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game.js
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game.js
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var buttonColours = ['red', 'blue', 'green', 'yellow'];
var gamePattern = [];
var userClickedPattern = [];
var started = false;
var level = 0;
$(document).keypress(function () {
if (!started) {
$('#level-title').text('Level ' + level);
nextSequence();
started = true;
}
});
$('.btn').click(function () {
var userChosenColour = $(this).attr('id');
userClickedPattern.push(userChosenColour);
playSound(userChosenColour);
animatePress(userChosenColour);
checkAnswer(userClickedPattern.length - 1);
});
function checkAnswer(currentLevel) {
if (gamePattern[currentLevel] === userClickedPattern[currentLevel]) {
if (userClickedPattern.length === gamePattern.length) {
setTimeout(function () {
nextSequence();
}, 1000);
}
} else {
playSound('wrong');
$('body').addClass('game-over');
$('#level-title').text('Game Over, Press Any Key to Restart');
setTimeout(function () {
$('body').removeClass('game-over');
}, 200);
startOver();
}
}
function nextSequence() {
userClickedPattern = [];
level++;
$('#level-title').text('Level ' + level);
var randomNumber = Math.floor(Math.random() * 4);
var randomChosenColour = buttonColours[randomNumber];
gamePattern.push(randomChosenColour);
$('#' + randomChosenColour)
.fadeIn(100)
.fadeOut(100)
.fadeIn(100);
playSound(randomChosenColour);
}
function animatePress(currentColour) {
$('#' + currentColour).addClass('pressed');
setTimeout(function () {
$('#' + currentColour).removeClass('pressed');
}, 100);
}
function playSound(name) {
var audio = new Audio('sounds/' + name + '.mp3');
audio.play();
}
function startOver() {
level = 0;
gamePattern = [];
statusbar = false;
}