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ZombleMode.csproj
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ZombleMode.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C1878E92-FA64-413E-B76E-A8AC1F1F2704}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ZombleMode</RootNamespace>
<AssemblyName>ZombleMode</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>C:\Users\BeanPaste\Desktop\Terraria related\TShock4.5.17_Terraria_1.4.3.6\ServerPlugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\BeanPaste\Desktop\Terraria related\Experimental.TShock\Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OTAPI, Version=1.4.3.2, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\BeanPaste\Desktop\Terraria related\Experimental.TShock\OTAPI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="TerrariaServer, Version=1.4.3.2, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\BeanPaste\Desktop\Terraria related\Experimental.TShock\TerrariaServer.exe</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="TShockAPI, Version=4.5.13.0, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Users\BeanPaste\Desktop\Terraria related\Experimental.TShock\ServerPlugins\TShockAPI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="ConfigUtils.cs" />
<Compile Include="MainPlugin.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ZEnum.cs" />
<Compile Include="ZPlayer.cs" />
<Compile Include="ZRoom.cs" />
<Compile Include="ZSupply.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\MiniGamesAPI\MiniGamesAPI\MiniGamesAPI.csproj">
<Project>{d5c28d67-b400-47aa-92dd-695159dd7783}</Project>
<Name>MiniGamesAPI</Name>
<Private>True</Private>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>