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UNREALIRCD-RPC-PY

Static Badge Static Badge Static Badge Static Badge Dynamic JSON Badge Static Badge

Introduction

If you are using Python3, this package can help you to parse all json responses it does all the work for you.

How to install this package

    pip3 install unrealircd_rpc_py

Note

I recommend installing a virtual environment and then installing the package within it.

How to establish the link

    from unrealircd_rpc_py.Loader import Loader
    # Using requests method
    rpc = Loader(
            req_method='requests',
            url='https://your.irc.domaine.org:8600/api',
            username='apiname',
            password='apiPASSWORD'
        )

    # Using socket method
    rpc = Loader(
            req_method='socket',
            url='https://your.irc.domaine.org:8600/api',
            username='apiname',
            password='apiPASSWORD'
        )

    # Using unixsocket method (Local only)
    rpc = Loader(
            req_method='unixsocket',
            path_to_socket_file='/path/to/unrealircd/data/rpc.socket'
        )

    from unrealircd_rpc_py.Live import Live
    # Live Connection (Local only)
    LiveRpc = Live(
        req_method='unixsocket',
        path_to_socket_file='/path/to/unrealircd/data/rpc.socket',
        callback_object_instance=Callback_class_instance,
        callback_method_name='your_method_name'
    )

    # Live Connection (Local Or Remote)
    liveRpc = Live(
        req_method='websocket',
        url='https://your.irc.domaine.org:8600/api',
        username='apiname',
        password='apiPASSWORD',
        callback_object_instance=InitCallbackClass,
        callback_method_name='your_method_name'
    )

How to work with (remotly)

This package allows easy interfacing with UnrealIRCd through regular Python3 code, such as:

    from unrealircd_rpc_py.Loader import Loader

    # Initialize your connexion to unrealircd
    rpc = Loader(
            req_method='requests', # you can also use 'socket'
            url='https://your.irc.domaine.org:8600/api',
            username='apiname',
            password='apiPASSWORD'
        )

    # Enjoy the power of JSON-RPC

    User = rpc.User
    response = User.get('adator')

    print(f'Nickname: {response.name}')
    print(f'Ip: {response.ip}')

    Channels = rpc.Channel
    response = Channels.list_(_object_detail_level=3)

    for chan in Channels:
        print(f'-' * 16)
        print(f'Channel: {chan.name}')
        print(f'Created on: {chan.creation_time}')
        print(f'Bans: {chan.bans}')
        print(f'Members: {chan.members}')
        print(f'-' * 16)

How to work with (using unix socket locally)

This package allows easy interfacing with UnrealIRCd through regular Python3 code, such as:

    from unrealircd_rpc_py.Loader import Loader

    # Initialize your connexion to unrealircd
    rpc = Loader(
            req_method='unixsocket',
            path_to_socket_file='/path/to/unrealircd/data/rpc.socket'
        )

    # Enjoy the power of JSON-RPC

    User = rpc.User
    response = User.get('adator')

    print(f'Nickname: {response.name}')
    print(f'Ip: {response.ip}')

    Channels = rpc.Channel
    response = Channels.list_(_object_detail_level=3)

    # The auto completion should help you to find all available attributes
    for chan in Channels:
        print(f'-' * 16)
        print(f'Channel: {chan.name}')
        print(f'Created on: {chan.creation_time}')
        print(f'Bans: {chan.bans}')
        print(f'Members: {chan.members}')
        print(f'-' * 16)

Object that you can use in a synchrone mode

    from unrealircd_rpc_py.Loader import Loader

    # Initialize your connexion to unrealircd using one of the three method
    rpc = Loader(
            req_method='unixsocket',
            path_to_socket_file='/path/to/unrealircd/data/rpc.socket'
        )

    Channel = rpc.Channel
    Name_ban = rpc.Name_ban
    Server_ban_exception = rpc.Server_ban_exception
    Server_ban = rpc.Server_ban
    Spamfilter = rpc.Spamfilter
    Stats = rpc.Stats
    User = rpc.User
    Whowas = rpc.Whowas
    Log = rpc.Log # This feature requires unrealIRCd 6.1.8 or higher

Live Connection via unixsocket or websocket

How to work with (using Live unixsocket)

    from unrealircd_rpc_py.Live import Live

    # This is un callback class that will recieve the response
    from TestObject import TestObject

    InitCallbackClass = TestObject()

    # The Callback method must always have 1 parameter as string
    liveRpc = Live(req_method='unixsocket',
        path_to_socket_file='/path/to/unrealircd/data/rpc.socket',
        callback_object_instance=InitCallbackClass,
        callback_method_name='your_method_name'
    )

    # This method will run forever and will send to your callback method the response
    # in SimpleNameSpace type that you can parse
    if liveRpc.Error.code == 0:
        # Subscribe to live events
        liveRpc.subscribe()
    else:
        # If error show the error message
        print(liveRpc.Error.message)

How to work with (using Live websocket)

    from unrealircd_rpc_py.Live import Live

    # This is un callback class that will recieve the response
    from TestObject import TestObject

    InitCallbackClass = TestObject()

    # The Callback method must always have 1 parameter as string
    liveRpc = Live(req_method='websocket',
        url='https://your.irc.domaine.org:8600/api',
        username='apiname',
        password='apiPASSWORD',
        callback_object_instance=InitCallbackClass,
        callback_method_name='your_method_name'
    )

    # This method will run forever and will send to your callback method the response
    # in SimpleNameSpace type that you can parse
    if liveRpc.Error.code == 0:
        # Subscribe to live events
        liveRpc.subscribe()
    else:
        # If error show the error message
        print(liveRpc.Error.message)

Exemple of a Callback Class

    class CallbackObject:

        def __init__(self) -> None:
            pass

        def run(self, json_response) -> bool:

            print(json_response)

            if type(json_response.result) != bool:
                print(json_response.result.channel)