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Chesapeake-Bay-Crab-Fishing.nlogo
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;; -----------------------------------------------------------------------
;;
;; agent-based model to demonstrate population dynamics of crabs and
;; and economics of commercial crab fishing in the Chesapeake Bay area
;;
;; -----------------------------------------------------------------------
;; =============================================================
;;
;; Global declarations
;;
;; =============================================================
;;
;; Note: the following are the definitions of
;; NetLogo variables mapped into the Schafer model
;;
;; Schaefer variable Definition NetLogo Model variable
;; ----------------- ---------- ----------------------
;; x population-size (crab variable)
;; r growth-rate (GUI slider)
;; K carrying-capacity (GUI slider)
;; q catchability-rate (GUI slider)
;; E num-vessels (GUI slider)
;;
breed [crabs crab]
breed [fishermen fishman]
;; --------------------------------------------------------------
;;
;; global variables
;;
;; --------------------------------------------------------------
globals [
;; totals
total-population-size ; cumulative total population size of crabs for all time periods
total-catch-size ; total catch size of all fishermen this time period
previous-catch-size ; catch size previous time period
annual-catch-size ; total catch size this year (prev-catch + total-catch-size)
;; crab globals
num-active-pods ; number of locations with active crab populations
mean-pod-size ; average number of crabs at the location
;; fishermen globals
num-active-fishermen ; number of active fishermen (i.e. number of vessels)
mean-fisherman-wealth ; mean wealth of all fishermen
;; time globals
initial-year ; first year of simulation
final-year ; final year of simulation
current-year ; current year of the simulation
]
;; --------------------------------------------------------------
;; crab breed definitions
;;
;; define crab breed attributes
;;
;; --------------------------------------------------------------
crabs-own [
population-size ; total number of crabs in this pod
;;
;; currently not used, could be used if model extended
;; for a more realistic age cohort model
;;
;popsize-yr0 ; number of crabs aged 0 to 1 yr
;popsize-yr1 ; number of crabs aged 1 to 2 yr
;popsize-yr2 ; number of crabs aged 2 to 3 yr
;popsize-yr3 ; number of crabs aged 3 yrs
]
;; --------------------------------------------------------------
;; fisherman breed attributes
;;
;; define fisherman breed attributes
;;
;; --------------------------------------------------------------
fishermen-own [
catch-size ; current catch size in crabs
wealth ; current wealth in arbitrary economic units
operating-expense ; cost of operating the business
]
;; --------------------------------------------------------------
;; patches definitions
;;
;; setup spatial feature for geo-based fishing restrictions
;;
;; --------------------------------------------------------------
patches-own [
fishing-allowed
]
;; --------------------------------------------------------------
;; setup-globals
;;
;; establish initial values for global variables
;;
;; --------------------------------------------------------------
to setup-globals
;; catchability-rate
set total-population-size sum [population-size] of crabs
set total-catch-size 0
set previous-catch-size 0
set annual-catch-size 0
ifelse ((count fishermen) > 0)
[set mean-fisherman-wealth mean [wealth] of fishermen]
[set mean-fisherman-wealth 0]
set mean-pod-size mean [population-size] of crabs
set num-active-pods count crabs
set num-active-fishermen count fishermen
set initial-year 1982
set final-year 1999
set current-year initial-year
end
;; =============================================================
;;
;; Setup functions
;;
;; =============================================================
;; --------------------------------------------------------------
;; setup-chesapeake
;;
;; setup the chesapeake abstract spatial model and geography
;;
;; --------------------------------------------------------------
to setup-chesapeake
define-bay
end
;; --------------------------------------------------------------
;; define-bay
;;
;; make the bay all blue (for the water)
;; and configure the fishing availability
;;
;; --------------------------------------------------------------
to define-bay
;;
;; set basic configuration
;;
ask patches
[
set pcolor blue
set fishing-allowed true
]
;;
;; reconfigure if spatial restrictions are active
;;
if (spatial-restriction = true) [
ask patches [
;;
;; note:
;; this can be used to implement a small checkerboard model
;; if ((pxcor mod 2) = 0) and ((pycor mod 2) = 0)
;;
;; implement large spatial restriction model
;;
if ((pxcor <= 0) and (pycor < 0)) or ((pxcor >= 0) and (pycor > 0)) ;; large safe havens model
[
set fishing-allowed false
set pcolor (blue - 3) ;; make off-limits patches a dark blue color
]
]
]
end
;; --------------------------------------------------------------
;; setup-crabs
;;
;; setup and locate the crab populations
;;
;; --------------------------------------------------------------
to setup-crabs[ num ]
create-crabs num [
set shape "blue crab"
set color (blue + 3)
set population-size pod-size
;;set size 1.0
set size (population-size / carrying-capacity)
if (size < 0.25) [
set size 0.25
]
setxy random-xcor random-ycor
set heading 0
]
end
;; --------------------------------------------------------------
;; setup-fishermen
;;
;; setup and locate the fishermen
;;
;; --------------------------------------------------------------
to setup-fishermen[ num ]
let MAX-WEALTH 100
let MAX-EXPENSES 10
create-fishermen num [
set shape "crab boat"
set size 2.0
set color (gray + 2)
set catch-size 0
set wealth (random MAX-WEALTH) + 1
set operating-expense (random MAX-EXPENSES) + 1
setxy random-xcor random-ycor
set heading 0
]
end
;; --------------------------------------------------------------
;; setup
;;
;; setup the model
;;
;; --------------------------------------------------------------
to setup
;; (for this model to work with NetLogo's new plotting features,
;; __clear-all-and-reset-ticks should be replaced with clear-all at
;; the beginning of your setup procedure and reset-ticks at the end
;; of the procedure.)
__clear-all-and-reset-ticks
setup-chesapeake
setup-crabs num-pods
setup-fishermen num-vessels
setup-globals
setup-plot
setup-histogram
do-plot
do-histogram
end
;; ===============================================================
;; ===============================================================
;; go
;;
;; main "go" procedure for simulation
;;
;; ===============================================================
;; ===============================================================
to go
step
end
;; --------------------------------------------------------------
;; step
;;
;;
;; step function executes one time tick of action
;; (also useful for slow motion)
;;
;; --------------------------------------------------------------
to step
;;
;; check for end of simulation time, stop if occurred
;;
if (current-year >= final-year) [ stop ]
;;
;; check for crab extinction, stop simulation if crabs extinct
;;
if not any? crabs [ stop ]
if sum [population-size] of crabs <= 0 [ stop ]
;; ------------
;; crab actions
;; ------------
ask crabs [
crab-move
crab-breed
]
;; -----------------
;; fishermen actions
;; -----------------
fishermen-add-new-vessels
ask fishermen [
set catch-size 0
fishermen-move
;; fishermen-harvest
fishermen-harvest-spatial
fishermen-sell
fishermen-pay-excess-catch-tax
]
;; ---------------------------------------
;; check for overfished pods, die if empty
;; ---------------------------------------
ask crabs [
if (population-size <= 1) [
die
]
]
;; ------------------------------------------
;; check for bankrupt fishermen, die if broke
;; ------------------------------------------
ask fishermen [
if (wealth <= 1) [
die
]
]
;; -----------------------------------
;; update globals and refresh displays
;; -----------------------------------
tick
update-globals
do-plot
do-histogram
end
;; --------------------------------------------------------------
;; update globals
;;
;; keep track of some key variables for display purposes
;;
;; --------------------------------------------------------------
to update-globals
set total-population-size sum [population-size] of crabs
set previous-catch-size total-catch-size
set total-catch-size sum [catch-size] of fishermen
set annual-catch-size (previous-catch-size + total-catch-size)
ifelse (count fishermen) > 0
[set mean-fisherman-wealth mean [wealth] of fishermen]
[set mean-fisherman-wealth 0]
ifelse (count crabs) > 0
[set mean-pod-size mean [population-size] of crabs]
[set mean-pod-size 0]
set num-active-pods count crabs
set num-active-fishermen count fishermen
if ((ticks > 0) and ((ticks mod 2) = 0)) [
set current-year (current-year + 1)
]
end
;; =============================================================
;;
;; Crab functions
;;
;; =============================================================
;; --------------------------------------------------------------
;; crab-move
;;
;; basic crab movement
;;
;; --------------------------------------------------------------
to crab-move
;;
;; move in the summer/fall, sleep during the winter
;;
let CRAB_MOVE_FREQUENCY 2
let move-flag 0
if ((ticks mod CRAB_MOVE_FREQUENCY) = 0) [
set move-flag 1
]
;;
;; if it's summer/fall, move
;; if it's winter/spring, don't move
;;
;; min and max movement distances are in km
;; km_per_cell allows conversion from actual movement in km
;; to NetLogo cell distances.
;;
;; scale is set by analyzing total Chesapeake Bay area divided
;; by number of cells in model. Default is 33x33 cells.
;;
;;
let MIN_MOVE_DISTANCE 14
let MAX_MOVE_DISTANCE 70
let KM_PER_CELL 2.7
let move-distance (random (MAX_MOVE_DISTANCE - MIN_MOVE_DISTANCE) / KM_PER_CELL )
if (move-flag = 1) [
rt random 50
lt random 50
fd move-distance
]
set heading 0
end
;; --------------------------------------------------------------
;; crab-breed
;;
;; define crab reproduction
;;
;; --------------------------------------------------------------
to crab-breed
;;
;; only breed in summer/fall, sleep during the winter
;;
;; to implement this, let 2 ticks == 1 year, so
;; breeding occurs every other tick
;;
let CRAB_BREED_FREQUENCY 2
let breed-flag 0
if ((ticks mod CRAB_BREED_FREQUENCY) = 0) [
set breed-flag 1
]
;;
;; dxdt is from the equation for a Schaefer model
;;
if (breed-flag = 1) [
let dxdt 0
set dxdt (growth-rate * population-size) * (1 - (population-size / carrying-capacity))
set population-size (population-size + dxdt)
;;
;; pod dies out if too small
;;
if (population-size <= 1) [
die
]
;;
;; change crab icon display size based on population-size
;;
;; provides quick visual of how big the pod is compared to
;; how big it could be. Override size if less than 0.25 since
;; it's too hard to see on the screen if below 0.25
;;
set size (population-size / carrying-capacity)
if (size < 0.25) [
set size 0.25
]
]
end
;; =============================================================
;;
;; Fishermen functions
;;
;; =============================================================
;; --------------------------------------------------------------
;; fishermen-add-new-vessels
;;
;; define adding new fishermen. Since fishermen occasionally
;; go broke, this method simulates new fishermen joining the
;; fleet (or displaced fishermen returning from other lines
;; of work).
;;
;; --------------------------------------------------------------
to fishermen-add-new-vessels
let current-fleet-size (count fishermen)
if ((current-fleet-size < num-vessels) and (num-vessels > 0)) [
let i 0
let num (num-vessels - current-fleet-size)
while [i < num] [
let prob (1.0 - (current-fleet-size / num-vessels))
if ((random-float 1.0) > prob) [
setup-fishermen 1
]
set i (i + 1)
]
]
end
;; --------------------------------------------------------------
;; fishermen-move
;;
;; define fishermen movement. This simulates fishermen sailing
;; about in the bay area.
;;
;; Note: this is a *gross* oversimplification. In real life,
;; fishermen sail fairly wide distances and drop crab pots in
;; the summer, or do dredging in the winter. The model only
;; allows very limited sailing distances. Since each cell
;; is approx 2.7 km by 2.7 km, a 10 cell voyage is only 27 km
;; distance. However, due to the temporal resolution of the
;; model, this means the fisherman is only harvesting in a 27 km
;; region every 6 months.
;;
;; --------------------------------------------------------------
to fishermen-move
let sailing-distance random 10
let new-heading random 360
ifelse ((random-float 1.0) > 0.5)
[rt new-heading]
[lt new-heading]
fd sailing-distance
set heading 0
end
;; --------------------------------------------------------------
;; fishermen-harvest [harvest-radius]
;;
;; driver function to manage fishermen harvesting of crabs
;;
;; harvest-radius is the radius in which the fisherman can "see"
;; to look for crab pods to harvest.
;;
;; harvesting is subject to "excess-tax" policy, which is a
;; policy alternative that puts an increasing graduated tax
;; on harvests that are in excess of the fleet's mean harvest
;; size. Fishermen are taxed highly if they take a catch that
;; is in excess of the mean catch size of the fleet, which
;; incentivizes them to limit their catch sizes for economic
;; purposes.
;;
;; if the excess-tax is set to 0, then this policy is not enforced.
;; if the excess-tax is set to > 0, then the excess catch is taxed
;; at the excess-tax rate for the quantity of catch above the
;; fleet average catch size.
;;
;; --------------------------------------------------------------
to fishermen-harvest[ harvest-radius ]
let CATCH-RADIUS harvest-radius
let crabs-this-catch 0
let total-catch 0
let targetList crabs in-radius CATCH-RADIUS
ifelse (extra-tax = 0) [
;;
;; no excess catch taxation policy in place
;;
;; conduct the harvest
;;
ask targetList [
if population-size > 0 [
set crabs-this-catch ((random-float catchability-rate) * population-size)
set population-size (population-size - crabs-this-catch)
set total-catch (total-catch + crabs-this-catch)
]
]
set catch-size (catch-size + total-catch)
]
[
;;
;; excess catch will be heavily taxed
;;
;; determine average and sd of fleet catch size
let average-catch-size mean [catch-size] of fishermen
let sd-catch-size sqrt (variance [catch-size] of fishermen)
if (sd-catch-size = 0)
[set sd-catch-size 1]
;; conduct the harvest
;;
ask targetList [
if population-size > 0 [
set crabs-this-catch ((random-float catchability-rate) * population-size)
;;
;; before actually taking the harvest,
;; check to see if this puts us over quota...
;;
ifelse ((total-catch + crabs-this-catch) < average-catch-size) [
;;
;; go ahead and harvest, since we're still under quota
;;
set population-size (population-size - crabs-this-catch)
set total-catch (total-catch + crabs-this-catch)
]
[
;;
;; harvest with reduced probability, since we're already over catch
;;
let prob-harvest (1 / (( (total-catch + crabs-this-catch) / sd-catch-size) ^ 1))
if (prob-harvest > (random-float 1.0)) [
set population-size (population-size - crabs-this-catch)
set total-catch (total-catch + crabs-this-catch)
]
]
]
]
set catch-size (catch-size + total-catch)
]
end
;; --------------------------------------------------------------
;; fishermen-harvest-spatial
;;
;; define fishermen harvesting of crabs, subject to spatial
;; harvesting constraints. If fishing is allowed, then
;; harvesting is conducted within a specified radius. If fishing
;; is not allowed, it means that the vessel has sailed into a
;; restricted area and can not harvest in this area.
;;
;; --------------------------------------------------------------
to fishermen-harvest-spatial
;;
;; check to see if fishing is allowed here
;;
let fishing-allowed-here true
let location patch-here
ask location [
set fishing-allowed-here fishing-allowed
]
;;
;; proceed to fish if allowed at this location
;;
if (fishing-allowed-here = true) [
;let CATCH-RADIUS random 4 + 1
let CATCH-RADIUS 1
fishermen-harvest CATCH-RADIUS
]
end
;; --------------------------------------------------------------
;; fishermen-sell
;;
;; define economics of selling crabs. Fishermen compute their
;; gross profit, gross expenses, and determine their net return.
;; the net return is subject to basic taxation. The final
;; after tax return is added (subtracted) to the fisherman's
;; cumulative wealth.
;;
;; --------------------------------------------------------------
to fishermen-sell
let SALES_INTERVAL 1
if ((ticks > 0) and ((ticks mod SALES_INTERVAL) = 0)) [
;;
;; optional future work:
;; do this if you are using a dynamic market price
;; based on current and previous catch sizes. market price
;; can fluctuate based on ratio of current fleet catch
;; with previous fleet catch, simulating changes in the
;; supply side of the market
;;
;; let market-price ((sum [catch-size] of fishermen) / total-catch-size)
;;
;;
;; compute individual fisherman results
;;
let market-price market-price-per-unit
ask fishermen [
let gross-profit (catch-size * market-price)
let gross-expenses (catch-size * production-cost-per-unit)
let net-return (gross-profit - gross-expenses)
let after-tax-return (net-return * (1.0 - base-tax))
set wealth (wealth + after-tax-return - (random operating-expense))
]
]
end
;; --------------------------------------------------------------
;; fishermen-pay-excess-catch-tax
;;
;;
;; fishermen have to pay a high tax for any catch
;; over the average catch size for the period. This is only
;; the case if the excess-tax value is set to > 0.0
;;
;; --------------------------------------------------------------
to fishermen-pay-excess-catch-tax
;; determine how frequently fishermen sell their catch
;; default is every tick (~ 6 months in simulated time).
let SALES_INTERVAL 1
;;
;; is excess-tax policy being used?
;;
if (extra-tax > 0) [
if ((ticks > 0) and ((ticks mod SALES_INTERVAL) = 0)) [
let mean-catch-size mean [catch-size] of fishermen
let sd-catch-size sqrt (variance [catch-size] of fishermen)
;;
;; compute individual fisherman taxation on excess catch
;;
ask fishermen [
let excess-catch-size (catch-size - mean-catch-size)
if (excess-catch-size > 0) [
let excess-tax-factor (excess-catch-size / sd-catch-size )
let excess-catch-tax (excess-catch-size * excess-tax-factor)
set wealth (wealth - excess-catch-tax)
]
]
]
]
end
;; =============================================================
;;
;; Plot functions
;;
;; =============================================================
;; --------------------------------------------------------------
;; setup plot
;;
;; setup the plot. This currently doesn't do anything, but
;; is put here in case special plot setup is needed later,
;; such as setting ranges or other configurations.
;;
;; --------------------------------------------------------------
to setup-plot
;;set-current-plot "crab-population"
;;set-plot-y-range 0 number
end
;; --------------------------------------------------------------
;; setup-histogram
;;
;; set up the histogram of fisherman wealth categories
;;
;; --------------------------------------------------------------
to setup-histogram
set-current-plot "fisherman-wealth"
set-plot-x-range 0 10
set-plot-y-range 0 100
set-histogram-num-bars 10
end
;; --------------------------------------------------------------
;; do-plot
;;
;; update the plots.
;; crab-population: plot of current crab population
;; total-catch: plot of total crab harvest
;; fisherman-wealth: plot of fisherman accumulated wealth
;;
;; --------------------------------------------------------------
to do-plot
set-current-plot "crab-population"
set-current-plot-pen "crabs"
plot sum [population-size] of crabs
set-current-plot "annual-catch"
set-current-plot-pen "catch"
;plot total-catch-size
plot annual-catch-size
set-current-plot "fisherman-wealth"
set-current-plot-pen "wealth"
;;plot mean [log wealth 10] of fishermen
ifelse ((count fishermen) > 0)
[plot mean [wealth] of fishermen]
[plot 0]
end
;; --------------------------------------------------------------
;; do-histogram
;;
;; update the histogram
;;
;; --------------------------------------------------------------
to do-histogram
set-current-plot "wealth-groups"
set-current-plot-pen "wealth"
histogram [log wealth 10] of fishermen
end
@#$#@#$#@
GRAPHICS-WINDOW
210
10
647
448
-1
-1
13.0
1
10
1
1
1
0
1
1
1
-16
16
-16
16
0
0
1
ticks
30.0
BUTTON
8
15
71
48
NIL
setup
NIL
1
T
OBSERVER
NIL
NIL
NIL
NIL
1
BUTTON
77
16
140
49
NIL
go
T
1
T
OBSERVER
NIL
NIL
NIL
NIL
1
PLOT
654
12
814
132
crab-population
time
size
0.0
10.0
0.0
10.0
true
false
"" ""
PENS
"crabs" 1.0 0 -11221820 true "" ""
SLIDER
8
136
189
169
growth-rate
growth-rate
0.0
1.0
0.07
0.01
1
NIL
HORIZONTAL
BUTTON
144
16
207
49
step
step
NIL
1
T
OBSERVER
NIL
NIL
NIL
NIL
1
SLIDER
8
210
191
243
num-vessels
num-vessels
0
500
120.0
10
1
NIL
HORIZONTAL
SLIDER
8
174
189
207
carrying-capacity
carrying-capacity
0
1000000
790000.0
10000
1
NIL
HORIZONTAL
SLIDER
9
247
190
280
catchability-rate
catchability-rate
0
1.0
0.15
0.01
1
NIL
HORIZONTAL
SLIDER
7
59
135
92
num-pods
num-pods
0
10000
400.0
100
1
NIL
HORIZONTAL
SLIDER
7
97
134
130
pod-size
pod-size
0
250000
20000.0
10000
1
crabs
HORIZONTAL
MONITOR
652
137
814
182
total crab population
total-population-size
0
1
11
MONITOR
655
299