Sfall: add support for loading mods / mod_order.txt #582
Workflow file for this run
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name: Build | |
on: | |
push: | |
branches: | |
- main | |
pull_request: | |
types: | |
- opened | |
- synchronize | |
defaults: | |
run: | |
shell: bash | |
jobs: | |
static-analysis: | |
name: Static analysis | |
runs-on: ubuntu-latest | |
steps: | |
- name: Install | |
run: | | |
sudo apt update | |
sudo apt install cppcheck | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: cppcheck | |
run: cppcheck --std=c++17 src/ | |
code-format: | |
name: Code format check | |
runs-on: ubuntu-latest | |
steps: | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: clang-format | |
run: find src -type f -name \*.cc -o -name \*.h | xargs clang-format --dry-run --Werror | |
android: | |
name: Android | |
runs-on: ubuntu-latest | |
steps: | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: Setup Java | |
uses: actions/setup-java@v3 | |
with: | |
distribution: temurin | |
java-version: 11 | |
cache: gradle | |
- name: Cache cmake build | |
uses: actions/cache@v4 | |
with: | |
path: os/android/app/.cxx | |
key: android-cmake-v1 | |
- name: Setup signing config | |
if: env.KEYSTORE_FILE_BASE64 != '' && env.KEYSTORE_PROPERTIES_FILE_BASE64 != '' | |
run: | | |
cd os/android | |
echo "$KEYSTORE_FILE_BASE64" | base64 --decode > debug.keystore | |
echo "$KEYSTORE_PROPERTIES_FILE_BASE64" | base64 --decode > debug-keystore.properties | |
env: | |
KEYSTORE_FILE_BASE64: ${{ secrets.ANDROID_DEBUG_KEYSTORE_FILE_BASE64 }} | |
KEYSTORE_PROPERTIES_FILE_BASE64: ${{ secrets.ANDROID_DEBUG_KEYSTORE_PROPERTIES_FILE_BASE64 }} | |
- name: Build | |
run: | | |
cd os/android | |
./gradlew assembleDebug | |
- name: Upload | |
uses: actions/upload-artifact@v4 | |
with: | |
name: fallout2-ce-debug.apk | |
path: os/android/app/build/outputs/apk/debug/app-debug.apk | |
retention-days: 7 | |
ios: | |
name: iOS | |
runs-on: macos-12 | |
steps: | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: Cache cmake build | |
uses: actions/cache@v4 | |
with: | |
path: build | |
key: ios-cmake-v2 | |
- name: Configure | |
run: | | |
cmake \ | |
-B build \ | |
-D CMAKE_TOOLCHAIN_FILE=cmake/toolchain/ios.toolchain.cmake \ | |
-D ENABLE_BITCODE=0 \ | |
-D PLATFORM=OS64 \ | |
-G Xcode \ | |
-D CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY='' \ | |
# EOL | |
- name: Build | |
run: | | |
cmake \ | |
--build build \ | |
--config RelWithDebInfo \ | |
-j $(sysctl -n hw.physicalcpu) \ | |
# EOL | |
- name: Pack | |
run: | | |
cd build | |
cpack -C RelWithDebInfo | |
- name: Upload | |
uses: actions/upload-artifact@v4 | |
with: | |
name: fallout2-ce.ipa | |
path: build/fallout2-ce.ipa | |
retention-days: 7 | |
linux: | |
name: Linux (${{ matrix.arch }}) | |
runs-on: ubuntu-20.04 | |
strategy: | |
fail-fast: false | |
matrix: | |
arch: | |
- x86 | |
- x64 | |
steps: | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: Dependencies (x86) | |
if: matrix.arch == 'x86' | |
run: | | |
sudo dpkg --add-architecture i386 | |
sudo apt update | |
sudo apt install --allow-downgrades libpcre2-8-0=10.34-7 | |
sudo apt install g++-multilib libsdl2-dev:i386 zlib1g-dev:i386 | |
- name: Dependencies (x64) | |
if: matrix.arch == 'x64' | |
run: | | |
sudo apt update | |
sudo apt install libsdl2-dev zlib1g-dev | |
- name: Cache cmake build | |
uses: actions/cache@v4 | |
with: | |
path: build | |
key: linux-${{ matrix.arch }}-cmake-v1 | |
- name: Configure (x86) | |
if: matrix.arch == 'x86' | |
run: | | |
cmake \ | |
-B build \ | |
-D CMAKE_BUILD_TYPE=RelWithDebInfo \ | |
-D CMAKE_TOOLCHAIN_FILE=cmake/toolchain/Linux32.cmake \ | |
# EOL | |
- name: Configure (x64) | |
if: matrix.arch == 'x64' | |
run: | | |
cmake \ | |
-B build \ | |
-D CMAKE_BUILD_TYPE=RelWithDebInfo \ | |
# EOL | |
- name: Build | |
run: | | |
cmake \ | |
--build build \ | |
-j $(nproc) \ | |
# EOL | |
- name: Upload | |
uses: actions/upload-artifact@v4 | |
with: | |
name: fallout2-ce-linux-${{ matrix.arch }} | |
path: build/fallout2-ce | |
retention-days: 7 | |
macos: | |
name: macOS | |
runs-on: macos-11 | |
steps: | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: Cache cmake build | |
uses: actions/cache@v4 | |
with: | |
path: build | |
key: macos-cmake-v4 | |
- name: Configure | |
run: | | |
cmake \ | |
-B build \ | |
-G Xcode \ | |
-D CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY='' \ | |
# EOL | |
- name: Build | |
run: | | |
cmake \ | |
--build build \ | |
--config RelWithDebInfo \ | |
-j $(sysctl -n hw.physicalcpu) \ | |
# EOL | |
- name: Pack | |
run: | | |
cd build | |
cpack -C RelWithDebInfo | |
- name: Upload | |
uses: actions/upload-artifact@v4 | |
with: | |
name: fallout2-ce-macos.dmg | |
path: build/Fallout II Community Edition.dmg | |
retention-days: 7 | |
windows: | |
name: Windows (${{ matrix.arch }}) | |
runs-on: windows-2019 | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- arch: x86 | |
generator-platform: Win32 | |
- arch: x64 | |
generator-platform: x64 | |
steps: | |
- name: Clone | |
uses: actions/checkout@v4 | |
- name: Cache cmake build | |
uses: actions/cache@v4 | |
with: | |
path: build | |
key: windows-${{ matrix.arch }}-cmake-v1 | |
- name: Configure | |
run: | | |
cmake \ | |
-B build \ | |
-G "Visual Studio 16 2019" \ | |
-A ${{ matrix.generator-platform }} \ | |
# EOL | |
- name: Build | |
run: | | |
cmake \ | |
--build build \ | |
--config RelWithDebInfo \ | |
# EOL | |
- name: Upload | |
uses: actions/upload-artifact@v4 | |
with: | |
name: fallout2-ce-windows-${{ matrix.arch }} | |
path: build/RelWithDebInfo/fallout2-ce.exe | |
retention-days: 7 |