Mineral Exhaustion Notifier - Auto Scaling with UI Layout Reference Height
alekslt
released this
27 Feb 16:40
·
30 commits
to master
since this release
- As some had grown used to the smaller window size with high resolution/pixel densities the scaling code is reworked to base itself on the games UI Layout Reference Height adjustment.
- If you are not happy with the size that the UI Layout Reference Height adjustment gives you there are config options that allow you to override the size. (Larger value = smaller window)
- In game window scale adjustment through - 1 + buttons on the window title bar.
- Fixed sorting for Logistic Stations - Resource. Now sorts on Resource Name, not the internal id. :)