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Mineral Exhaustion Notifier - Auto Scaling with UI Layout Reference Height

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@alekslt alekslt released this 27 Feb 16:40
· 30 commits to master since this release
  • As some had grown used to the smaller window size with high resolution/pixel densities the scaling code is reworked to base itself on the games UI Layout Reference Height adjustment.
  • If you are not happy with the size that the UI Layout Reference Height adjustment gives you there are config options that allow you to override the size. (Larger value = smaller window)
  • In game window scale adjustment through - 1 + buttons on the window title bar.
  • Fixed sorting for Logistic Stations - Resource. Now sorts on Resource Name, not the internal id. :)