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classMemory.ahk
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classMemory.ahk
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/*
A basic memory class by RHCP:
This is a wrapper for commonly used read and write memory functions.
It also contains a variety of pattern scan functions.
This class allows scripts to read/write integers and strings of various types.
Pointer addresses can easily be read/written by passing the base address and offsets to the various read/write functions.
Process handles are kept open between reads. This increases speed.
However, if a program closes/restarts then the process handle will become invalid
and you will need to re-open another handle (blank/destroy the object and recreate it)
isHandleValid() can be used to check if a handle is still active/valid.
read(), readString(), write(), and writeString() can be used to read and write memory addresses respectively.
readRaw() can be used to dump large chunks of memory, this is considerably faster when
reading data from a large structure compared to repeated calls to read().
For example, reading a single UInt takes approximately the same amount of time as reading 1000 bytes via readRaw().
Although, most people wouldn't notice the performance difference. This does however require you
to retrieve the values using AHK's numget()/strGet() from the dumped memory.
In a similar fashion writeRaw() allows a buffer to be be written in a single operation.
When the new operator is used this class returns an object which can be used to read that process's
memory space.To read another process simply create another object.
Process handles are automatically closed when the script exits/restarts or when you free the object.
**Notes:
This was initially written for 32 bit target processes, however the various read/write functions
should now completely support pointers in 64 bit target applications. The only caveat is that the AHK exe must also be 64 bit.
If AHK is 32 bit and the target application is 64 bit you can still read, write, and use pointers, so long as the addresses
fit inside a 4 byte pointer, i.e. The maximum address is limited to the 32 bit range.
The various pattern scan functions are intended to be used on 32 bit target applications, however:
- A 32 bit AHK script can perform pattern scans on a 32 bit target application.
- A 32 bit AHK script may be able to perform pattern scans on a 64 bit process, providing the addresses fall within the 32 bit range.
- A 64 bit AHK script should be able to perform pattern scans on a 32 or 64 bit target application without issue.
If the target process has admin privileges, then the AHK script will also require admin privileges.
AHK doesn't support unsigned 64bit ints, you can however read them as Int64 and interpret negative values as large numbers.
Commonly used methods:
read()
readString()
readRaw()
write()
writeString()
writeBytes()
writeRaw()
isHandleValid()
getModuleBaseAddress()
Less commonly used methods:
getProcessBaseAddress()
hexStringToPattern()
stringToPattern()
modulePatternScan()
processPatternScan()
addressPatternScan()
rawPatternScan()
getModules()
numberOfBytesRead()
numberOfBytesWritten()
suspend()
resume()
Internal methods: (some may be useful when directly called)
getAddressFromOffsets() ; Это вернет окончательный адрес памяти указателя. Это полезно, если указанный адрес изменяется только при запуске или изменении карты/уровня, и вы хотите устранить накладные расходы, связанные с указателями.
isTargetProcess64Bit()
pointer()
GetModuleFileNameEx()
EnumProcessModulesEx()
GetModuleInformation()
getNeedleFromAOBPattern()
virtualQueryEx()
patternScan()
bufferScanForMaskedPattern()
openProcess()
closeHandle()
Useful properties: (Не изменяйте значения этих свойств - они устанавливаются автоматически)
baseAddress ; The base address of the target process
hProcess ; The handle to the target process
PID ; The PID of the target process
currentProgram ; The string the user used to identify the target process e.g. "ahk_exe calc.exe"
isTarget64bit ; True if target process is 64 bit, otherwise false
readStringLastError ; Used to check for success/failure when reading a string
Useful editable properties:
insertNullTerminator ; Determines if a null terminator is inserted when writing strings.
Usage:
; **Note: If you wish to try this calc example, consider using the 32 bit version of calc.exe -
; which is in C:\Windows\SysWOW64\calc.exe on win7 64 bit systems.
; The contents of this file can be copied directly into your script. Alternately, you can copy the classMemory.ahk file into your library folder,
; in which case you will need to use the #include directive in your script i.e.
#Include <classMemory>
; You can use this code to check if you have installed the class correctly.
if (_ClassMemory.__Class != "_ClassMemory")
{
msgbox class memory not correctly installed. Or the (global class) variable "_ClassMemory" has been overwritten
ExitApp
}
; Open a process with sufficient access to read and write memory addresses (this is required before you can use the other functions)
; You only need to do this once. But if the process closes/restarts, then you will need to perform this step again. Refer to the notes section below.
; Also, if the target process is running as admin, then the script will also require admin rights!
; Note: The program identifier can be any AHK windowTitle i.e.ahk_exe, ahk_class, ahk_pid, or simply the window title.
; hProcessCopy is an optional variable in which the opened handled is stored.
calc := new _ClassMemory("ahk_exe calc.exe", "", hProcessCopy)
; Check if the above method was successful.
if !isObject(calc)
{
msgbox failed to open a handle
if (hProcessCopy = 0)
msgbox The program isn't running (not found) or you passed an incorrect program identifier parameter. In some cases _ClassMemory.setSeDebugPrivilege() may be required.
else if (hProcessCopy = "")
msgbox OpenProcess failed. If the target process has admin rights, then the script also needs to be ran as admin. _ClassMemory.setSeDebugPrivilege() may also be required. Consult A_LastError for more information.
ExitApp
}
; Get the process's base address.
; When using the new operator this property is automatically set to the result of getModuleBaseAddress() or getProcessBaseAddress();
; the specific method used depends on the bitness of the target application and AHK.
; If the returned address is incorrect and the target application is 64 bit, but AHK is 32 bit, try using the 64 bit version of AHK.
msgbox % calc.BaseAddress
; Get the base address of a specific module.
msgbox % calc.getModuleBaseAddress("GDI32.dll")
; The rest of these examples are just for illustration (the addresses specified are probably not valid).
; You can use cheat engine to find real addresses to read and write for testing purposes.
; Write 1234 as a UInt at address 0x0016CB60.
calc.write(0x0016CB60, 1234, "UInt")
; Read a UInt.
value := calc.read(0x0016CB60, "UInt")
; Read a pointer with offsets 0x20 and 0x15C which points to a UChar.
value := calc.read(pointerBase, "UChar", 0x20, 0x15C)
; Note: read(), readString(), readRaw(), write(), writeString(), and writeRaw() all support pointers/offsets.
; An array of pointers can be passed directly, i.e.
arrayPointerOffsets := [0x20, 0x15C]
value := calc.read(pointerBase, "UChar", arrayPointerOffsets*)
; Or they can be entered manually.
value := calc.read(pointerBase, "UChar", 0x20, 0x15C)
; You can also pass all the parameters directly, i.e.
aMyPointer := [pointerBase, "UChar", 0x20, 0x15C]
value := calc.read(aMyPointer*)
; Read a utf-16 null terminated string of unknown size at address 0x1234556 - the function will read until the null terminator is found or something goes wrong.
string := calc.readString(0x1234556, length := 0, encoding := "utf-16")
; Read a utf-8 encoded string which is 12 bytes long at address 0x1234556.
string := calc.readString(0x1234556, 12)
; By default a null terminator is included at the end of written strings for writeString().
; The nullterminator property can be used to change this.
_ClassMemory.insertNullTerminator := False ; This will change the property for all processes
calc.insertNullTerminator := False ; Changes the property for just this process
Notes:
If the target process exits and then starts again (or restarts) you will need to free the derived object and then use the new operator to create a new object i.e.
calc := [] ; or calc := "" ; free the object. This is actually optional if using the line below, as the line below would free the previous derived object calc prior to initialising the new copy.
calc := new _ClassMemory("ahk_exe calc.exe") ; Create a new derived object to read calc's memory.
isHandleValid() can be used to check if a target process has closed or restarted.
*/
class _ClassMemory
{
; List of useful accessible values. Some of these inherited values (the non objects) are set when the new operator is used.
static baseAddress, hProcess, PID, currentProgram
, insertNullTerminator := True
, readStringLastError := False
, isTarget64bit := False
, ptrType := "UInt"
, aTypeSize := { "UChar": 1, "Char": 1
, "UShort": 2, "Short": 2
, "UInt": 4, "Int": 4
, "UFloat": 4, "Float": 4
, "Int64": 8, "Double": 8}
, aRights := { "PROCESS_ALL_ACCESS": 0x001F0FFF
, "PROCESS_CREATE_PROCESS": 0x0080
, "PROCESS_CREATE_THREAD": 0x0002
, "PROCESS_DUP_HANDLE": 0x0040
, "PROCESS_QUERY_INFORMATION": 0x0400
, "PROCESS_QUERY_LIMITED_INFORMATION": 0x1000
, "PROCESS_SET_INFORMATION": 0x0200
, "PROCESS_SET_QUOTA": 0x0100
, "PROCESS_SUSPEND_RESUME": 0x0800
, "PROCESS_TERMINATE": 0x0001
, "PROCESS_VM_OPERATION": 0x0008
, "PROCESS_VM_READ": 0x0010
, "PROCESS_VM_WRITE": 0x0020
, "SYNCHRONIZE": 0x00100000}
; Method: __new(program, dwDesiredAccess := "", byRef handle := "", windowMatchMode := 3)
; Example: derivedObject := new _ClassMemory("ahk_exe calc.exe")
; This is the first method which should be called when trying to access a program's memory.
; If the process is successfully opened, an object is returned which can be used to read that processes memory space.
; [derivedObject].hProcess stores the opened handle.
; If the target process closes and re-opens, simply free the derived object and use the new operator again to open a new handle.
; Parameters:
; program The program to be opened. This can be any AHK windowTitle identifier, such as
; ahk_exe, ahk_class, ahk_pid, or simply the window title. e.g. "ahk_exe calc.exe" or "Calculator".
; It's safer not to use the window title, as some things can have the same window title e.g. an open folder called "Starcraft II"
; would have the same window title as the game itself.
; *'DetectHiddenWindows, On' is required for hidden windows*
; dwDesiredAccess The access rights requested when opening the process.
; If this parameter is null the process will be opened with the following rights
; PROCESS_QUERY_INFORMATION, PROCESS_VM_OPERATION, PROCESS_VM_READ, PROCESS_VM_WRITE, & SYNCHRONIZE
; This access level is sufficient to allow all of the methods in this class to work.
; Specific process access rights are listed here http://msdn.microsoft.com/en-us/library/windows/desktop/ms684880(v=vs.85).aspx
; handle (Output) Optional variable in which a copy of the opened processes handle will be stored.
; Values:
; Null OpenProcess failed. The script may need to be run with admin rights admin,
; and/or with the use of _ClassMemory.setSeDebugPrivilege(). Consult A_LastError for more information.
; 0 The program isn't running (not found) or you passed an incorrect program identifier parameter.
; In some cases _ClassMemory.setSeDebugPrivilege() may be required.
; Positive Integer A handle to the process. (Success)
; windowMatchMode - Determines the matching mode used when finding the program (windowTitle).
; The default value is 3 i.e. an exact match. Refer to AHK's setTitleMathMode for more information.
; Return Values:
; Object On success an object is returned which can be used to read the processes memory.
; Null Failure. A_LastError and the optional handle parameter can be consulted for more information.
__new(program, dwDesiredAccess := "", byRef handle := "", windowMatchMode := 3)
{
if this.PID := handle := this.findPID(program, windowMatchMode) ; set handle to 0 if program not found
{
; This default access level is sufficient to read and write memory addresses, and to perform pattern scans.
; if the program is run using admin privileges, then this script will also need admin privileges
if dwDesiredAccess is not integer
dwDesiredAccess := this.aRights.PROCESS_QUERY_INFORMATION | this.aRights.PROCESS_VM_OPERATION | this.aRights.PROCESS_VM_READ | this.aRights.PROCESS_VM_WRITE
dwDesiredAccess |= this.aRights.SYNCHRONIZE ; add SYNCHRONIZE to all handles to allow isHandleValid() to work
if this.hProcess := handle := this.OpenProcess(this.PID, dwDesiredAccess) ; NULL/Blank if failed to open process for some reason
{
this.pNumberOfBytesRead := DllCall("GlobalAlloc", "UInt", 0x0040, "Ptr", A_PtrSize, "Ptr") ; 0x0040 initialise to 0
this.pNumberOfBytesWritten := DllCall("GlobalAlloc", "UInt", 0x0040, "Ptr", A_PtrSize, "Ptr") ; initialise to 0
this.readStringLastError := False
this.currentProgram := program
if this.isTarget64bit := this.isTargetProcess64Bit(this.PID, this.hProcess, dwDesiredAccess)
this.ptrType := "Int64"
else this.ptrType := "UInt" ; If false or Null (fails) assume 32bit
; if script is 64 bit, getModuleBaseAddress() should always work
; if target app is truly 32 bit, then getModuleBaseAddress()
; will work when script is 32 bit
if (A_PtrSize != 4 || !this.isTarget64bit)
this.BaseAddress := this.getModuleBaseAddress()
; If the above failed or wasn't called, fall back to alternate method
if this.BaseAddress < 0 || !this.BaseAddress
this.BaseAddress := this.getProcessBaseAddress(program, windowMatchMode)
return this
}
}
return
}
__delete()
{
this.closeHandle(this.hProcess)
if this.pNumberOfBytesRead
DllCall("GlobalFree", "Ptr", this.pNumberOfBytesRead)
if this.pNumberOfBytesWritten
DllCall("GlobalFree", "Ptr", this.pNumberOfBytesWritten)
return
}
version()
{
return 2.92
}
findPID(program, windowMatchMode := "3")
{
; If user passes an AHK_PID, don't bother searching. There are cases where searching windows for PIDs
; wont work - console apps
if RegExMatch(program, "i)\s*AHK_PID\s+(0x[[:xdigit:]]+|\d+)", pid)
return pid1
if windowMatchMode
{
; This is a string and will not contain the 0x prefix
mode := A_TitleMatchMode
; remove hex prefix as SetTitleMatchMode will throw a run time error. This will occur if integer mode is set to hex and user passed an int (unquoted)
StringReplace, windowMatchMode, windowMatchMode, 0x
SetTitleMatchMode, %windowMatchMode%
}
WinGet, pid, pid, %program%
if windowMatchMode
SetTitleMatchMode, %mode% ; In case executed in autoexec
; If use 'ahk_exe test.exe' and winget fails (which can happen when setSeDebugPrivilege is required),
; try using the process command. When it fails due to setSeDebugPrivilege, setSeDebugPrivilege will still be required to openProcess
; This should also work for apps without windows.
if (!pid && RegExMatch(program, "i)\bAHK_EXE\b\s*(.*)", fileName))
{
; remove any trailing AHK_XXX arguments
filename := RegExReplace(filename1, "i)\bahk_(class|id|pid|group)\b.*", "")
filename := trim(filename) ; extra spaces will make process command fail
; AHK_EXE can be the full path, so just get filename
SplitPath, fileName , fileName
if (fileName) ; if filename blank, scripts own pid is returned
{
process, Exist, %fileName%
pid := ErrorLevel
}
}
return pid ? pid : 0 ; PID is null on fail, return 0
}
; Method: isHandleValid()
; This method provides a means to check if the internal process handle is still valid
; or in other words, the specific target application instance (which you have been reading from)
; has closed or restarted.
; For example, if the target application closes or restarts the handle will become invalid
; and subsequent calls to this method will return false.
;
; Return Values:
; True The handle is valid.
; False The handle is not valid.
;
; Notes:
; This operation requires a handle with SYNCHRONIZE access rights.
; All handles, even user specified ones are opened with the SYNCHRONIZE access right.
isHandleValid()
{
return 0x102 = DllCall("WaitForSingleObject", "Ptr", this.hProcess, "UInt", 0)
; WaitForSingleObject return values
; -1 if called with null hProcess (sets lastError to 6 - invalid handle)
; 258 / 0x102 WAIT_TIMEOUT - if handle is valid (process still running)
; 0 WAIT_OBJECT_0 - if process has terminated
}
; Method: openProcess(PID, dwDesiredAccess)
; ***Note: This is an internal method which shouldn't be called directly unless you absolutely know what you are doing.
; This is because the new operator, in addition to calling this method also sets other values
; which are required for the other methods to work correctly.
; Parameters:
; PID The Process ID of the target process.
; dwDesiredAccess The access rights requested when opening the process.
; Specific process access rights are listed here http://msdn.microsoft.com/en-us/library/windows/desktop/ms684880(v=vs.85).aspx
; Return Values:
; Null/blank OpenProcess failed. If the target process has admin rights, then the script also needs to be ran as admin.
; _ClassMemory.setSeDebugPrivilege() may also be required.
; Positive integer A handle to the process.
openProcess(PID, dwDesiredAccess)
{
r := DllCall("OpenProcess", "UInt", dwDesiredAccess, "Int", False, "UInt", PID, "Ptr")
; if it fails with 0x5 ERROR_ACCESS_DENIED, try enabling privilege ... lots of users never try this.
; there may be other errors which also require DebugPrivilege....
if (!r && A_LastError = 5)
{
this.setSeDebugPrivilege(true) ; no harm in enabling it if it is already enabled by user
if (r2 := DllCall("OpenProcess", "UInt", dwDesiredAccess, "Int", False, "UInt", PID, "Ptr"))
return r2
DllCall("SetLastError", "UInt", 5) ; restore original error if it doesnt work
}
; If fails with 0x5 ERROR_ACCESS_DENIED (when setSeDebugPrivilege() is req.), the func. returns 0 rather than null!! Set it to null.
; If fails for another reason, then it is null.
return r ? r : ""
}
; Method: closeHandle(hProcess)
; Note: This is an internal method which is automatically called when the script exits or the derived object is freed/destroyed.
; There is no need to call this method directly. If you wish to close the handle simply free the derived object.
; i.e. derivedObject := [] ; or derivedObject := ""
; Parameters:
; hProcess The handle to the process, as returned by openProcess().
; Return Values:
; Non-Zero Success
; 0 Failure
closeHandle(hProcess)
{
return DllCall("CloseHandle", "Ptr", hProcess)
}
; Methods: numberOfBytesRead() / numberOfBytesWritten()
; Returns the number of bytes read or written by the last ReadProcessMemory or WriteProcessMemory operation.
;
; Return Values:
; zero or positive value Number of bytes read/written
; -1 Failure. Shouldn't occur
numberOfBytesRead()
{
return !this.pNumberOfBytesRead ? -1 : NumGet(this.pNumberOfBytesRead+0, "Ptr")
}
numberOfBytesWritten()
{
return !this.pNumberOfBytesWritten ? -1 : NumGet(this.pNumberOfBytesWritten+0, "Ptr")
}
; Method: read(address, type := "UInt", aOffsets*)
; Reads various integer type values
; Parameters:
; address - The memory address of the value or if using the offset parameter,
; the base address of the pointer.
; type - The integer type.
; Valid types are UChar, Char, UShort, Short, UInt, Int, Float, Int64 and Double.
; Note: Types must not contain spaces i.e. " UInt" or "UInt " will not work.
; When an invalid type is passed the method returns NULL and sets ErrorLevel to -2
; aOffsets* - A variadic list of offsets. When using offsets the address parameter should equal the base address of the pointer.
; The address (base address) and offsets should point to the memory address which holds the integer.
; Return Values:
; integer - Indicates success.
; Null - Indicates failure. Check ErrorLevel and A_LastError for more information.
; Note: Since the returned integer value may be 0, to check for success/failure compare the result
; against null i.e. if (result = "") then an error has occurred.
; When reading doubles, adjusting "SetFormat, float, totalWidth.DecimalPlaces"
; may be required depending on your requirements.
read(address, type := "UInt", aOffsets*)
{
; If invalid type RPM() returns success (as bytes to read resolves to null in dllCall())
; so set errorlevel to invalid parameter for DLLCall() i.e. -2
if !this.aTypeSize.hasKey(type)
return "", ErrorLevel := -2
if DllCall("ReadProcessMemory", "Ptr", this.hProcess, "Ptr", aOffsets.maxIndex() ? this.getAddressFromOffsets(address, aOffsets*) : address, type "*", result, "Ptr", this.aTypeSize[type], "Ptr", this.pNumberOfBytesRead)
return result
return
}
; Method: readRaw(address, byRef buffer, bytes := 4, aOffsets*)
; Reads an area of the processes memory and stores it in the buffer variable
; Parameters:
; address - The memory address of the area to read or if using the offsets parameter
; the base address of the pointer which points to the memory region.
; buffer - The unquoted variable name for the buffer. This variable will receive the contents from the address space.
; This method calls varsetCapcity() to ensure the variable has an adequate size to perform the operation.
; If the variable already has a larger capacity (from a previous call to varsetcapcity()), then it will not be shrunk.
; Therefore it is the callers responsibility to ensure that any subsequent actions performed on the buffer variable
; do not exceed the bytes which have been read - as these remaining bytes could contain anything.
; bytes - The number of bytes to be read.
; aOffsets* - A variadic list of offsets. When using offsets the address parameter should equal the base address of the pointer.
; The address (base address) and offsets should point to the memory address which is to be read
; Return Values:
; Non Zero - Indicates success.
; Zero - Indicates failure. Check errorLevel and A_LastError for more information
;
; Notes: The contents of the buffer may then be retrieved using AHK's NumGet() and StrGet() functions.
; This method offers significant (~30% and up) performance boost when reading large areas of memory.
; As calling ReadProcessMemory for four bytes takes a similar amount of time as it does for 1,000 bytes.
readRaw(address, byRef buffer, bytes := 4, aOffsets*)
{
VarSetCapacity(buffer, bytes)
return DllCall("ReadProcessMemory", "Ptr", this.hProcess, "Ptr", aOffsets.maxIndex() ? this.getAddressFromOffsets(address, aOffsets*) : address, "Ptr", &buffer, "Ptr", bytes, "Ptr", this.pNumberOfBytesRead)
}
; Method: readString(address, sizeBytes := 0, encoding := "utf-8", aOffsets*)
; Reads string values of various encoding types
; Parameters:
; address - The memory address of the value or if using the offset parameter,
; the base address of the pointer.
; sizeBytes - The size (in bytes) of the string to be read.
; If zero is passed, then the function will read each character until a null terminator is found
; and then returns the entire string.
; encoding - This refers to how the string is stored in the program's memory.
; UTF-8 and UTF-16 are common. Refer to the AHK manual for other encoding types.
; aOffsets* - A variadic list of offsets. When using offsets the address parameter should equal the base address of the pointer.
; The address (base address) and offsets should point to the memory address which holds the string.
;
; Return Values:
; String - On failure an empty (null) string is always returned. Since it's possible for the actual string
; being read to be null (empty), then a null return value should not be used to determine failure of the method.
; Instead the property [derivedObject].ReadStringLastError can be used to check for success/failure.
; This property is set to 0 on success and 1 on failure. On failure ErrorLevel and A_LastError should be consulted
; for more information.
; Notes:
; For best performance use the sizeBytes parameter to specify the exact size of the string.
; If the exact size is not known and the string is null terminated, then specifying the maximum
; possible size of the string will yield the same performance.
; If neither the actual or maximum size is known and the string is null terminated, then specifying
; zero for the sizeBytes parameter is fine. Generally speaking for all intents and purposes the performance difference is
; inconsequential.
readString(address, sizeBytes := 0, encoding := "UTF-8", aOffsets*)
{
bufferSize := VarSetCapacity(buffer, sizeBytes ? sizeBytes : 100, 0)
this.ReadStringLastError := False
if aOffsets.maxIndex()
address := this.getAddressFromOffsets(address, aOffsets*)
if !sizeBytes ; read until null terminator is found or something goes wrong
{
; Even if there are multi-byte-characters (bigger than the encodingSize i.e. surrogates) in the string, when reading in encodingSize byte chunks they will never register as null (as they will have bits set on those bytes)
if (encoding = "utf-16" || encoding = "cp1200")
encodingSize := 2, charType := "UShort", loopCount := 2
else encodingSize := 1, charType := "Char", loopCount := 4
Loop
{ ; Lets save a few reads by reading in 4 byte chunks
if !DllCall("ReadProcessMemory", "Ptr", this.hProcess, "Ptr", address + ((outterIndex := A_index) - 1) * 4, "Ptr", &buffer, "Ptr", 4, "Ptr", this.pNumberOfBytesRead) || ErrorLevel
return "", this.ReadStringLastError := True
else loop, %loopCount%
{
if NumGet(buffer, (A_Index - 1) * encodingSize, charType) = 0 ; NULL terminator
{
if (bufferSize < sizeBytes := outterIndex * 4 - (4 - A_Index * encodingSize))
VarSetCapacity(buffer, sizeBytes)
break, 2
}
}
}
}
if DllCall("ReadProcessMemory", "Ptr", this.hProcess, "Ptr", address, "Ptr", &buffer, "Ptr", sizeBytes, "Ptr", this.pNumberOfBytesRead)
return StrGet(&buffer,, encoding)
return "", this.ReadStringLastError := True
}
; Method: writeString(address, string, encoding := "utf-8", aOffsets*)
; Encodes and then writes a string to the process.
; Parameters:
; address - The memory address to which data will be written or if using the offset parameter,
; the base address of the pointer.
; string - The string to be written.
; encoding - This refers to how the string is to be stored in the program's memory.
; UTF-8 and UTF-16 are common. Refer to the AHK manual for other encoding types.
; aOffsets* - A variadic list of offsets. When using offsets the address parameter should equal the base address of the pointer.
; The address (base address) and offsets should point to the memory address which is to be written to.
; Return Values:
; Non Zero - Indicates success.
; Zero - Indicates failure. Check errorLevel and A_LastError for more information
; Notes:
; By default a null terminator is included at the end of written strings.
; This behaviour is determined by the property [derivedObject].insertNullTerminator
; If this property is true, then a null terminator will be included.
writeString(address, string, encoding := "utf-8", aOffsets*)
{
encodingSize := (encoding = "utf-16" || encoding = "cp1200") ? 2 : 1
requiredSize := StrPut(string, encoding) * encodingSize - (this.insertNullTerminator ? 0 : encodingSize)
VarSetCapacity(buffer, requiredSize)
StrPut(string, &buffer, StrLen(string) + (this.insertNullTerminator ? 1 : 0), encoding)
return DllCall("WriteProcessMemory", "Ptr", this.hProcess, "Ptr", aOffsets.maxIndex() ? this.getAddressFromOffsets(address, aOffsets*) : address, "Ptr", &buffer, "Ptr", requiredSize, "Ptr", this.pNumberOfBytesWritten)
}
; Method: write(address, value, type := "Uint", aOffsets*)
; Writes various integer type values to the process.
; Parameters:
; address - The memory address to which data will be written or if using the offset parameter,
; the base address of the pointer.
; type - The integer type.
; Valid types are UChar, Char, UShort, Short, UInt, Int, Float, Int64 and Double.
; Note: Types must not contain spaces i.e. " UInt" or "UInt " will not work.
; When an invalid type is passed the method returns NULL and sets ErrorLevel to -2
; aOffsets* - A variadic list of offsets. When using offsets the address parameter should equal the base address of the pointer.
; The address (base address) and offsets should point to the memory address which is to be written to.
; Return Values:
; Non Zero - Indicates success.
; Zero - Indicates failure. Check errorLevel and A_LastError for more information
; Null - An invalid type was passed. Errorlevel is set to -2
write(address, value, type := "Uint", aOffsets*)
{
if !this.aTypeSize.hasKey(type)
return "", ErrorLevel := -2
return DllCall("WriteProcessMemory", "Ptr", this.hProcess, "Ptr", aOffsets.maxIndex() ? this.getAddressFromOffsets(address, aOffsets*) : address, type "*", value, "Ptr", this.aTypeSize[type], "Ptr", this.pNumberOfBytesWritten)
}
; Method: writeRaw(address, pBuffer, sizeBytes, aOffsets*)
; Writes a buffer to the process.
; Parameters:
; address - The memory address to which the contents of the buffer will be written
; or if using the offset parameter, the base address of the pointer.
; pBuffer - A pointer to the buffer which is to be written.
; This does not necessarily have to be the beginning of the buffer itself e.g. pBuffer := &buffer + offset
; sizeBytes - The number of bytes which are to be written from the buffer.
; aOffsets* - A variadic list of offsets. When using offsets the address parameter should equal the base address of the pointer.
; The address (base address) and offsets should point to the memory address which is to be written to.
; Return Values:
; Non Zero - Indicates success.
; Zero - Indicates failure. Check errorLevel and A_LastError for more information
writeRaw(address, pBuffer, sizeBytes, aOffsets*)
{
return DllCall("WriteProcessMemory", "Ptr", this.hProcess, "Ptr", aOffsets.maxIndex() ? this.getAddressFromOffsets(address, aOffsets*) : address, "Ptr", pBuffer, "Ptr", sizeBytes, "Ptr", this.pNumberOfBytesWritten)
}
; Method: writeBytes(address, hexStringOrByteArray, aOffsets*)
; Writes a sequence of byte values to the process.
; Parameters:
; address - The memory address to where the bytes will be written
; or if using the offset parameter, the base address of the pointer.
; hexStringOrByteArray - This can either be either a string (A) or an object/array (B) containing the values to be written.
;
; A) HexString - A string of hex bytes. The '0x' hex prefix is optional.
; Bytes can optionally be separated using the space or tab characters.
; Each byte must be two characters in length i.e. '04' or '0x04' (not '4' or '0x4')
; B) Object/Array - An array containing hex or decimal byte values e.g. array := [10, 29, 0xA]
;
; aOffsets* - A variadic list of offsets. When using offsets the address parameter should equal the base address of the pointer.
; The address (base address) and offsets should point to the memory address which is to be written to.
; Return Values:
; -1, -2, -3, -4 - Error with the hexstring. Refer to hexStringToPattern() for details.
; Other Non Zero - Indicates success.
; Zero - Indicates write failure. Check errorLevel and A_LastError for more information
;
; Examples:
; writeBytes(0xAABBCC11, "DEADBEEF") ; Writes the bytes DE AD BE EF starting at address 0xAABBCC11
; writeBytes(0xAABBCC11, [10, 20, 0xA, 2])
writeBytes(address, hexStringOrByteArray, aOffsets*)
{
if !IsObject(hexStringOrByteArray)
{
if !IsObject(hexStringOrByteArray := this.hexStringToPattern(hexStringOrByteArray))
return hexStringOrByteArray
}
sizeBytes := this.getNeedleFromAOBPattern("", buffer, hexStringOrByteArray*)
return this.writeRaw(address, &buffer, sizeBytes, aOffsets*)
}
; Method: pointer(address, finalType := "UInt", offsets*)
; This is an internal method. Since the other various methods all offer this functionality, they should be used instead.
; This will read integer values of both pointers and non-pointers (i.e. a single memory address)
; Parameters:
; address - The base address of the pointer or the memory address for a non-pointer.
; finalType - The type of integer stored at the final address.
; Valid types are UChar, Char, UShort, Short, UInt, Int, Float, Int64 and Double.
; Note: Types must not contain spaces i.e. " UInt" or "UInt " will not work.
; When an invalid type is passed the method returns NULL and sets ErrorLevel to -2
; aOffsets* - A variadic list of offsets used to calculate the pointers final address.
; Return Values: (The same as the read() method)
; integer - Indicates success.
; Null - Indicates failure. Check ErrorLevel and A_LastError for more information.
; Note: Since the returned integer value may be 0, to check for success/failure compare the result
; against null i.e. if (result = "") then an error has occurred.
; If the target application is 64bit the pointers are read as an 8 byte Int64 (this.PtrType)
pointer(address, finalType := "UInt", offsets*)
{
For index, offset in offsets
address := this.Read(address, this.ptrType) + offset
Return this.Read(address, finalType)
}
; Method: getAddressFromOffsets(address, aOffsets*)
; Returns the final address of a pointer.
; This is an internal method used by various methods however, this method may be useful if you are
; looking to eliminate the overhead overhead associated with reading pointers which only change
; on startup or map/level change. In other words you can cache the final address and
; read from this address directly.
; Parameters:
; address The base address of the pointer.
; aOffsets* A variadic list of offsets used to calculate the pointers final address.
; At least one offset must be present.
; Return Values:
; Positive integer The final memory address pointed to by the pointer.
; Negative integer Failure
; Null Failure
; Note: If the target application is 64bit the pointers are read as an 8 byte Int64 (this.PtrType)
getAddressFromOffsets(address, aOffsets*)
{
return aOffsets.Remove() + this.pointer(address, this.ptrType, aOffsets*) ; remove the highest key so can use pointer() to find final memory address (minus the last offset)
}
; Interesting note:
; Although handles are 64-bit pointers, only the less significant 32 bits are employed in them for the purpose
; of better compatibility (for example, to enable 32-bit and 64-bit processes interact with each other)
; Here are examples of such types: HANDLE, HWND, HMENU, HPALETTE, HBITMAP, etc.
; http://www.viva64.com/en/k/0005/
; Method: getProcessBaseAddress(WindowTitle, windowMatchMode := 3)
; Returns the base address of a process. In most cases this will provide the same result as calling getModuleBaseAddress() (when passing
; a null value as the module parameter), however getProcessBaseAddress() will usually work regardless of the bitness
; of both the AHK exe and the target process.
; *This method relies on the target process having a window and will not work for console apps*
; *'DetectHiddenWindows, On' is required for hidden windows*
; ***If this returns an incorrect value, try using (the MORE RELIABLE) getModuleBaseAddress() instead.***
; Parameters:
; windowTitle This can be any AHK windowTitle identifier, such as
; ahk_exe, ahk_class, ahk_pid, or simply the window title. e.g. "ahk_exe calc.exe" or "Calculator".
; It's safer not to use the window title, as some things can have the same window title e.g. an open folder called "Starcraft II"
; would have the same window title as the game itself.
; windowMatchMode Determines the matching mode used when finding the program's window (windowTitle).
; The default value is 3 i.e. an exact match. The current matchmode will be used if the parameter is null or 0.
; Refer to AHK's setTitleMathMode for more information.
; Return Values:
; Positive integer The base address of the process (success).
; Null The process's window couldn't be found.
; 0 The GetWindowLong or GetWindowLongPtr call failed. Try getModuleBaseAddress() instead.
getProcessBaseAddress(windowTitle, windowMatchMode := "3")
{
if (windowMatchMode && A_TitleMatchMode != windowMatchMode)
{
mode := A_TitleMatchMode ; This is a string and will not contain the 0x prefix
StringReplace, windowMatchMode, windowMatchMode, 0x ; remove hex prefix as SetTitleMatchMode will throw a run time error. This will occur if integer mode is set to hex and matchmode param is passed as an number not a string.
SetTitleMatchMode, %windowMatchMode% ;mode 3 is an exact match
}
WinGet, hWnd, ID, %WindowTitle%
if mode
SetTitleMatchMode, %mode% ; In case executed in autoexec
if !hWnd
return ; return blank failed to find window
; GetWindowLong returns a Long (Int) and GetWindowLongPtr return a Long_Ptr
return DllCall(A_PtrSize = 4 ; If DLL call fails, returned value will = 0
? "GetWindowLong"
: "GetWindowLongPtr"
, "Ptr", hWnd, "Int", -6, A_Is64bitOS ? "Int64" : "UInt")
; For the returned value when the OS is 64 bit use Int64 to prevent negative overflow when AHK is 32 bit and target process is 64bit
; however if the OS is 32 bit, must use UInt, otherwise the number will be huge (however it will still work as the lower 4 bytes are correct)
; Note - it's the OS bitness which matters here, not the scripts/AHKs
}
; http://winprogger.com/getmodulefilenameex-enumprocessmodulesex-failures-in-wow64/
; http://stackoverflow.com/questions/3801517/how-to-enum-modules-in-a-64bit-process-from-a-32bit-wow-process
; Method: getModuleBaseAddress(module := "", byRef aModuleInfo := "")
; Parameters:
; moduleName - The file name of the module/dll to find e.g. "calc.exe", "GDI32.dll", "Bass.dll" etc
; If no module (null) is specified, the address of the base module - main()/process will be returned
; e.g. for calc.exe the following two method calls are equivalent getModuleBaseAddress() and getModuleBaseAddress("calc.exe")
; aModuleInfo - (Optional) A module Info object is returned in this variable. If method fails this variable is made blank.
; This object contains the keys: name, fileName, lpBaseOfDll, SizeOfImage, and EntryPoint
; Return Values:
; Positive integer - The module's base/load address (success).
; -1 - Module not found
; -3 - EnumProcessModulesEx failed
; -4 - The AHK script is 32 bit and you are trying to access the modules of a 64 bit target process. Or the target process has been closed.
; Notes: A 64 bit AHK can enumerate the modules of a target 64 or 32 bit process.
; A 32 bit AHK can only enumerate the modules of a 32 bit process
; This method requires PROCESS_QUERY_INFORMATION + PROCESS_VM_READ access rights. These are included by default with this class.
getModuleBaseAddress(moduleName := "", byRef aModuleInfo := "")
{
aModuleInfo := ""
if (moduleName = "")
moduleName := this.GetModuleFileNameEx(0, True) ; main executable module of the process - get just fileName no path
if r := this.getModules(aModules, True) < 0
return r ; -4, -3
return aModules.HasKey(moduleName) ? (aModules[moduleName].lpBaseOfDll, aModuleInfo := aModules[moduleName]) : -1
; no longer returns -5 for failed to get module info
}
; Method: getModuleFromAddress(address, byRef aModuleInfo)
; Finds the module in which the address resides.
; Parameters:
; address The address of interest.
;
; aModuleInfo (Optional) An unquoted variable name. If the module associated with the address is found,
; a moduleInfo object will be stored in this variable. This object has the
; following keys: name, fileName, lpBaseOfDll, SizeOfImage, and EntryPoint.
; If the address is not found to reside inside a module, the passed variable is
; made blank/null.
; offsetFromModuleBase (Optional) Stores the relative offset from the module base address
; to the specified address. If the method fails then the passed variable is set to blank/empty.
; Return Values:
; 1 Success - The address is contained within a module.
; -1 The specified address does not reside within a loaded module.
; -3 EnumProcessModulesEx failed.
; -4 The AHK script is 32 bit and you are trying to access the modules of a 64 bit target process.
getModuleFromAddress(address, byRef aModuleInfo, byRef offsetFromModuleBase := "")
{
aModuleInfo := offsetFromModule := ""
if result := this.getmodules(aModules) < 0
return result ; error -3, -4
for k, module in aModules
{
if (address >= module.lpBaseOfDll && address < module.lpBaseOfDll + module.SizeOfImage)
return 1, aModuleInfo := module, offsetFromModuleBase := address - module.lpBaseOfDll
}
return -1
}
; SeDebugPrivileges is required to read/write memory in some programs.
; This only needs to be called once when the script starts,
; regardless of the number of programs being read (or if the target programs restart)
; Call this before attempting to call any other methods in this class
; i.e. call _ClassMemory.setSeDebugPrivilege() at the very start of the script.
setSeDebugPrivilege(enable := True)
{
h := DllCall("OpenProcess", "UInt", 0x0400, "Int", false, "UInt", DllCall("GetCurrentProcessId"), "Ptr")
; Open an adjustable access token with this process (TOKEN_ADJUST_PRIVILEGES = 32)
DllCall("Advapi32.dll\OpenProcessToken", "Ptr", h, "UInt", 32, "PtrP", t)
VarSetCapacity(ti, 16, 0) ; structure of privileges
NumPut(1, ti, 0, "UInt") ; one entry in the privileges array...
; Retrieves the locally unique identifier of the debug privilege:
DllCall("Advapi32.dll\LookupPrivilegeValue", "Ptr", 0, "Str", "SeDebugPrivilege", "Int64P", luid)
NumPut(luid, ti, 4, "Int64")
if enable
NumPut(2, ti, 12, "UInt") ; enable this privilege: SE_PRIVILEGE_ENABLED = 2
; Update the privileges of this process with the new access token:
r := DllCall("Advapi32.dll\AdjustTokenPrivileges", "Ptr", t, "Int", false, "Ptr", &ti, "UInt", 0, "Ptr", 0, "Ptr", 0)
DllCall("CloseHandle", "Ptr", t) ; close this access token handle to save memory
DllCall("CloseHandle", "Ptr", h) ; close this process handle to save memory
return r
}
; Method: isTargetProcess64Bit(PID, hProcess := "", currentHandleAccess := "")
; Determines if a process is 64 bit.
; Parameters:
; PID The Process ID of the target process. If required this is used to open a temporary process handle.
; hProcess (Optional) A handle to the process, as returned by openProcess() i.e. [derivedObject].hProcess
; currentHandleAccess (Optional) The dwDesiredAccess value used when opening the process handle which has been
; passed as the hProcess parameter. If specifying hProcess, you should also specify this value.
; Return Values:
; True The target application is 64 bit.
; False The target application is 32 bit.
; Null The method failed.
; Notes:
; This is an internal method which is called when the new operator is used. It is used to set the pointer type for 32/64 bit applications so the pointer methods will work.
; This operation requires a handle with PROCESS_QUERY_INFORMATION or PROCESS_QUERY_LIMITED_INFORMATION access rights.
; If the currentHandleAccess parameter does not contain these rights (or not passed) or if the hProcess (process handle) is invalid (or not passed)
; a temporary handle is opened to perform this operation. Otherwise if hProcess and currentHandleAccess appear valid
; the passed hProcess is used to perform the operation.
isTargetProcess64Bit(PID, hProcess := "", currentHandleAccess := "")
{
if !A_Is64bitOS
return False
; If insufficient rights, open a temporary handle
else if !hProcess || !(currentHandleAccess & (this.aRights.PROCESS_QUERY_INFORMATION | this.aRights.PROCESS_QUERY_LIMITED_INFORMATION))
closeHandle := hProcess := this.openProcess(PID, this.aRights.PROCESS_QUERY_INFORMATION)
if (hProcess && DllCall("IsWow64Process", "Ptr", hProcess, "Int*", Wow64Process))
result := !Wow64Process
return result, closeHandle ? this.CloseHandle(hProcess) : ""
}
/*
_Out_ PBOOL Wow64Proces value set to:
True if the process is running under WOW64 - 32bit app on 64bit OS.
False if the process is running under 32-bit Windows!
False if the process is a 64-bit application running under 64-bit Windows.
*/
; Method: suspend() / resume()
; Notes:
; These are undocumented Windows functions which suspend and resume the process. Here be dragons.
; The process handle must have PROCESS_SUSPEND_RESUME access rights.
; That is, you must specify this when using the new operator, as it is not included.
; Some people say it requires more rights and just use PROCESS_ALL_ACCESS, however PROCESS_SUSPEND_RESUME has worked for me.
; Suspending a process manually can be quite helpful when reversing memory addresses and pointers, although it's not at all required.
; As an unorthodox example, memory addresses holding pointers are often stored in a slightly obfuscated manner i.e. they require bit operations to calculate their
; true stored value (address). This obfuscation can prevent Cheat Engine from finding the true origin of a pointer or links to other memory regions. If there
; are no static addresses between the obfuscated address and the final destination address then CE wont find anything (there are ways around this in CE). One way around this is to
; suspend the process, write the true/deobfuscated value to the address and then perform your scans. Afterwards write back the original values and resume the process.
suspend()
{
return DllCall("ntdll\NtSuspendProcess", "Ptr", this.hProcess)
}
resume()
{
return DllCall("ntdll\NtResumeProcess", "Ptr", this.hProcess)
}
; Method: getModules(byRef aModules, useFileNameAsKey := False)
; Stores the process's loaded modules as an array of (object) modules in the aModules parameter.
; Parameters:
; aModules An unquoted variable name. The loaded modules of the process are stored in this variable as an array of objects.
; Each object in this array has the following keys: name, fileName, lpBaseOfDll, SizeOfImage, and EntryPoint.
; useFileNameAsKey When true, the file name e.g. GDI32.dll is used as the lookup key for each module object.
; Return Values:
; Positive integer The size of the aModules array. (Success)
; -3 EnumProcessModulesEx failed.
; -4 The AHK script is 32 bit and you are trying to access the modules of a 64 bit target process.
getModules(byRef aModules, useFileNameAsKey := False)
{
if (A_PtrSize = 4 && this.IsTarget64bit)
return -4 ; AHK is 32bit and target process is 64 bit, this function wont work
aModules := []
if !moduleCount := this.EnumProcessModulesEx(lphModule)
return -3
loop % moduleCount
{
this.GetModuleInformation(hModule := numget(lphModule, (A_index - 1) * A_PtrSize), aModuleInfo)
aModuleInfo.Name := this.GetModuleFileNameEx(hModule)
filePath := aModuleInfo.name
SplitPath, filePath, fileName
aModuleInfo.fileName := fileName
if useFileNameAsKey
aModules[fileName] := aModuleInfo
else aModules.insert(aModuleInfo)
}
return moduleCount
}
getEndAddressOfLastModule(byRef aModuleInfo := "")
{
if !moduleCount := this.EnumProcessModulesEx(lphModule)
return -3
hModule := numget(lphModule, (moduleCount - 1) * A_PtrSize)
if this.GetModuleInformation(hModule, aModuleInfo)
return aModuleInfo.lpBaseOfDll + aModuleInfo.SizeOfImage
return -5
}
; lpFilename [out]
; A pointer to a buffer that receives the fully qualified path to the module.
; If the size of the file name is larger than the value of the nSize parameter, the function succeeds
; but the file name is truncated and null-terminated.
; If the buffer is adequate the string is still null terminated.
GetModuleFileNameEx(hModule := 0, fileNameNoPath := False)
{
; ANSI MAX_PATH = 260 (includes null) - unicode can be ~32K.... but no one would ever have one that size
; So just give it a massive size and don't bother checking. Most coders just give it MAX_PATH size anyway
VarSetCapacity(lpFilename, 2048 * (A_IsUnicode ? 2 : 1))
DllCall("psapi\GetModuleFileNameEx"
, "Ptr", this.hProcess
, "Ptr", hModule
, "Str", lpFilename
, "Uint", 2048 / (A_IsUnicode ? 2 : 1))
if fileNameNoPath
SplitPath, lpFilename, lpFilename ; strips the path so = GDI32.dll
return lpFilename
}
; dwFilterFlag
; LIST_MODULES_DEFAULT 0x0
; LIST_MODULES_32BIT 0x01
; LIST_MODULES_64BIT 0x02
; LIST_MODULES_ALL 0x03
; If the function is called by a 32-bit application running under WOW64, the dwFilterFlag option
; is ignored and the function provides the same results as the EnumProcessModules function.
EnumProcessModulesEx(byRef lphModule, dwFilterFlag := 0x03)
{
lastError := A_LastError
size := VarSetCapacity(lphModule, 4)
loop
{
DllCall("psapi\EnumProcessModulesEx"
, "Ptr", this.hProcess
, "Ptr", &lphModule
, "Uint", size
, "Uint*", reqSize
, "Uint", dwFilterFlag)
if ErrorLevel
return 0
else if (size >= reqSize)
break
else size := VarSetCapacity(lphModule, reqSize)
}
; On first loop it fails with A_lastError = 0x299 as its meant to
; might as well reset it to its previous version
DllCall("SetLastError", "UInt", lastError)
return reqSize // A_PtrSize ; module count ; sizeof(HMODULE) - enumerate the array of HMODULEs
}
GetModuleInformation(hModule, byRef aModuleInfo)
{
VarSetCapacity(MODULEINFO, A_PtrSize * 3), aModuleInfo := []
return DllCall("psapi\GetModuleInformation"
, "Ptr", this.hProcess
, "Ptr", hModule
, "Ptr", &MODULEINFO
, "UInt", A_PtrSize * 3)
, aModuleInfo := { lpBaseOfDll: numget(MODULEINFO, 0, "Ptr")
, SizeOfImage: numget(MODULEINFO, A_PtrSize, "UInt")
, EntryPoint: numget(MODULEINFO, A_PtrSize * 2, "Ptr") }
}
; Method: hexStringToPattern(hexString)
; Converts the hex string parameter into an array of bytes pattern (AOBPattern) that
; can be passed to the various pattern scan methods i.e. modulePatternScan(), addressPatternScan(), rawPatternScan(), and processPatternScan()
;
; Parameters:
; hexString - A string of hex bytes. The '0x' hex prefix is optional.
; Bytes can optionally be separated using the space or tab characters.
; Each byte must be two characters in length i.e. '04' or '0x04' (not '4' or '0x4')
; ** Unlike the other methods, wild card bytes MUST be denoted using '??' (two question marks)**
;
; Return Values:
; Object Success - The returned object contains the AOB pattern.
; -1 An empty string was passed.
; -2 Non hex character present. Acceptable characters are A-F, a-F, 0-9, ?, space, tab, and 0x (hex prefix).
; -3 Non-even wild card character count. One of the wild card bytes is missing a '?' e.g. '?' instead of '??'.
; -4 Non-even character count. One of the hex bytes is probably missing a character e.g. '4' instead of '04'.
;
; Examples:
; pattern := hexStringToPattern("DEADBEEF02")
; pattern := hexStringToPattern("0xDE0xAD0xBE0xEF0x02")
; pattern := hexStringToPattern("DE AD BE EF 02")
; pattern := hexStringToPattern("0xDE 0xAD 0xBE 0xEF 0x02")
;
; This will mark the third byte as wild:
; pattern := hexStringToPattern("DE AD ?? EF 02")
; pattern := hexStringToPattern("0xDE 0xAD ?? 0xEF 0x02")
;
; The returned pattern can then be passed to the various pattern scan methods, for example:
; pattern := hexStringToPattern("DE AD BE EF 02")
; memObject.processPatternScan(,, pattern*) ; Note the '*'
hexStringToPattern(hexString)
{
AOBPattern := []
hexString := RegExReplace(hexString, "(\s|0x)")
StringReplace, hexString, hexString, ?, ?, UseErrorLevel
wildCardCount := ErrorLevel
if !length := StrLen(hexString)