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0100-2023-06-21.md

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21 Jun 2023

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What next?

  • Now:
    • Pygame for KB/mouse capture and sending data to Pico-DE0.
    • Pico-DE0 speed, or at least prove that compact commands can work instead.
    • If those don't work out, do SDL version instead: Figure out Windows USB-serial in C.
  • Soon:
    • Prep Raybox to support state loading via buffered registers.
  • Later:
    • Optimise Raybox via FSM: Cut some frame lines to make extra tracing time, and put in shared resources (i.e. share the reciprocal).
    • Make it modular; optional sprite/texture stuff to be able to slim down the design if needed for TT or an MPW.
    • Run caster FSM at 50MHz, rest of display rendering and memory access at 25MHz.
    • Is there a way to pipeline the reciprocal so it can get to a result without having to cascade its combo logic too far?
    • Try OpenRAM for memory that MUST be inside the design.
    • Work on external RAM access.

Notes