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Merge branch 'pagefaultgames:main' into aj-main
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ajhyperbit authored Aug 19, 2024
2 parents fe45b21 + bdde03b commit 2b4eeb6
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Showing 7 changed files with 76 additions and 12 deletions.
8 changes: 1 addition & 7 deletions src/battle-scene.ts
Original file line number Diff line number Diff line change
Expand Up @@ -2428,13 +2428,7 @@ export default class BattleScene extends SceneBase {
count = Math.max(count, Math.floor(chances / 2));
}
getEnemyModifierTypesForWave(difficultyWaveIndex, count, [ enemyPokemon ], this.currentBattle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD, upgradeChance)
.map(mt => {
const enemyModifier = mt.newModifier(enemyPokemon);
if (enemyModifier instanceof TurnHeldItemTransferModifier) {
enemyModifier.setTransferrableFalse();
}
enemyModifier.add(this.enemyModifiers, false, this);
});
.map(mt => mt.newModifier(enemyPokemon).add(this.enemyModifiers, false, this));
});
this.updateModifiers(false).then(() => resolve());
});
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6 changes: 3 additions & 3 deletions src/data/ability.ts
Original file line number Diff line number Diff line change
Expand Up @@ -2395,16 +2395,16 @@ export class PreStatChangeAbAttr extends AbAttr {
}

export class ProtectStatAbAttr extends PreStatChangeAbAttr {
private protectedStat: BattleStat | null;
private protectedStat?: BattleStat;

constructor(protectedStat?: BattleStat) {
super();

this.protectedStat = protectedStat ?? null;
this.protectedStat = protectedStat;
}

applyPreStatChange(pokemon: Pokemon, passive: boolean, stat: BattleStat, cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (!this.protectedStat || stat === this.protectedStat) {
if (Utils.isNullOrUndefined(this.protectedStat) || stat === this.protectedStat) {
cancelled.value = true;
return true;
}
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2 changes: 1 addition & 1 deletion src/data/move.ts
Original file line number Diff line number Diff line change
Expand Up @@ -4441,7 +4441,7 @@ export class CurseAttr extends MoveEffectAttr {
const curseRecoilDamage = Math.max(1, Math.floor(user.getMaxHp() / 2));
user.damageAndUpdate(curseRecoilDamage, HitResult.OTHER, false, true, true);
user.scene.queueMessage(
i18next.t("battle:cursedOnAdd", {
i18next.t("battlerTags:cursedOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(user),
pokemonName: getPokemonNameWithAffix(target)
})
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2 changes: 1 addition & 1 deletion src/modifier/modifier.ts
Original file line number Diff line number Diff line change
Expand Up @@ -2414,7 +2414,7 @@ export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModif
}

getTransferMessage(pokemon: Pokemon, targetPokemon: Pokemon, item: ModifierTypes.ModifierType): string {
return i18next.t("modifier:contactHeldItemTransferApply", { pokemonNameWithAffix: getPokemonNameWithAffix(targetPokemon), itemName: item.name, pokemonName: pokemon.name, typeName: this.type.name });
return i18next.t("modifier:contactHeldItemTransferApply", { pokemonNameWithAffix: getPokemonNameWithAffix(targetPokemon), itemName: item.name, pokemonName: getPokemonNameWithAffix(pokemon), typeName: this.type.name });
}

getMaxHeldItemCount(pokemon: Pokemon): integer {
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4 changes: 4 additions & 0 deletions src/phases.ts
Original file line number Diff line number Diff line change
Expand Up @@ -878,6 +878,10 @@ export class EncounterPhase extends BattlePhase {
} else if (!(battle.waveIndex % 1000)) {
enemyPokemon.formIndex = 1;
enemyPokemon.updateScale();
const bossMBH = this.scene.findModifier(m => m instanceof TurnHeldItemTransferModifier && m.pokemonId === enemyPokemon.id, false) as TurnHeldItemTransferModifier;
this.scene.removeModifier(bossMBH!);
bossMBH?.setTransferrableFalse();
this.scene.addEnemyModifier(bossMBH!);
}
}

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58 changes: 58 additions & 0 deletions src/test/abilities/hyper_cutter.test.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,58 @@
import { BattleStat } from "#app/data/battle-stat";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import { getMovePosition } from "#test/utils/gameManagerUtils";
import { SPLASH_ONLY } from "#test/utils/testUtils";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";

describe("Abilities - Hyper Cutter", () => {
let phaserGame: Phaser.Game;
let game: GameManager;

beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});

afterEach(() => {
game.phaseInterceptor.restoreOg();
});

beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.moveset([Moves.SAND_ATTACK, Moves.NOBLE_ROAR, Moves.DEFOG, Moves.OCTOLOCK])
.ability(Abilities.BALL_FETCH)
.enemySpecies(Species.SHUCKLE)
.enemyAbility(Abilities.HYPER_CUTTER)
.enemyMoveset(SPLASH_ONLY);
});

// Reference Link: https://bulbapedia.bulbagarden.net/wiki/Hyper_Cutter_(Ability)

it("only prevents ATK drops", async () => {
await game.startBattle();

const enemy = game.scene.getEnemyPokemon()!;

game.doAttack(getMovePosition(game.scene, 0, Moves.OCTOLOCK));
await game.toNextTurn();
game.doAttack(getMovePosition(game.scene, 0, Moves.DEFOG));
await game.toNextTurn();
game.doAttack(getMovePosition(game.scene, 0, Moves.NOBLE_ROAR));
await game.toNextTurn();
game.doAttack(getMovePosition(game.scene, 0, Moves.SAND_ATTACK));
await game.toNextTurn();
game.override.moveset([Moves.STRING_SHOT]);
game.doAttack(getMovePosition(game.scene, 0, Moves.STRING_SHOT));
await game.toNextTurn();

expect(enemy.summonData.battleStats[BattleStat.ATK]).toEqual(0);
[BattleStat.ACC, BattleStat.DEF, BattleStat.EVA, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD].forEach((stat: number) => expect(enemy.summonData.battleStats[stat]).toBeLessThan(0));
});
});
8 changes: 8 additions & 0 deletions src/utils.ts
Original file line number Diff line number Diff line change
Expand Up @@ -552,3 +552,11 @@ export function capitalizeString(str: string, sep: string, lowerFirstChar: boole
}
return null;
}

/**
* Returns if an object is null or undefined
* @param object
*/
export function isNullOrUndefined(object: any): boolean {
return null === object || undefined === object;
}

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