Prototype game initially made for the first bevy-jam. The networking library used is crystalorb and its use was heavily inspired by the orbgame repo.
At the moment the basic game mechanics are in place. However, the networking part still needs work as the server keeps correcting the clients in a very intrusive manner, making them feel glitchy.
Run the server:
cargo run --package platformer-server
Then run two clients:
cargo run --package platformer-client