Experiments about bouncing/colliding balls in 1D & 2D.
Collisions in 1D
- Problems solved
- Ball-to-wall collision detection/handling
- Ball-to-wall intersection (snapping)
- Ball-to-ball collision detection/handling (1d elastic collision)
- Ball-to-ball intersection (snapping)
- Random distribution of balls in a container without intersections
- Problems to solve
- Collision prediction/handling to prevent intersection when v > r
Collisions in 2D (WIP)