*) Added a "Source Count" column to the Build/Synch table. The code runs a SQL query on a cube's source class when some criteria are met. The criteria are: Extent Size<200,000, if 10,000<Extent Size<200,000 check if a Bitmap index is present in the table. I will keep an eye on this to see if DeepSeeButtons performs worse
*) Added the name of the cube registry storage class
*) Typo messed up sorting of table with Frequent queries
*) Fixed code in alertInitialBuildCubeManager alert that I touched in v0.1.6
*) made an element id unique ("otherelements")
*) Corrected what I did in version v0.1.6 for alertInitialBuildCubeManager. Now it runs for all cubes when they are enabled in Cube Manager
*) In UI: Permissions for link to UI: now I suggest in the README to add a check for %DeepSee_Admin and %Development
*) In UI: Removem duplicate cubes from when exiting dialog
*) In the popup the ALL check box was still on after clicking on a single cube
*) In UI: DeepSeebuttons -> DeepSeeButtons