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remove-character-from-project.py
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remove-character-from-project.py
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import os.path
import sys
from manu.fn import *
def main(game_project_dir_path):
resource_pack_file_path = os.path.join(game_project_dir_path, 'resource-pack.json')
with open(resource_pack_file_path, 'r') as resource_pack_file:
resource_pack_data = json.load(resource_pack_file)
resource_pack_data['animations']['map'] = []
resource_pack_data['characters']['map'] = []
resource_pack_data['stateMachines']['map'] = []
resource_pack_data['defaultCharacterId']['uuid'] = '00000000-0000-0000-0000-000000000000'
resource_pack_data['defaultStateMachineId']['uuid'] = '00000000-0000-0000-0000-000000000000'
scene_id = get_first_scene_id_from_resource_pack_data(resource_pack_data)
scene_file_path = os.path.join(game_project_dir_path, 'scenes/{0}.json'.format(scene_id))
with open(scene_file_path, 'r') as scene_file:
scene_data = json.load(scene_file)
nodes = scene_data['nodes']
for node in nodes:
obj = node['object3D']
if 'spawner' in obj:
character_script_id = obj['spawner']['characterScriptId']['uuid']
break
scripts = scene_data['scriptSystem']['scripts']
scene_data['scriptSystem']['scripts'] = list(filter(lambda script: script['@class'] != 'MainCharacterScript' and script['@class'] != 'TimeLineScript', scripts))
camera_follow_script_id = find_camera_follow_script_id(scripts)
camera_follow_script_path = os.path.join(game_project_dir_path, 'scripts/{0}.json'.format(camera_follow_script_id))
with open(camera_follow_script_path, 'r') as camera_follow_script_file:
camera_follow_script_data = json.load(camera_follow_script_file)
camera_follow_script_data['objectToFollow']['uuid'] = find_object_id_by_name(scene_data['nodes'], 'Item 1')
with open(resource_pack_file_path, 'w') as resource_pack_file:
json.dump(resource_pack_data, resource_pack_file, indent=4, sort_keys=False)
with open(scene_file_path, 'w') as scene_file:
json.dump(scene_data, scene_file, indent=4, sort_keys=False)
with open(camera_follow_script_path, 'w') as camera_follow_script_file:
json.dump(camera_follow_script_data, camera_follow_script_file, indent=4, sort_keys=False)
if __name__ == '__main__':
main(sys.argv[1])