBar.Max := ImageList.Count - 1;
ProgressBar.Position := 0;
// This is where we start loading frame by frame.
for x := 0 to ImageList.Count - 1 do
begin
ProgressBar.Position := x;
Bitmap := GetBMPFromImageFile(ImageList.Strings[x]);
// Sets the algorythim to be used. 1 = Stu's (R, G, B)
// and 2 = Banshee's (R + G + B)
if RadioButton1.Checked then
SetFrameImageFrmBMP2(FrmMain.SHP, x + 1, SHPPalette, Bitmap, BGColour, 1, False)
else
SetFrameImageFrmBMP2(FrmMain.SHP, x + 1, SHPPalette, Bitmap, BGColour, 2, False);
end;
end;
procedure TFrmImportImageAsSHP.SingleLoadImage;
var
Bitmap: TBitmap;
begin
// create bitmap part...
Bitmap := TBitmap.Create;
Bitmap := GetBMPFromImageFile(Image_Location.Text);
// Load first Frame so we can get width and height
// auto gets background colour, by checking first
// element. This is dangerous for cameos.
bgcolour := Bitmap.Canvas.Pixels[0, 0];
// Set SHP file and avoid access violations
NewSHP(FrmMain.SHP, 1, Bitmap.Width, Bitmap.Height);
SetLength(FrmMain.SHP.Data, FrmMain.SHP.Header.NumImages + 1);
// Set algorithym to be used
if RadioButton1.Checked then
SetFrameImageFrmBMP2(FrmMain.SHP, 1, SHPPalette, Bitmap, BGColour, 1, False)
else
SetFrameImageFrmBMP2(FrmMain.SHP, 1, SHPPalette, Bitmap, BGColour, 2, False);
end;
procedure TFrmImportImageAsSHP.FormShow(Sender: TObject);
begin
//Manual_Colour_Match.Checked := false;
Image_Location.Text := '';
end;
end.