[TOC]
Commander: Commander
Fight Club: Fight Club
Joust FFA: Joust free for all
Joust Teams: Joust Teams
Ninja Bomb: Ninja Bomb
Non-stop Joust: Non-stop Joust
Random: Random mode
Random Teams: Joust Random Teams
Swapper: Swapper
Tournament: Tournament
Traitor: Traitors
Werewolves: Werewolves
Zombies: Zombies
Added random: Added to random mode
High sensitivity: High sensitivity
Instructions OFF: Instructions off
Instructions ON: Instructions on
Low sensitivity: Low sensitivity
Medium sensitivity: Medium sensitivity
Not enough players: Not enough players
Removed random: Removed from random mode
Ultra high sensitivity: Ultra high sensitivity
Ultra low sensitivity: Ultra low sensitivity
Joustmania failed: Joustmania update failed. Make sure you are connected to the internet and please try again. If failure continues, check the setup.log file in the joustmania folder. Also, check joustmania.com for updates
Joustmania updated: Joustmania updated!
Large update available: Large Joustmania update available. Hold Start and Select to begin
update started: Update started
10 seconds begin: 10 seconds until battle begins
blue overdrive: blue overdrive
blue power ready: blue power ready
blue revive: blue revive
blue shift: blue shift
Commander chosen: Commanders chosen. Let the battle begin!
Commander Instructions: Commander Selected. One commander will be chosen by each side. If that commander dies, the other team wins. If you are a non-commander and you die, you must go back to your team’s side and touch the wall until you respawn. The more you die, the longer it will take for you to respawn. Commanders - you have a special ability. Every 20 seconds or so, a notification will sound alerting you that your overdrive power is ready. Press the trigger button to activate overdrive. Suddenly, all of your units will be much harder to kill for a couple of seconds. Get ready for battle.
Commander Intro: Players Selected. Players: decide who will be your chosen commander. Chosen commander: press Triangle to acknowledge your position. Units: press A to state you are ready for battle.
red overdrive: red overdrive
red power ready: red power ready
red revive: red revive
red shift: red shift
Red winner: <Copy of Teams - red team win>
5 rounds remain: 5 rounds remain
defender high score: Defender has the high score
defender lead: Defender has taken the lead
defender winning: Defender is now winning
game over: Game over! Congratulations, Fight Club champion!
Instructions: Two players fight, the winner must defend their title, the player with the highest score wins <currently using text to speech>
Last round: Last round!
Tie game: tie game. Face off!
1 minute remaining: 1 minute remaining
3 minutes remaining: 3 minutes remaining
5 minutes remaining: 5 minutes remaining
Free For All instructions: Joust free for all selected. Protect your own controller while trying to Jostle other’s. When the music speeds up, your controller sensitivity decreases and you are harder to kill. Get ready to joust!
Tradeoff: Everyone, please hand off your controllers to other new players now. New players, press A when you are ready to start.
blue team win: And the winner is: Blue team
cyan team win: And the winner is: Cyan team
Green team win: And the winner is: Green team
Joust Teams instructions: Joust random teams selected. Protect your own controller while trying to Jostle other’s. When the music speeds up, your controller sensitivity decreases and you are harder to kill. Your selected team will be the color of your controller. Get ready to joust!
magenta team win: And the winner is: Magenta team!
Orange team win: And the winner is: Orange team! <currently using text to speech>
Pink team win: And the winner is: Pink team! <currently using text to speech>
Purple team win: And the winner is: Purple team! <currently using text to speech>
Red team win: And the winner is: Red team
Yellow team win: And the winner is: Yellow team
countered: Countered!
explosion death: Explosion!
Fakedout: Faked out!
Faked out counter: Faked out counter!
Ninja Bomb instructions: Ninja bomb selected. Players stand in a circle passing around a bomb. Press the A button to pass the bomb to a random player. If held too long, the bomb will explode. Players can try to pass traps in order to fake out opponents. If a player presses A or Trigger while holding a trap, they will explode. Traps can be passed by pressing the trigger button half-way. Too much or too little and you will give yourself away. Traps can also be countered by pressing any of the four front buttons. Each player has two lives, the last player remaining wins. Press A to begin.
Swapper instructions: Swapper selected. Protect your own controller while trying to Jostle other’s. There are two teams. If you die, you will respawn on the other team. The last player is on their own. Get ready to joust!
Tournament instructions Tournament selected. Everyone will be paired up against another player. Your opponent will have the same color as your controller. If you defeat your opponent, you will go on to the next round. If your controller is white, wait to be assigned to a new player. The last player standing wins. Get ready to joust!
Traitor instructions: Traitors selected. Three teams face off against one another. However, there is one traitor on every team. Traitors are on a secret fourth team. If your controller vibrates during the start countdown- you are a traitor. Get ready to joust!
Traitors win: Traitors win
10 seconds werewolf: 10 seconds until reveal
30 seconds werewolf: 30 seconds until reveal
Humans win: Humans win!
Werewolf instructions: Werewolf Joust selected. If your controller vibrates at the start of the match, you are a werewolf. Werewolves will have a short period of time to kill as many humans as possible before they are revealed. Listen for further instructions and get ready to Joust.
Werewolf intro: Everyone close your eyes. If your controller if vibrating right now, you are a werewolf. Werewolves, open your eyes now and look for your team members. <~7 sec pause>. Werewolves, close your eyes. In 30 seconds, werewolves will be revealed. Everyone, open your eyes!
Werewolves revealed1: Werewolves are revealed
Werewolves revealed2: Werewolves revealed
Werewolves win: Werewolves win
10 seconds left: 10 seconds left
30 seconds: 30 seconds remaining
Human victory: Human victory!
molotov found: molotov found
Werewolves win: Werewolves win
Zombie Instructions: Zombies selected. Two zombies will be randomly selected at the beginning of play. Zombies have a few minutes to turn all humans into more zombies. Otherwise, humans win. If you die as a human or a zombie, your controller will vibrate and turn red. You must stand still during this period until you respawn as a zombie. Humans can kill zombies via regular melee or with bullets. Use the trigger button to fire one bullet to kill one random zombie. If you collect five bullets, your controller will turn magenta and you can throw a molotov to kill all zombies. Humans can get more bullets by killing zombies in any way. Good luck, and get ready for the invasion.
Zombies win: Zombies win