A space game coded with C/C++.
Support both Windows and Linux.
Waypoints, station markers, radios, etc.
Realistic orbits, asteroids, meteor showers, etc. Other stellar systems & outer structures.
Better effects for thrusters, damage, explosion, surfaces, etc.
Navigation devices, orbiting devices, weapons, etc.
Ores & mineras, plants, animals, etc.
Different ships, leaving ship on surface (by foot, or vehicle).
Infrastructure & scenarios to support multiplayer gameplay.
Infrastructure to generate game content.
Implementation of proper lighting effects.
A main story to build everything around, and missions to give players reasons to play.