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cellular-automata

A Cellular Automata Engine using Rust and Bevy

Latest Progress

  • Elementary Cellular Automata simulation has been implemented in Bevy
  • Basic Conway's game of life simulation complete
  • Bevy UI implemented for user control

Next Steps

  • Implementing run-time parameter adjustments with BevyUI
  • Enabling Camera movement in 3D
  • Developing 2D and 3D Cellular Automata Simulations
  • Implementing parallel processing for GPU optimization

Preview

Screenrecording 3 Conway's Game of Life: Light Weight Space Ship (LWSS)

Screenrecording 1 Rule 18: Elementary Cellular Automata

Screenrecording 2 Conway's Game of Life: Glider

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A Cellular Automata Engine using Rust and Bevy

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