Releases: aleksilassila/Islands
Releases · aleksilassila/Islands
4.8.3
4.8.3
- Fixed a lot of protection issues and bugs
- Added option in config to exclude certain biomes from shapes
- Added permission
islands.bypass.plotprotection
that allows players to build anywhere in their island plot, meaning bridges can now be built. Players still have to own the island they are building in. - Fixed water not flowing on higher parts of islands, especially for those that use shapes.
- Enabled teleporting villagers to islands, added configuration option to enable teleporting nametagged entities (even monsters)
4.8.2
4.8.2
- Addressed protection issues regarding armor stands and buckets.
- Updated Chinese locales
4.8.1 - Bug fixes, stability and code maintainability
4.8.1
- Added permissions for each type of trust in /is settings
- Addressed bug that prevented config.yml from being generated
- Fixed issue with island shapes that made the plugin add a block to shape width. If you are using shapes, make sure to get updated default shapes from github and update your custom shapes.
- Improved /island subcommand usage messages
- Removed islands.command.untrust permission. islands.command.trust contains both /trust and /untrust
- A bunch of smaller bug fixes and improvements
- A lot of code cleanup, structuring and improved maintainability. Important stuff.
4.8.0 - Better Island Protection & Settings
4.8.0
- Added /island settings
- GUI for managing island protection settings and trusted players
- Independent settings for build / break protection, container protection, door protection and utility protection
- Config migration and validation
- Automatically updates islands.yml syntax and validates config.yml
- Config.yml now has comments and explanations included. Delete old config to get one with comments.
- Added Chinese locale! (zh_cn)
- General improvements and bug fixes
4.7.3
4.7.3
- Added home command as subcommand option
- Useful if you use other plugins that use /home
- Fixed issue with creation gui permissions
- Fixed issue with trusting players that are offline
- Fixed issue with adding trusted players to server owned islands
- Fixed island create permissions and island.command.create.*
- Fixed issue with listing trusted players
- Fixed turst :)) seriously wtf why is it still there, I'm 100% sure I already fixed this and no one said anything
- Fixed trusting same player multiple times
- Fixed island info not showing owner correctly sometimes
- Fixed is give tabcomplete
- Using offlinePlayer a lot more now, meaning offline players can be used with commands more
- Fixed create GUI prices
- Addressed issue that caused some island specific commands to be able to run from wilderness
- Fixed listing trusted players
- Improved animal teleporting
- Improved internal code structure, cleaning
- And probably more
4.7.1
4.7.1
- Added setting to config.yml which allows time to be synced between wilderness and islands world.
- Neutral teleports can only happen from wilderness now.
4.7.0 - Neutral teleportation and random biomes
4.7.0
- Neutral teleporting: Nearby neutral mobs get teleported with player when /home is used
- Added configuration in config.yml
- Added RANDOM biome to /is create and recreate + gui
- config.yml configuration
- /home command configuration in config.yml, bug fixes
- Creation gui improvements and fixes
- Fixed island generation bug (generation was totally screwed, how no one noticed this before me lol)
- Different variations are actually different now
- Queue bug fix
4.6.0 - Admin Tools
4.6.0
- Admin tools can be used to track players or islands, even private ones. Comes with a handy gui
- Player heads are disabled for now until I figure out how to improve their performance
- /island info command, shows basic information about public island. With islands.bypass.info permission it can be used to view more detailed info like trusted players even on a private island.
- Numerous message customization improvements
- If custom locale is missing a translation, the plugin will use fallback translation instead of giving an internal error. Also most messages are now cached, which should improve performance when server is on high load.
- /island delete command changed to /island clear. It now functions as expected: deletes the island and clears the island plot. Comes with a nice custom warning to inform about it's enormous destruction potential :)
- Queue message improvements
- Improved create subcommand tab autocompletion
- Bug fixes
- Fixed water flowing out of island shape, it's pretty neat now
- Internal code improvements
- Updated wiki
4.5.4 - Water flow bug fix
- Addresses bug that prevents water flow in other worlds than islands
4.5.3
4.5.3
- Added more configuration to config.yml regarding generation and plugin functioning.
- islandDamage
- voidTeleport
- restrictIslandBlockFlows
- And a few more
- (Hopefully) optimized recreation process: it should be a lot faster now while still clearing the whole island plot
- Improved island creation GUI
- Icons sorted
- Adjusted default messages
- Added more bypass permissions and reworked queue
- queue bypass
- queue limit bypass
- economy bypass
Check out Wiki for new settings and permissions.