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ThisGame.cbp
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ThisGame.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="ThisGame" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/ThisGame" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-std=gnu++17" />
<Add option="-g" />
<Add directory="../../SDL2-2.0.20/x86_64-w64-mingw32/include/SDL2" />
<Add directory="../../SDL2_image-2.0.5/x86_64-w64-mingw32/include/SDL2" />
<Add directory="source/Core" />
<Add directory="src/Core" />
<Add directory="Graphic" />
<Add directory="src/Physics" />
<Add directory="src" />
<Add directory="src/Graphics" />
<Add directory="src/Object" />
<Add directory="src/Characters" />
<Add directory="./" />
<Add directory="src/Graphic" />
<Add directory="src/Animation" />
<Add directory="src/Events" />
<Add directory="src/Timer" />
<Add directory="src/Map" />
<Add directory="src/TinyXML" />
<Add directory="src/Collision" />
<Add directory="src/Client" />
<Add directory="../../SDL2_mixer-2.0.4/x86_64-w64-mingw32/include/SDL2" />
<Add directory="src/Sound" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2" />
<Add option="-lSDL2_image -lSDL2_mixer" />
<Add option="-mwindows -Wl,--no-undefined -Wl,--dynamicbase -Wl,--nxcompat -Wl,--high-entropy-va -lm -ldinput8 -ldxguid -ldxerr8 -luser32 -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lshell32 -lsetupapi -lversion -luuid -static-libgcc" />
<Add directory="../../SDL2_image-2.0.5/x86_64-w64-mingw32/lib" />
<Add directory="../../SDL2-2.0.20/x86_64-w64-mingw32/lib" />
<Add directory="../../SDL2_mixer-2.0.4/x86_64-w64-mingw32/lib" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/ThisGame" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add directory="source/Core" />
<Add directory="src/Core" />
<Add directory="Graphic" />
<Add directory="src/Physics" />
<Add directory="src" />
<Add directory="src/Graphics" />
<Add directory="src/Object" />
<Add directory="src/Characters" />
<Add directory="./" />
<Add directory="src/Graphic" />
<Add directory="src/Animation" />
<Add directory="src/Events" />
<Add directory="src/Timer" />
<Add directory="src/Map" />
<Add directory="src/Collision" />
<Add directory="src/Client" />
<Add directory="src/Sound" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-fexceptions" />
</Compiler>
<Unit filename="Main.cpp" />
<Unit filename="src/Animation/Animation.cpp" />
<Unit filename="src/Animation/Animation.h" />
<Unit filename="src/Characters/Boss.cpp" />
<Unit filename="src/Characters/Boss.h" />
<Unit filename="src/Characters/Character.h" />
<Unit filename="src/Characters/Warrior.cpp" />
<Unit filename="src/Characters/Warrior.h" />
<Unit filename="src/Characters/Worm.cpp" />
<Unit filename="src/Characters/Worm.h" />
<Unit filename="src/Client/ClientGame.cpp" />
<Unit filename="src/Client/ClientGame.h" />
<Unit filename="src/Collision/CollisionHandling.cpp" />
<Unit filename="src/Collision/CollisionHandling.h" />
<Unit filename="src/Core/Engine.cpp" />
<Unit filename="src/Core/Engine.h" />
<Unit filename="src/Events/EventHandler.cpp" />
<Unit filename="src/Events/EventHandler.h" />
<Unit filename="src/Graphics/TextureManager.cpp" />
<Unit filename="src/Graphics/TextureManager.h" />
<Unit filename="src/Map/MapCode.cpp" />
<Unit filename="src/Map/MapCode.h" />
<Unit filename="src/Object/GameObject.h" />
<Unit filename="src/Physics/Checker.h" />
<Unit filename="src/Physics/RigidBody.h" />
<Unit filename="src/Physics/Transform.h" />
<Unit filename="src/Physics/Vector.h" />
<Unit filename="src/Sound/Amthanh.cpp" />
<Unit filename="src/Sound/Amthanh.h" />
<Unit filename="src/Timer/Timer.cpp" />
<Unit filename="src/Timer/Timer.h" />
<Extensions>
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>