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regions.yml Old
alex9849 edited this page Jul 23, 2023
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The regions.yml stores all regions that are managed by ARM.
SellRegions
Regions:
world:
test1:
sold: true
isHotel: false
lastreset: 1
regiontype: sellregion
price: 50.0
signs:
- world;70.0;64.0;-78.0;GROUND;WEST
kind: Default
flagGroup: Default
autoreset: true
entityLimitGroup: Default
doBlockReset: true
allowedSubregions: 0
isUserResettable: true
boughtExtraTotalEntitys: 0
boughtExtraEntitys: []
Variable/Placeholder | Meaning/Function |
---|---|
world | The name of the world that contains the region |
test1 | The ID of the region in WorldGuard |
sold |
true if the region is sold false if not |
isHotel | The hotel-function can be used if you want that members and owners of the selected region should only be able to destroy blocks that they have placed |
lastreset | If the option isUserResettable has been enabled the owner of the region can restore the region (remove built blocks). Lastreset saves the time when the region has been reset at last to preset players from resetting their region too often. You can decide how often players can reset their region in the config.yml (Other.userResetCooldown) |
regiontype | Shows the plugin if it should parse the region as a sell-, rent- or contractregion. If you want to change this manually don't forget that some selltypes need other variables |
price | The price of the region |
sings | The coordinates of all signs that are linked to the region |
kind | The regionkind of the region |
flagGroup | The flagGroup of the region |
autoreset | If enabled the region will be automatically reset or offered to a member if the owner of the region has not been online for a certain amount of time. You have to activate it in the config.yml too |
entityLimitGroup | The entitylimitGroup of the region |
doBlockReset | If true the region will be automatically be reset if it gets reset automatically (rent expired/reset because of inactivity/...) |
allowedSubregions | Decides how many subregions the regionowner can create on that region |
isUserResettable | If true the owner of the region can remove all blocks that have been built on the region |
RentRegions
In addition to all variables that are used by SellRegions RentRegions also use the following variables:
Variable | Meaning |
---|---|
payedTill | Saves the date which the region was paid to |
maxExtendTime | The max. time the region can be rented at once |
rentExtendPerClick | The time the region should be extended if a players extends the region |
ContractRegions
In addition to all variables that are used by SellRegions ContractRegions also use the following variables:
Variable | Meaning |
---|---|
extendTime | The time the region should be extended if it extends itself |
payedTill | Saves the date which the region was paid to |
terminated | If true the region got terminated and will be reset after if expired |
- Home
- AdvancedRegionMarket API - Guide for plugin developers.
- Video tutorials - Watch and learn with Major Graft.
- Create a region
- Region settings
- Presets - Define region settings before creating a region.
- Autoprices - Calculate the price of a region automatically.
- Regionkinds - Regionkinds and RegionkindGroups can be assigned to your regions to group them together and bring them into a context.
- Limits - Limit the number of regions a player can buy.
- Inactivity reset & Takeover - Automatically reset a region because of inactivity or let members of regions with inactive owners become the new owner.
- FlagGroups - Assign certain flags to a region depending on its state.
- Entitylimits - Limit the type and number of entities a player is allowed to have on a region.
- Commands and permissions - Look up syntax, descriptions and permissions.
- Placeholders & messages
- Discord - Get involved with other AdvancedRegionMarket Admins, Plugin Developers, Testers. Support, General Discussion welcome.
- Sponsor - Sponsor the development of AdvancedRegionMarket