Inputs not working in Editor for me? #15
Replies: 3 comments 3 replies
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strange! i haven't heard anyone else bring this issue up so far (of course, the sample size is very small 🙃) do you have a non-standard keyboard layout? are you on an older version of godot (the project was made with 3.4.4)? it looks to me like the keybinds are just missing for some reason (e.g. those two "K" icons under "left" should have "Up Arrow" and "W" next to them) |
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fyi - here's what my input map looks like (i notice i have "A" icons instead of "K".....maybe this is a version difference?) |
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Whoops yes sorry, I will just update 😅 |
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Hey!
What a cool idea! I'm excited to maybe make a small contribution <3
I don't have a huge amount of experience with Godot, but when I clone this to my computer and try running it, the inputs don't work. The
player.gd
file has code that looks like this:But these don't match the inputs described in the included
project.godot
file:I might be missing something dumb here, but if not: should the action names in the scripts maybe be changed to match the godot defaults?
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